Player Matchup

Merlin
Merlin
Epicc_PG
Merlin
Level 137
God Stats
2W - 5L
1,521 SR
Queue Stats
354W - 365L
1,527 Elo+
Party 1
Loki
Loki
MauricioK-
Loki
Level 55
God Stats
18W - 20L
1,498 SR
Queue Stats
211W - 235L
1,465 Elo+
Party 1
Bellona
Bellona
Silent_Vxibes
Bellona
Level 68
God Stats
7W - 3L
1,627 SR
Queue Stats
309W - 307L
1,588 Elo+
Party 1
Amaterasu
Amaterasu
bxpln
Amaterasu
Level 63
God Stats
0W - 3L
1,591 SR
Queue Stats
385W - 407L
1,480 Elo+
Party 1
Ullr
Ullr
lllTOKYOIIl
Ullr
Level 49
God Stats
0W - 2L
1,231 SR
Queue Stats
211W - 225L
1,526 Elo+
Party 1
Team Averages
Level 74
1,494 SR
1,517 Elo+

VS

Team Averages
Level 72
1,623 SR
1,483 Elo+
Bellona
Bellona
ArjayIsDaddy
Bellona
Level 48
God Stats
5W - 2L
1,739 SR
Queue Stats
110W - 44L
1,648 Elo+
Party 2
King Arthur
King Arthur
Butter865
King Arthur
Level 96
God Stats
4W - 3L
1,518 SR
Queue Stats
65W - 67L
1,463 Elo+
Party 2
Cthulhu
Cthulhu
Dr Quick2
Cthulhu
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 101L
1,394 Elo+
Party 2
Scylla
Scylla
Lumpnit
Scylla
Level 41
God Stats
2W - 3L
1,500 SR
Queue Stats
59W - 68L
1,416 Elo+
Solo
Anubis
Anubis
hun1dz
Anubis
Level 106
God Stats
5W - 1L
1,859 SR
Queue Stats
83W - 79L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Epicc_PG
Merlin
20
6 / 7 / 5
13,847
513
28,162
22,800
10,815
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
4 / 4 / 6
11,509
426
15,666
25,282
10,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bellona
16
1 / 8 / 4
11,244
416
14,223
39,582
33,588
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Amaterasu
bxpln
Amaterasu
17
1 / 4 / 4
10,874
403
4,348
31,444
23,636
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 6 / 4
9,981
370
4,633
20,879
14,875
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ArjayIsDaddy
Bellona
20
14 / 4 / 9
14,935
553
45,337
32,513
33,132
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
Butter865
King Arthur
20
0 / 2 / 4
13,417
497
16,426
20,688
33,573
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
Dr Quick2
Cthulhu
18
5 / 1 / 9
11,596
429
12,392
27,150
35,269
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
Lumpnit
Scylla
17
0 / 7 / 7
10,741
398
9,325
17,042
7,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
hun1dz
Anubis
20
10 / 0 / 9
13,930
516
31,933
21,241
12,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
67
13
Kills
29
29
Deaths
14
23
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Bellona
ArjayIsDaddy
Bellona
14
4
9
4.63
W
King Arthur
Butter865
King Arthur
0
2
4
1
W
Cthulhu
Dr Quick2
Cthulhu
5
1
9
9.5
L
Merlin
Epicc_PG
Merlin
6
7
5
1.21
W
Scylla
Lumpnit
Scylla
0
7
7
0.5
L
4
4
6
1.75
L
Bellona
1
8
4
0.38
L
Amaterasu
bxpln
Amaterasu
1
4
4
0.75
W
Anubis
hun1dz
Anubis
10
0
9
14.5
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,032
Damage
115,413
139,987
Taken
118,634
93,269
Mitigated
122,782
23,257
Healing
40,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
ArjayIsDaddy
Bellona
45,337
23,709
0
9,866
32,513
33,132
284
5,852
26,661
0
156,255
W
King Arthur
Butter865
King Arthur
16,426
1,085
0
2,867
20,688
33,573
168
5,647
15,041
0
122,893
W
Cthulhu
Dr Quick2
Cthulhu
12,392
1,278
1,373
7,622
27,150
35,269
403
10,064
17,086
46,561
0
L
Merlin
Epicc_PG
Merlin
28,162
1,440
0
2,749
22,800
10,815
474
9,945
12,855
136,875
0
W
Scylla
Lumpnit
Scylla
9,325
77
0
1,370
17,042
7,871
301
7,655
9,387
95,110
0
L
15,666
4,662
0
5,291
25,282
10,355
0
9,271
16,011
0
78,550
L
Bellona
14,223
3,075
2,282
4,266
39,582
33,588
644
16,148
23,434
1,327
60,580
L
Amaterasu
bxpln
Amaterasu
4,348
2,012
758
7,671
31,444
23,636
0
10,001
21,443
1,003
52,798
W
Anubis
hun1dz
Anubis
31,933
2,547
0
17,201
21,241
12,937
0
5,904
15,337
155,103
3,844
L
4,633
1,097
0
240
20,879
14,875
0
8,195
12,684
35
34,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,455
Gold Earned
64,619
572
Minions Killed
767
0
Camps Cleared
0
2,495,127
Distance Traveled
2,492,841
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
14,935
553
192
7
0
542,858
2
W
King Arthur
13,417
497
208
8
0
494,801
4
W
Cthulhu
11,596
429
63
2
0
508,007
5
L
Merlin
13,847
513
200
7
0
467,759
5
W
Scylla
10,741
398
127
5
0
466,499
5
L
Loki
11,509
426
115
4
0
552,815
0
L
Bellona
11,244
416
86
3
0
501,124
0
L
Amaterasu
10,874
403
123
5
0
482,733
0
W
Anubis
13,930
516
177
7
0
480,676
1
L
Ullr
9,981
370
48
2
0
490,696
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role