Player Matchup

Artemis
Artemis
 
Artemis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
GR1ZZLYxREDNECK
Vamana
Level 29
God Stats
9W - 8L
1,463 SR
Queue Stats
164W - 198L
1,328 Elo+
Party 1
Tiamat
Tiamat
Hannah03
Tiamat
Level 81
God Stats
6W - 8L
1,395 SR
Queue Stats
142W - 170L
1,393 Elo+
Party 2
Nox
Nox
I LeafyBUG I
Nox
Level 127
God Stats
6W - 7L
1,464 SR
Queue Stats
213W - 205L
1,428 Elo+
Party 1
Shiva
Shiva
PreClutching
Shiva
Level 143
God Stats
3W - 2L
1,466 SR
Queue Stats
319W - 339L
1,487 Elo+
Party 2
Team Averages
Level 106
1,458 SR
1,427 Elo+

VS

Team Averages
Level 87
1,513 SR
1,388 Elo+
Odin
Odin
 
Odin
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
ColdSavage1
Olorun
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,225 Elo+
Solo
Artio
Artio
MrNimbus3sm
Artio
Level 145
God Stats
7W - 10L
1,537 SR
Queue Stats
1,477W - 1,592L
1,385 Elo+
Solo
Mercury
Mercury
Stevenstewi123
Mercury
Level 123
God Stats
0W - 1L
1,751 SR
Queue Stats
85W - 90L
1,471 Elo+
Solo
Amaterasu
Amaterasu
phantasmalwolf
Amaterasu
Level 27
God Stats
0W - 3L
1,276 SR
Queue Stats
95W - 140L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
4 / 2 / 16
9,303
846
14,066
8,231
4,265
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
4 / 3 / 13
8,981
816
9,422
20,433
18,863
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
Hannah03
Tiamat
14
3 / 3 / 11
8,413
765
7,305
11,239
5,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 3 / 17
9,394
854
11,925
9,122
5,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
11 / 5 / 13
10,248
932
19,144
23,751
26,564
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
3 / 4 / 8
8,485
771
15,617
12,867
9,852
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Olorun
13
2 / 6 / 8
8,393
763
8,744
11,347
4,505
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 2 / 7
7,411
674
4,970
11,000
10,504
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
5 / 6 / 8
9,630
875
11,106
11,571
5,287
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
phantasmalwolf
Amaterasu
15
3 / 8 / 8
9,067
824
7,854
20,742
15,901
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
54
26
Kills
15
16
Deaths
26
70
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
2
16
6
L
Odin
 
Odin
3
4
8
1.75
L
Olorun
2
6
8
1
W
4
3
13
3.5
W
Tiamat
Hannah03
Tiamat
3
3
11
2.83
W
4
3
17
4.17
L
2
2
7
2.75
W
11
5
13
3.5
L
5
6
8
1.5
L
Amaterasu
phantasmalwolf
Amaterasu
3
8
8
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,862
Damage
48,291
72,776
Taken
67,527
60,648
Mitigated
46,049
28,892
Healing
20,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
14,066
5,578
1,661
1,181
8,231
4,265
2,558
1,421
6,810
0
25,038
L
Odin
 
Odin
15,617
2,409
1,205
2,189
12,867
9,852
0
3,392
9,475
303
24,955
L
Olorun
8,744
5,063
289
2,577
11,347
4,505
0
3,389
7,958
15,966
0
W
9,422
4,284
775
9,145
20,433
18,863
386
4,695
15,738
0
19,039
W
Tiamat
Hannah03
Tiamat
7,305
1,545
458
3,015
11,239
5,748
2,088
1,720
9,519
12,327
0
W
11,925
929
1,617
1,241
9,122
5,208
1,296
2,133
6,989
21,580
0
L
4,970
308
2,457
3,735
11,000
10,504
0
3,054
7,946
9,491
0
W
19,144
4,770
2,017
7,782
23,751
26,564
606
4,004
19,747
95
29,284
L
11,106
5,982
1,359
1,460
11,571
5,287
0
3,447
8,124
0
23,939
L
Amaterasu
phantasmalwolf
Amaterasu
7,854
3,714
1,834
3,670
20,742
15,901
0
6,038
14,704
0
13,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,339
Gold Earned
42,986
115
Minions Killed
88
0
Camps Cleared
0
974,727
Distance Traveled
943,324
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,303
846
20
2
0
197,369
1
L
Odin
8,485
771
27
2
0
232,566
2
L
Olorun
8,393
763
15
1
0
132,920
0
W
Vamana
8,981
816
25
2
0
199,887
0
W
Tiamat
8,413
765
15
1
0
180,446
0
W
Nox
9,394
854
35
3
0
207,568
0
L
Artio
7,411
674
5
0
0
188,278
0
W
Shiva
10,248
932
20
2
0
189,457
1
L
Mercury
9,630
875
34
3
0
208,403
0
L
Amaterasu
9,067
824
7
1
0
181,157
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role