Player Matchup

Susano
Susano
HecticLeader57
Susano
Level 147
God Stats
28W - 30L
1,628 SR
Queue Stats
315W - 296L
1,553 Elo+
Party 3
Cerberus
Cerberus
SHADYBRAH
Cerberus
Level 157
God Stats
18W - 31L
1,555 SR
Queue Stats
134W - 136L
1,481 Elo+
Solo
Merlin
Merlin
Torn627
Merlin
Level 123
God Stats
15W - 13L
1,459 SR
Queue Stats
147W - 146L
1,498 Elo+
Party 3
Bellona
Bellona
WooziWitDaUzi
Bellona
Level 17
God Stats
5W - 4L
1,296 SR
Queue Stats
10W - 12L
1,437 Elo+
Solo
Heimdallr
Heimdallr
cupnoodlesorfeed
Heimdallr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,506 Elo+
Solo
Team Averages
Level 90
1,488 SR
1,495 Elo+

VS

Team Averages
Level 104
1,441 SR
1,550 Elo+
Horus
Horus
 
Horus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Interestelar232
Hera
Level 108
God Stats
6W - 10L
1,367 SR
Queue Stats
47W - 63L
1,361 Elo+
Party 2
Anubis
Anubis
KBE18
Anubis
Level 142
God Stats
1W - 2L
1,253 SR
Queue Stats
16W - 25L
1,326 Elo+
Party 2
Rama
Rama
Pcukiest
Rama
Level 87
God Stats
1W - 3L
1,184 SR
Queue Stats
273W - 172L
1,665 Elo+
Party 1
Achilles
Achilles
SMLS
Achilles
Level 24
God Stats
1W - 1L
1,899 SR
Queue Stats
36W - 12L
1,898 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 10
8,181
818
9,021
9,869
4,509
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
SHADYBRAH
Cerberus
15
4 / 1 / 9
8,393
839
6,366
12,714
10,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
Torn627
Merlin
15
5 / 2 / 9
8,326
833
8,533
5,795
2,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
13
1 / 3 / 12
7,570
757
7,222
10,533
8,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
16
4 / 0 / 12
8,884
888
15,201
11,921
7,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
1 / 5 / 5
7,173
717
11,495
16,065
12,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
1 / 5 / 5
7,400
740
4,804
8,604
3,346
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Anubis
KBE18
Anubis
12
0 / 1 / 0
6,763
676
1,009
2,800
1,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
13
1 / 3 / 3
7,189
719
10,215
10,427
4,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
SMLS
Achilles
14
4 / 4 / 1
7,741
774
9,414
15,707
14,560
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
21
18
Kills
7
7
Deaths
18
52
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
5
5
0.7
W
4
1
10
9
L
1
5
5
0.7
L
Anubis
KBE18
Anubis
0
1
0
0
L
Rama
1
3
3
0.83
W
Cerberus
SHADYBRAH
Cerberus
4
1
9
8.5
L
Achilles
SMLS
Achilles
4
4
1
1.13
W
Merlin
Torn627
Merlin
5
2
9
4.75
W
Bellona
1
3
12
2.33
W
Heimdallr
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,343
Damage
36,937
50,832
Taken
53,603
32,824
Mitigated
35,934
11,690
Healing
9,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
11,495
5,377
995
2,404
16,065
12,517
0
4,375
11,349
0
18,382
W
9,021
1,637
0
1,370
9,869
4,509
779
1,053
8,605
0
27,205
L
4,804
2,385
332
377
8,604
3,346
0
1,968
6,620
18,888
0
L
Anubis
KBE18
Anubis
1,009
189
200
885
2,800
1,177
0
799
1,990
10,490
0
L
Rama
10,215
7,030
0
3,809
10,427
4,334
0
1,358
9,011
0
30,303
W
Cerberus
SHADYBRAH
Cerberus
6,366
330
31
4,205
12,714
10,089
862
1,451
11,098
23,424
0
L
Achilles
SMLS
Achilles
9,414
2,239
0
835
15,707
14,560
0
5,712
9,727
0
15,375
W
Merlin
Torn627
Merlin
8,533
277
0
0
5,795
2,160
221
915
4,710
27,735
0
W
Bellona
7,222
2,291
0
2,060
10,533
8,781
33
1,361
9,001
0
24,035
W
Heimdallr
15,201
9,083
0
4,024
11,921
7,285
662
1,033
10,682
0
42,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,354
Gold Earned
36,266
239
Minions Killed
149
0
Camps Cleared
0
1,127,029
Distance Traveled
981,751
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,173
717
21
2
0
247,019
0
W
Susano
8,181
818
37
4
0
253,157
5
L
Hera
7,400
740
35
4
0
148,458
4
L
Anubis
6,763
676
24
2
0
108,986
1
L
Rama
7,189
719
48
5
0
192,491
1
W
Cerberus
8,393
839
70
7
0
221,504
3
L
Achilles
7,741
774
21
2
0
284,797
0
W
Merlin
8,326
833
42
4
0
214,860
1
W
Bellona
7,570
757
29
3
0
220,387
2
W
Heimdallr
8,884
888
61
6
0
217,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role