Player Matchup

Ravana
Ravana
DRAGONFIST_GOD
Ravana
Level 127
God Stats
5W - 3L
1,530 SR
Queue Stats
220W - 114L
1,661 Elo+
Party 2
Baron Samedi
Baron Samedi
FallenSoldier3TB
Baron Samedi
Level 88
God Stats
20W - 12L
1,616 SR
Queue Stats
174W - 177L
1,470 Elo+
Party 2
Medusa
Medusa
WhiteFlame501
Medusa
Level 55
God Stats
20W - 11L
1,606 SR
Queue Stats
112W - 96L
1,524 Elo+
Party 2
Team Averages
Level 90
1,584 SR
1,552 Elo+

VS

Team Averages
Level 39
1,674 SR
1,659 Elo+
Guan Yu
Guan Yu
MrTtam
Guan Yu
Level 39
God Stats
17W - 6L
1,842 SR
Queue Stats
115W - 96L
1,648 Elo+
Party 1
Hachiman
Hachiman
Neptunus165
Hachiman
Level 16
God Stats
5W - 1L
1,681 SR
Queue Stats
48W - 16L
1,754 Elo+
Party 1
Sol
Sol
SockeyeSlamMan
Sol
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 86L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 10
10,399
693
17,271
15,142
9,666
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
FallenSoldier3TB
Baron Samedi
15
2 / 4 / 10
10,371
691
12,277
15,468
7,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
8 / 1 / 4
11,250
750
17,596
11,935
4,227
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
MrTtam
Guan Yu
15
5 / 1 / 1
10,366
691
17,310
26,796
36,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
Neptunus165
Hachiman
11
1 / 6 / 3
8,348
557
11,518
16,271
6,454
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
1 / 6 / 4
8,856
590
6,500
12,778
6,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
13
Kills
7
7
Deaths
13
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
2
10
4
W
Baron Samedi
FallenSoldier3TB
Baron Samedi
2
4
10
1.75
L
Guan Yu
MrTtam
Guan Yu
5
1
1
5.5
L
Hachiman
Neptunus165
Hachiman
1
6
3
0.42
L
1
6
4
0.5
W
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,144
Damage
35,328
42,545
Taken
55,845
21,263
Mitigated
49,115
18,187
Healing
17,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,271
5,052
0
4,615
15,142
9,666
945
2,087
13,055
0
38,706
W
Baron Samedi
FallenSoldier3TB
Baron Samedi
12,277
1,545
2,448
7,346
15,468
7,370
152
2,757
12,711
34,302
0
L
Guan Yu
MrTtam
Guan Yu
17,310
3,114
1,680
12,828
26,796
36,285
43
7,402
19,394
0
32,666
L
Hachiman
Neptunus165
Hachiman
11,518
8,125
0
892
16,271
6,454
847
2,262
14,009
0
22,132
L
6,500
1,350
0
1,962
12,778
6,376
0
2,921
9,857
29,782
2,260
W
17,596
10,346
0
3,778
11,935
4,227
2,018
1,325
10,610
0
62,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,020
Gold Earned
27,570
151
Minions Killed
113
5
Camps Cleared
5
844,207
Distance Traveled
844,131
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,399
693
44
3
2
294,149
0
W
Baron Samedi
10,371
691
42
3
1
264,107
3
L
Guan Yu
10,366
691
31
2
0
326,110
3
L
Hachiman
8,348
557
25
2
1
256,050
0
L
Sol
8,856
590
57
4
4
261,971
1
W
Medusa
11,250
750
65
4
2
285,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role