Player Matchup

Sol
Sol
CTDYNAMO39
Sol
Level 85
God Stats
33W - 30L
1,445 SR
Queue Stats
142W - 147L
1,460 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Jojo6597615
Cu Chulainn
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,545 Elo+
Party 3
Ratatoskr
Ratatoskr
Scruffymagee31
Ratatoskr
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 91L
1,535 Elo+
Party 2
Kuzenbo
Kuzenbo
Sneaze FGC
Kuzenbo
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 15L
1,579 Elo+
Party 3
Janus
Janus
VGMAYANI
Janus
Level 85
God Stats
13W - 11L
1,520 SR
Queue Stats
318W - 323L
1,471 Elo+
Solo
Team Averages
Level 78
1,493 SR
1,518 Elo+

VS

Team Averages
Level 96
1,563 SR
1,501 Elo+
Loki
Loki
 
Loki
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Odin
Odin
STATCHUR
Odin
Level 47
God Stats
3W - 2L
1,593 SR
Queue Stats
60W - 75L
1,459 Elo+
Solo
Neith
Neith
dins_fire_
Neith
Level 126
God Stats
31W - 33L
1,488 SR
Queue Stats
663W - 660L
1,486 Elo+
Party 1
Baron Samedi
Baron Samedi
fnzw
Baron Samedi
Level 86
God Stats
19W - 11L
1,630 SR
Queue Stats
245W - 230L
1,505 Elo+
Party 4
Hel
Hel
sochi1984
Hel
Level 115
God Stats
3W - 2L
1,604 SR
Queue Stats
530W - 533L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 0
5,167
517
3,450
7,971
2,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cu Chulainn
Jojo6597615
Cu Chulainn
10
1 / 0 / 0
6,159
616
4,049
7,740
4,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ratatoskr
Scruffymagee31
Ratatoskr
7
0 / 2 / 0
4,495
450
1,551
5,718
1,713
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Kuzenbo
Sneaze FGC
Kuzenbo
7
0 / 0 / 1
5,046
505
2,714
6,315
4,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
VGMAYANI
Janus
10
0 / 2 / 0
5,558
556
2,479
4,275
1,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
0 / 0 / 3
5,412
541
1,929
7,010
2,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Odin
9
0 / 1 / 0
5,264
526
3,383
7,140
4,120
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
9
1 / 1 / 2
5,143
514
4,799
5,637
2,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
fnzw
Baron Samedi
9
1 / 0 / 3
5,319
532
2,989
4,860
2,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
4 / 0 / 1
5,995
600
4,093
4,729
1,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
2
Kills
6
7
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
0
0
3
1.5
L
1
3
0
0.33
L
Cu Chulainn
Jojo6597615
Cu Chulainn
1
0
0
1
W
Odin
0
1
0
0
L
Ratatoskr
Scruffymagee31
Ratatoskr
0
2
0
0
L
Kuzenbo
Sneaze FGC
Kuzenbo
0
0
1
0.5
L
Janus
VGMAYANI
Janus
0
2
0
0
W
Neith
1
1
2
2
W
Baron Samedi
fnzw
Baron Samedi
1
0
3
2.5
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,243
Damage
17,193
32,019
Taken
29,376
13,979
Mitigated
13,035
11,594
Healing
14,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
1,929
663
0
3,917
7,010
2,347
0
950
6,060
0
35,688
L
3,450
2,071
0
3,833
7,971
2,288
0
2,171
5,800
40,840
0
L
Cu Chulainn
Jojo6597615
Cu Chulainn
4,049
481
0
4,107
7,740
4,064
68
0
7,740
0
42,059
W
Odin
3,383
352
0
2,410
7,140
4,120
0
0
6,447
0
36,239
L
Ratatoskr
Scruffymagee31
Ratatoskr
1,551
791
0
0
5,718
1,713
0
1,745
3,973
0
22,076
L
Kuzenbo
Sneaze FGC
Kuzenbo
2,714
1,272
244
2,910
6,315
4,394
0
1,427
4,888
12,732
0
L
Janus
VGMAYANI
Janus
2,479
163
0
500
4,275
1,520
0
1,739
2,536
48,579
0
W
Neith
4,799
1,362
0
1,730
5,637
2,413
0
3,082
2,555
0
38,870
W
Baron Samedi
fnzw
Baron Samedi
2,989
514
685
2,108
4,860
2,466
0
2,872
1,988
19,377
0
W
4,093
182
395
2,994
4,729
1,689
0
1,739
2,990
42,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,425
Gold Earned
27,133
315
Minions Killed
320
0
Camps Cleared
0
912,698
Distance Traveled
955,066
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,412
541
78
8
0
208,369
2
L
Sol
5,167
517
81
8
0
158,584
3
L
Cu Chulainn
6,159
616
86
9
0
184,205
0
W
Odin
5,264
526
67
7
0
202,043
1
L
Ratatoskr
4,495
450
45
5
0
187,306
0
L
Kuzenbo
5,046
505
18
2
0
203,700
1
L
Janus
5,558
556
85
9
0
178,903
1
W
Neith
5,143
514
68
7
0
168,112
1
W
Baron Samedi
5,319
532
25
3
0
165,956
2
W
Hel
5,995
600
82
8
0
210,586
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role