Player Matchup

Izanami
Izanami
Captain Doogs
Izanami
Level 97
God Stats
98W - 70L
1,581 SR
Queue Stats
137W - 158L
1,379 Elo+
Party 3
Baron Samedi
Baron Samedi
Chick-Fil-Ah
Baron Samedi
Level 29
God Stats
57W - 61L
1,422 SR
Queue Stats
90W - 115L
1,325 Elo+
Party 3
Yemoja
Yemoja
Chips__Chan
Yemoja
Level 38
God Stats
5W - 2L
1,710 SR
Queue Stats
88W - 96L
1,353 Elo+
Party 3
Sylvanus
Sylvanus
HORRIBELSNIPER
Sylvanus
Level 64
God Stats
10W - 12L
1,545 SR
Queue Stats
168W - 204L
1,349 Elo+
Solo
Susano
Susano
Shounenblast
Susano
Level 10
God Stats
19W - 33L
1,003 SR
Queue Stats
33W - 48L
1,093 Elo+
Party 3
Team Averages
Level 48
1,452 SR
1,300 Elo+

VS

Team Averages
Level 70
1,436 SR
1,324 Elo+
Ymir
Ymir
 
Ymir
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
AniimatedDreamz
Nike
Level 46
God Stats
2W - 1L
1,509 SR
Queue Stats
256W - 281L
1,340 Elo+
Party 1
Yu Huang
Yu Huang
Neon Triathlon
Yu Huang
Level 85
God Stats
2W - 7L
1,203 SR
Queue Stats
81W - 90L
1,307 Elo+
Party 2
Pele
Pele
UltChris01
Pele
Level 37
God Stats
10W - 16L
1,340 SR
Queue Stats
38W - 51L
1,186 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
hairless feline
Ah Muzen Cab
Level 74
God Stats
10W - 5L
1,630 SR
Queue Stats
74W - 84L
1,288 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
17
9 / 2 / 1
10,617
590
13,749
14,605
5,908
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
Chick-Fil-Ah
Baron Samedi
13
0 / 2 / 0
7,228
402
2,713
10,321
4,709
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
14
2 / 0 / 7
9,444
525
4,582
9,244
9,986
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sylvanus
14
4 / 5 / 1
8,645
480
9,711
17,248
8,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
10
0 / 5 / 1
6,413
356
679
13,598
5,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
0 / 6 / 1
7,430
413
2,821
14,660
13,383
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
4 / 5 / 5
10,060
559
12,341
16,814
8,081
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Yu Huang
16
3 / 0 / 5
9,727
540
15,077
5,508
2,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
4 / 1 / 3
9,445
525
6,569
14,255
5,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
hairless feline
Ah Muzen Cab
13
3 / 5 / 2
8,280
460
10,800
13,210
4,120
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
30
15
Kills
14
14
Deaths
17
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
6
1
0.08
W
4
5
5
1.3
L
Izanami
9
2
1
4.75
L
Baron Samedi
Chick-Fil-Ah
Baron Samedi
0
2
0
0
L
Yemoja
2
0
7
5.5
L
Sylvanus
4
5
1
0.9
W
Yu Huang
3
0
5
5.5
L
Susano
0
5
1
0.1
W
4
1
3
5.5
W
Ah Muzen Cab
hairless feline
Ah Muzen Cab
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,434
Damage
47,608
65,016
Taken
64,447
34,552
Mitigated
33,581
23,652
Healing
16,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,821
323
435
1,431
14,660
13,383
0
3,223
11,437
29,581
0
W
12,341
3,070
0
5,681
16,814
8,081
2,902
4,312
12,142
0
67,451
L
Izanami
13,749
9,603
0
5,733
14,605
5,908
2,478
2,838
11,767
0
116,790
L
Baron Samedi
Chick-Fil-Ah
Baron Samedi
2,713
96
0
2,875
10,321
4,709
480
6,819
3,502
47,565
0
L
Yemoja
4,582
1,573
4,886
2,220
9,244
9,986
270
3,526
5,718
27,546
0
L
Sylvanus
9,711
3,056
297
5,958
17,248
8,695
357
1,284
15,964
44,121
0
W
Yu Huang
15,077
664
0
1,653
5,508
2,181
414
2,259
3,249
76,372
0
L
Susano
679
103
0
1,683
13,598
5,254
0
3,431
10,167
0
26,084
W
6,569
1,554
227
2,756
14,255
5,816
324
3,933
10,016
0
59,884
W
Ah Muzen Cab
hairless feline
Ah Muzen Cab
10,800
3,809
292
3,965
13,210
4,120
1,925
2,585
10,597
0
54,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,347
Gold Earned
44,942
409
Minions Killed
443
0
Camps Cleared
0
1,384,153
Distance Traveled
1,545,960
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,430
413
43
2
0
263,988
0
W
Nike
10,060
559
118
7
0
336,417
1
L
Izanami
10,617
590
209
12
0
293,048
1
L
Baron Samedi
7,228
402
62
3
0
287,953
0
L
Yemoja
9,444
525
38
2
0
302,160
0
L
Sylvanus
8,645
480
65
4
0
259,919
3
W
Yu Huang
9,727
540
112
6
0
323,369
4
L
Susano
6,413
356
35
2
0
241,073
0
W
Pele
9,445
525
106
6
0
317,633
1
W
Ah Muzen Cab
8,280
460
64
4
0
304,553
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role