Player Matchup

Cthulhu
Cthulhu
Bronze V
fernandezdiazusu
Cthulhu
Bronze V
Level 109
God Stats
1W - 0L
1,166 SR
Queue Stats
3W - 6L
1,388 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Silver I
jorge44mengot284
Ah Muzen Cab
Silver I
Level 108
God Stats
6W - 9L
1,431 SR
Queue Stats
303W - 410L
1,236 MMR
Party 2
Hades
Hades
Silver II
xVonTreyDa3rdK
Hades
Silver II
Level 108
God Stats
34W - 39L
1,518 SR
Queue Stats
150W - 215L
1,198 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 108
1,372 SR
1,274 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 128
1,575 SR
1,332 MMR
Gilgamesh
Gilgamesh
Bronze V
Touch_of_Gray99
Gilgamesh
Bronze V
Level 107
God Stats
0W - 1L
1,461 SR
Queue Stats
0W - 6L
1,406 MMR
Party 1
Zeus
Zeus
Bronze V
TurntTurnip
Zeus
Bronze V
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,406 MMR
Party 1
Cernunnos
Cernunnos
Silver II
fortyBit
Cernunnos
Silver II
Level 154
God Stats
3W - 10L
1,764 SR
Queue Stats
40W - 64L
1,185 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 6
8,708
670
5,216
7,083
7,238
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
jorge44mengot284
Ah Muzen Cab
15
5 / 0 / 5
9,687
745
15,997
4,939
2,305
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 3 / 6
9,456
727
9,809
12,717
7,156
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Baron SamediShivaJanusCupid

VS

Bans
MedusaYu HuangNoxKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Touch_of_Gray99
Gilgamesh
12
2 / 5 / 1
8,674
667
6,545
15,100
12,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
1 / 5 / 2
8,024
617
6,276
9,433
3,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
fortyBit
Cernunnos
12
0 / 2 / 2
7,167
551
5,428
10,419
4,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
12
Kills
3
3
Deaths
12
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Touch_of_Gray99
Gilgamesh
2
5
1
0.5
L
1
5
2
0.4
W
2
0
6
5
L
Cernunnos
fortyBit
Cernunnos
0
2
2
0.5
W
Ah Muzen Cab
jorge44mengot284
Ah Muzen Cab
5
0
5
7.5
W
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,022
Damage
18,249
24,739
Taken
34,952
16,699
Mitigated
20,752
5,922
Healing
7,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Touch_of_Gray99
Gilgamesh
6,545
1,416
0
3,749
15,100
12,204
0
6,051
9,049
0
14,824
L
6,276
313
0
657
9,433
3,803
0
4,824
4,609
30,380
0
W
5,216
355
243
253
7,083
7,238
108
2,572
4,511
25,650
0
L
Cernunnos
fortyBit
Cernunnos
5,428
1,833
0
2,934
10,419
4,745
0
4,538
5,881
0
21,504
W
Ah Muzen Cab
jorge44mengot284
Ah Muzen Cab
15,997
4,472
0
2,105
4,939
2,305
336
1,050
3,889
0
47,596
W
9,809
439
271
3,050
12,717
7,156
349
3,258
9,459
27,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,851
Gold Earned
23,865
157
Minions Killed
136
10
Camps Cleared
2
704,557
Distance Traveled
633,611
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,674
667
26
2
0
236,015
0
L
Zeus
8,024
617
70
5
0
185,215
0
W
Cthulhu
8,708
670
35
3
2
245,529
2
L
Cernunnos
7,167
551
40
3
2
212,381
3
W
Ah Muzen Cab
9,687
745
78
6
4
257,151
2
W
Hades
9,456
727
44
3
4
201,877
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role