Player Matchup

Skadi
Skadi
MistySalamander
Skadi
Level 109
God Stats
4W - 8L
1,567 SR
Queue Stats
451W - 437L
1,545 Elo+
Party 3
Yemoja
Yemoja
SpicyMcNugz
Yemoja
Level 68
God Stats
18W - 11L
1,488 SR
Queue Stats
137W - 129L
1,565 Elo+
Party 1
Guan Yu
Guan Yu
joseph_Vein
Guan Yu
Level 125
God Stats
3W - 0L
1,646 SR
Queue Stats
117W - 92L
1,553 Elo+
Party 3
Merlin
Merlin
lostinnull
Merlin
Level 111
God Stats
2W - 1L
1,838 SR
Queue Stats
287W - 301L
1,507 Elo+
Party 1
Arachne
Arachne
net_renegade99
Arachne
Level 62
God Stats
22W - 29L
1,427 SR
Queue Stats
227W - 189L
1,492 Elo+
Solo
Team Averages
Level 95
1,593 SR
1,533 Elo+

VS

Team Averages
Level 127
1,526 SR
1,498 Elo+
Erlang Shen
Erlang Shen
HinesHimself
Erlang Shen
Level 145
God Stats
43W - 22L
1,715 SR
Queue Stats
147W - 157L
1,527 Elo+
Party 2
Susano
Susano
InfernoNox 5887
Susano
Level 141
God Stats
6W - 11L
1,546 SR
Queue Stats
399W - 433L
1,397 Elo+
Solo
Charybdis
Charybdis
Phantom_MCMXCVI
Charybdis
Level 120
God Stats
19W - 18L
1,521 SR
Queue Stats
107W - 101L
1,522 Elo+
Party 2
Cthulhu
Cthulhu
ad_blackmagic
Cthulhu
Level 129
God Stats
9W - 15L
1,394 SR
Queue Stats
115W - 117L
1,546 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
xXalienXx1108
Morgan Le Fay
Level 102
God Stats
3W - 5L
1,454 SR
Queue Stats
216W - 216L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 2
10,226
538
11,441
13,969
4,760
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
15
0 / 0 / 10
9,293
489
4,606
11,481
10,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
joseph_Vein
Guan Yu
15
2 / 2 / 2
9,447
497
13,257
20,373
23,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
lostinnull
Merlin
16
3 / 1 / 2
10,008
527
8,841
10,806
4,278
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
6 / 1 / 4
10,107
532
9,611
16,619
7,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
HinesHimself
Erlang Shen
17
1 / 1 / 2
10,197
537
14,829
19,913
11,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 8 / 0
8,746
460
5,124
15,814
6,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charybdis
Phantom_MCMXCVI
Charybdis
16
1 / 1 / 1
9,496
500
7,411
13,179
5,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
13
2 / 3 / 3
8,939
470
6,559
14,074
13,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
xXalienXx1108
Morgan Le Fay
16
1 / 2 / 1
9,627
507
13,459
10,415
4,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
15
Kills
7
7
Deaths
15
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
HinesHimself
Erlang Shen
1
1
2
2
L
2
8
0
0.25
W
4
3
2
1.67
L
Charybdis
Phantom_MCMXCVI
Charybdis
1
1
1
1.5
W
Yemoja
0
0
10
5
L
Cthulhu
2
3
3
1.17
W
Guan Yu
joseph_Vein
Guan Yu
2
2
2
1.5
W
Merlin
lostinnull
Merlin
3
1
2
4
W
6
1
4
8
L
Morgan Le Fay
xXalienXx1108
Morgan Le Fay
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,756
Damage
47,382
73,248
Taken
73,395
50,929
Mitigated
41,903
25,931
Healing
25,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
HinesHimself
Erlang Shen
14,829
9,093
0
12,936
19,913
11,972
1,443
598
18,192
0
94,418
L
5,124
674
0
0
15,814
6,449
0
1,843
13,763
0
70,361
W
11,441
4,983
0
1,316
13,969
4,760
1,128
3,937
10,032
0
88,379
L
Charybdis
Phantom_MCMXCVI
Charybdis
7,411
3,548
0
8,348
13,179
5,233
1,377
1,443
11,736
0
82,061
W
Yemoja
4,606
941
3,201
4,056
11,481
10,606
0
4,035
7,446
29,510
3,500
L
Cthulhu
6,559
222
746
2,852
14,074
13,425
0
4,015
10,012
26,235
0
W
Guan Yu
joseph_Vein
Guan Yu
13,257
2,529
613
7,756
20,373
23,377
0
2,009
18,364
0
62,465
W
Merlin
lostinnull
Merlin
8,841
627
0
3,012
10,806
4,278
0
6,141
4,665
92,083
0
W
9,611
7,703
0
5,977
16,619
7,908
295
4,212
12,407
0
78,821
L
Morgan Le Fay
xXalienXx1108
Morgan Le Fay
13,459
583
0
901
10,415
4,824
0
5,147
5,221
91,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,081
Gold Earned
47,005
556
Minions Killed
612
0
Camps Cleared
0
1,836,056
Distance Traveled
1,786,352
16
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
10,197
537
182
10
0
392,872
8
L
Susano
8,746
460
105
6
0
339,524
1
W
Skadi
10,226
538
144
8
0
349,687
4
L
Charybdis
9,496
500
148
8
0
323,743
5
W
Yemoja
9,293
489
34
2
0
347,409
1
L
Cthulhu
8,939
470
32
2
0
363,011
9
W
Guan Yu
9,447
497
96
5
0
355,503
1
W
Merlin
10,008
527
163
9
0
352,799
7
W
Arachne
10,107
532
119
6
0
430,658
3
L
Morgan Le Fay
9,627
507
145
8
0
367,202
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role