Player Matchup

Atlas
Atlas
 
Atlas
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
 
Amaterasu
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
ComicDust91409
Sol
Level 114
God Stats
3W - 0L
1,654 SR
Queue Stats
62W - 58L
1,500 Elo+
Party 1
Team Averages
Level 113
1,551 SR
1,500 Elo+

VS

Team Averages
Level 67
1,454 SR
1,460 Elo+
Shiva
Shiva
Apollonious764
Shiva
Level 127
God Stats
0W - 5L
1,402 SR
Queue Stats
43W - 53L
1,394 Elo+
Party 2
Neith
Neith
marshma11ow000
Neith
Level 7
God Stats
1W - 4L
1,500 SR
Queue Stats
2W - 4L
1,718 Elo+
Party 2
Baron Samedi
Baron Samedi
pirulitin
Baron Samedi
Level 66
God Stats
5W - 5L
1,459 SR
Queue Stats
55W - 88L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
1 / 2 / 9
7,521
836
4,790
13,450
12,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
 
Amaterasu
10
1 / 1 / 9
7,262
807
5,525
10,894
8,481
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
9 / 0 / 2
8,364
929
12,220
8,109
3,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 1
6,810
757
8,690
12,183
10,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 8 / 0
5,323
591
4,678
9,634
3,762
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
pirulitin
Baron Samedi
11
1 / 0 / 2
6,363
707
7,921
4,910
2,420
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
11
Kills
3
3
Deaths
11
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
2
9
2.75
W
Amaterasu
 
Amaterasu
1
1
9
5.5
L
2
3
1
0.83
W
9
0
2
10
L
0
8
0
0
L
Baron Samedi
pirulitin
Baron Samedi
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,535
Damage
21,289
32,453
Taken
26,727
24,649
Mitigated
16,576
15,091
Healing
5,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
4,790
1,658
391
3,693
13,450
12,242
48
2,303
10,754
14,054
0
W
Amaterasu
 
Amaterasu
5,525
1,975
1,434
4,164
10,894
8,481
94
3,540
7,354
0
12,239
L
8,690
1,497
561
1,704
12,183
10,394
0
7,307
4,876
0
18,844
W
12,220
5,426
0
5,409
8,109
3,926
2,702
2,888
5,221
43,669
4,982
L
4,678
2,565
0
246
9,634
3,762
0
5,819
3,815
0
7,535
L
Baron Samedi
pirulitin
Baron Samedi
7,921
1,129
1,434
1,336
4,910
2,420
0
2,674
2,236
26,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,147
Gold Earned
18,496
104
Minions Killed
76
5
Camps Cleared
2
525,116
Distance Traveled
445,116
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,521
836
20
2
0
173,116
0
W
Amaterasu
7,262
807
9
1
1
186,013
1
L
Shiva
6,810
757
18
2
0
174,601
1
W
Sol
8,364
929
75
8
4
165,987
0
L
Neith
5,323
591
8
1
0
124,970
2
L
Baron Samedi
6,363
707
50
6
2
145,545
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role