Player Matchup

Cthulhu
Cthulhu
Ncshi
Cthulhu
Level 23
God Stats
13W - 14L
1,532 SR
Queue Stats
64W - 104L
1,067 Elo+
Party 2
Neith
Neith
bhill3035
Neith
Level 119
God Stats
2W - 2L
1,667 SR
Queue Stats
82W - 164L
1,244 Elo+
Solo
Ra
Ra
panda_Cracked
Ra
Level 84
God Stats
2W - 6L
1,500 SR
Queue Stats
115W - 174L
1,229 Elo+
Party 2
Team Averages
Level 75
1,566 SR
1,180 Elo+

VS

Team Averages
Level 110
1,500 SR
1,213 Elo+
Atlas
Atlas
NoiSePoWeRQc
Atlas
Level 157
God Stats
90W - 92L
1,533 SR
Queue Stats
940W - 1,276L
1,331 Elo+
Party 1
Scylla
Scylla
Sept_de_trefle
Scylla
Level 126
God Stats
2W - 6L
1,502 SR
Queue Stats
52W - 74L
1,265 Elo+
Party 1
Da Ji
Da Ji
sated-verdict4
Da Ji
Level 48
God Stats
0W - 1L
1,466 SR
Queue Stats
40W - 54L
1,044 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ncshi
Cthulhu
12
2 / 0 / 5
7,768
647
4,685
9,257
8,554
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
bhill3035
Neith
12
3 / 1 / 7
8,053
671
10,897
11,549
4,840
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
5 / 0 / 5
9,459
788
9,391
7,846
3,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
6,956
580
8,231
15,681
14,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
0 / 2 / 0
6,892
574
8,688
5,492
2,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 7 / 0
7,003
584
7,134
14,093
7,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
10
Kills
1
1
Deaths
11
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Ncshi
Cthulhu
2
0
5
4.5
L
0
2
1
0.25
L
0
2
0
0
W
Neith
bhill3035
Neith
3
1
7
6.5
W
5
0
5
7.5
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,973
Damage
24,053
28,652
Taken
35,266
16,747
Mitigated
24,201
10,135
Healing
4,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Ncshi
Cthulhu
4,685
358
384
1,512
9,257
8,554
0
4,230
4,761
13,670
0
L
8,231
3,079
529
2,555
15,681
14,412
0
6,253
9,428
26,270
0
L
8,688
397
106
449
5,492
2,607
0
3,410
2,082
27,203
0
W
Neith
bhill3035
Neith
10,897
4,394
0
3,969
11,549
4,840
0
6,235
4,854
0
21,495
W
9,391
1,686
1,352
2,918
7,846
3,353
0
5,727
1,757
45,362
0
L
7,134
1,444
438
508
14,093
7,182
0
5,146
8,947
0
13,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,280
Gold Earned
20,851
139
Minions Killed
96
6
Camps Cleared
3
625,499
Distance Traveled
612,096
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,768
647
22
2
0
214,993
0
L
Atlas
6,956
580
25
2
1
210,183
4
L
Scylla
6,892
574
61
5
2
213,530
1
W
Neith
8,053
671
30
3
0
178,842
0
W
Ra
9,459
788
87
7
6
231,664
1
L
Da Ji
7,003
584
10
1
0
188,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role