Player Matchup

Charybdis
Charybdis
AlmightyCathulu
Charybdis
Level 118
God Stats
1W - 3L
1,576 SR
Queue Stats
31W - 37L
1,425 Elo+
Party 2
Hera
Hera
Lambrox1
Hera
Level 25
God Stats
1W - 3L
1,732 SR
Queue Stats
46W - 57L
1,364 Elo+
Party 4
Apollo
Apollo
SMILEY FACE m77
Apollo
Level 127
God Stats
1W - 2L
1,595 SR
Queue Stats
43W - 37L
1,557 Elo+
Party 2
Geb
Geb
VenegasEddy
Geb
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 25L
1,319 Elo+
Party 4
Da Ji
Da Ji
navyxxsealxxdog
Da Ji
Level 27
God Stats
0W - 1L
1,826 SR
Queue Stats
2W - 1L
1,684 Elo+
Party 2
Team Averages
Level 63
1,646 SR
1,470 Elo+

VS

Team Averages
Level 82
1,531 SR
1,548 Elo+
Medusa
Medusa
Bigvai
Medusa
Level 28
God Stats
2W - 0L
1,667 SR
Queue Stats
80W - 33L
1,691 Elo+
Party 1
Artemis
Artemis
ShadowBlades7x
Artemis
Level 141
God Stats
4W - 0L
1,810 SR
Queue Stats
136W - 107L
1,631 Elo+
Party 1
Eset
Eset
XTGFlawless
Eset
Level 115
God Stats
4W - 1L
1,679 SR
Queue Stats
106W - 95L
1,605 Elo+
Party 1
He Bo
He Bo
ZeoRanger1010
He Bo
Level 98
God Stats
2W - 1L
1,170 SR
Queue Stats
64W - 57L
1,416 Elo+
Party 3
Odin
Odin
christhechaotic
Odin
Level 27
God Stats
2W - 1L
1,327 SR
Queue Stats
59W - 63L
1,398 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AlmightyCathulu
Charybdis
13
0 / 3 / 3
6,904
690
5,674
11,317
4,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hera
13
1 / 6 / 4
7,438
744
7,969
9,974
5,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
4 / 6 / 2
8,386
839
4,693
11,209
5,581
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 4 / 4
6,730
673
5,917
12,507
13,041
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
2 / 5 / 4
7,171
717
4,779
8,937
4,213
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bigvai
Medusa
15
8 / 3 / 9
9,139
914
15,193
11,228
6,062
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 0 / 18
9,427
943
14,825
5,327
3,043
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
3 / 0 / 17
9,408
941
11,066
5,662
3,894
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

15
7 / 3 / 12
9,047
905
7,915
10,298
4,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 2 / 17
8,116
812
2,380
10,142
10,790
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
97
7
Kills
24
24
Deaths
8
17
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AlmightyCathulu
Charybdis
0
3
3
0.5
W
Medusa
Bigvai
Medusa
8
3
9
4.17
L
Hera
1
6
4
0.5
L
4
6
2
0.83
W
5
0
18
14
L
0
4
4
0.5
W
3
0
17
11.5
W
7
3
12
4.33
W
1
2
17
4.75
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,032
Damage
51,379
53,944
Taken
42,657
32,414
Mitigated
28,599
13,942
Healing
9,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AlmightyCathulu
Charybdis
5,674
907
1,104
4,339
11,317
4,543
0
3,773
7,544
0
15,016
W
Medusa
Bigvai
Medusa
15,193
5,444
645
1,777
11,228
6,062
432
3,119
7,853
0
31,391
L
Hera
7,969
1,644
235
1,400
9,974
5,036
0
4,337
5,637
20,994
0
L
4,693
2,076
718
1,939
11,209
5,581
0
4,663
6,546
0
18,415
W
14,825
6,176
0
461
5,327
3,043
2,028
1,563
3,681
0
26,193
L
5,917
272
164
2,976
12,507
13,041
0
2,387
10,120
10,264
0
W
11,066
364
1,160
1,058
5,662
3,894
358
2,183
3,350
24,508
0
W
7,915
153
1,372
1,945
10,298
4,810
778
2,274
7,943
17,953
0
W
2,380
562
453
723
10,142
10,790
344
3,952
5,944
0
5,427
L
4,779
472
541
526
8,937
4,213
0
3,821
5,116
0
5,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,629
Gold Earned
45,137
90
Minions Killed
123
0
Camps Cleared
0
920,342
Distance Traveled
1,026,592
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,904
690
20
2
0
202,085
6
W
Medusa
9,139
914
14
1
0
181,515
0
L
Hera
7,438
744
19
2
0
158,428
1
L
Apollo
8,386
839
36
4
0
184,205
0
W
Artemis
9,427
943
47
5
0
212,189
1
L
Geb
6,730
673
12
1
0
191,506
2
W
Eset
9,408
941
28
3
0
243,766
3
W
He Bo
9,047
905
29
3
0
185,068
3
W
Odin
8,116
812
5
1
0
204,054
2
L
Da Ji
7,171
717
3
0
0
184,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role