Player Matchup

Eset
Eset
 
Eset
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Darkslayer6921
He Bo
Level 141
God Stats
5W - 13L
1,223 SR
Queue Stats
649W - 652L
1,446 Elo+
Solo
Nike
Nike
EM1D0N
Nike
Level 120
God Stats
3W - 1L
1,717 SR
Queue Stats
295W - 348L
1,429 Elo+
Solo
Thor
Thor
ZC6 Shinobi
Thor
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,090 Elo+
Party 1
Mulan
Mulan
xXSilentShotXx55
Mulan
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,094 Elo+
Party 1
Team Averages
Level 92
1,488 SR
1,312 Elo+

VS

Team Averages
Level 94
1,564 SR
1,527 Elo+
Mulan
Mulan
 
Mulan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
BakasYourDaddy
Hou Yi
Level 25
God Stats
7W - 2L
1,691 SR
Queue Stats
112W - 76L
1,591 Elo+
Party 2
Tsukuyomi
Tsukuyomi
bugcrim
Tsukuyomi
Level 109
God Stats
17W - 15L
1,618 SR
Queue Stats
503W - 461L
1,541 Elo+
Party 2
Yu Huang
Yu Huang
psicCoxial
Yu Huang
Level 109
God Stats
2W - 3L
1,529 SR
Queue Stats
73W - 88L
1,399 Elo+
Solo
Xbalanque
Xbalanque
zDeMoNiiZe
Xbalanque
Level 67
God Stats
5W - 4L
1,481 SR
Queue Stats
355W - 323L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
18
6 / 7 / 8
10,660
627
12,611
17,753
8,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

19
8 / 6 / 10
12,342
726
18,751
16,744
6,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nike
EM1D0N
Nike
19
3 / 7 / 14
11,575
681
15,630
24,738
29,308
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
3 / 9 / 14
10,376
610
4,670
23,052
10,898
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
4 / 6 / 12
11,114
654
14,171
23,681
24,676
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
17
1 / 9 / 18
10,666
627
11,450
24,999
24,817
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
16 / 3 / 14
14,294
841
25,179
15,804
8,058
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
bugcrim
Tsukuyomi
20
10 / 5 / 18
13,063
768
26,414
19,967
9,911
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Yu Huang
psicCoxial
Yu Huang
18
3 / 3 / 13
11,177
657
11,726
12,358
6,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
zDeMoNiiZe
Xbalanque
20
5 / 4 / 22
12,455
733
23,007
19,883
9,938
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
120
24
Kills
35
35
Deaths
24
58
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
6
7
8
1.43
W
Mulan
 
Mulan
1
9
18
1.11
W
16
3
14
7.67
L
8
6
10
2.17
L
Nike
EM1D0N
Nike
3
7
14
1.43
L
3
9
14
1.11
W
Tsukuyomi
bugcrim
Tsukuyomi
10
5
18
3.8
W
Yu Huang
psicCoxial
Yu Huang
3
3
13
3.17
L
4
6
12
1.67
W
Xbalanque
zDeMoNiiZe
Xbalanque
5
4
22
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,833
Damage
97,776
105,968
Taken
93,011
79,715
Mitigated
58,757
30,194
Healing
31,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
12,611
407
2,265
3,251
17,753
8,005
171
1,112
16,641
32,966
0
W
Mulan
 
Mulan
11,450
1,166
2,230
3,805
24,999
24,817
262
9,704
15,295
0
18,080
W
25,179
12,005
2,999
4,671
15,804
8,058
4,260
6,207
9,597
0
46,146
L
18,751
766
1,707
4,342
16,744
6,828
0
1,330
15,414
23,396
0
L
Nike
EM1D0N
Nike
15,630
1,163
1,660
3,971
24,738
29,308
0
3,279
21,459
517
38,155
L
4,670
632
1,888
4,295
23,052
10,898
0
3,204
19,848
0
12,650
W
Tsukuyomi
bugcrim
Tsukuyomi
26,414
5,475
1,687
4,812
19,967
9,911
656
5,209
14,758
0
42,973
W
Yu Huang
psicCoxial
Yu Huang
11,726
333
1,208
2,368
12,358
6,033
809
5,010
7,348
25,607
0
L
14,171
1,177
1,363
5,452
23,681
24,676
0
2,801
20,880
0
24,945
W
Xbalanque
zDeMoNiiZe
Xbalanque
23,007
8,094
2,802
4,435
19,883
9,938
3,728
5,637
14,246
0
55,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,067
Gold Earned
61,655
137
Minions Killed
176
0
Camps Cleared
0
1,428,185
Distance Traveled
1,540,738
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
10,660
627
49
3
0
267,133
2
W
Mulan
10,666
627
21
1
0
275,272
1
W
Hou Yi
14,294
841
37
2
0
311,772
0
L
He Bo
12,342
726
15
1
0
297,339
0
L
Nike
11,575
681
45
3
0
277,206
3
L
Thor
10,376
610
11
1
0
280,224
1
W
Tsukuyomi
13,063
768
26
2
0
313,559
1
W
Yu Huang
11,177
657
22
1
0
330,538
0
L
Mulan
11,114
654
17
1
0
306,283
2
W
Xbalanque
12,455
733
70
4
0
309,597
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role