Player Matchup

Guan Yu
Guan Yu
PeteDaSneak_415
Guan Yu
Level 160
God Stats
12W - 7L
1,587 SR
Queue Stats
882W - 916L
1,492 Elo+
Party 1
Skadi
Skadi
Trescendence
Skadi
Level 152
God Stats
15W - 13L
1,441 SR
Queue Stats
352W - 374L
1,437 Elo+
Solo
Hades
Hades
WAHOTI
Hades
Level 62
God Stats
21W - 12L
1,471 SR
Queue Stats
197W - 169L
1,421 Elo+
Party 1
Team Averages
Level 125
1,499 SR
1,450 Elo+

VS

Team Averages
Level 112
1,535 SR
1,399 Elo+
Ah Puch
Ah Puch
ISunix SnnI
Ah Puch
Level 135
God Stats
12W - 3L
1,761 SR
Queue Stats
176W - 119L
1,599 Elo+
Party 2
Terra
Terra
YungRoku7
Terra
Level 79
God Stats
0W - 3L
1,205 SR
Queue Stats
4W - 19L
1,071 Elo+
Solo
Neith
Neith
xBunnyStar
Neith
Level 123
God Stats
4W - 3L
1,639 SR
Queue Stats
39W - 38L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 10
9,441
674
11,336
19,319
17,542
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
9 / 2 / 4
11,348
811
17,462
10,194
4,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
WAHOTI
Hades
15
3 / 1 / 8
10,114
722
9,252
12,716
6,910
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ISunix SnnI
Ah Puch
14
2 / 2 / 2
9,032
645
18,178
13,877
5,540
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Terra
YungRoku7
Terra
12
0 / 7 / 2
8,185
585
3,677
15,961
8,611
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
14
2 / 4 / 2
9,589
685
8,956
11,927
5,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
13
Kills
4
4
Deaths
13
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
ISunix SnnI
Ah Puch
2
2
2
1.5
W
1
1
10
6
W
9
2
4
5.5
W
Hades
WAHOTI
Hades
3
1
8
7
L
Terra
YungRoku7
Terra
0
7
2
0.14
L
Neith
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,050
Damage
30,811
42,229
Taken
41,765
28,489
Mitigated
19,875
7,445
Healing
11,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
ISunix SnnI
Ah Puch
18,178
1,379
0
4,609
13,877
5,540
189
2,541
11,336
47,358
0
W
11,336
1,153
1,254
2,318
19,319
17,542
411
7,735
11,584
0
29,218
W
17,462
7,411
0
0
10,194
4,037
1,574
6,487
3,707
0
50,469
W
Hades
WAHOTI
Hades
9,252
528
914
2,959
12,716
6,910
1,002
8,012
4,704
32,353
0
L
Terra
YungRoku7
Terra
3,677
385
1,427
2,712
15,961
8,611
0
4,681
11,280
11,804
0
L
Neith
8,956
3,072
0
3,085
11,927
5,724
201
2,333
9,594
0
36,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,903
Gold Earned
26,806
194
Minions Killed
151
7
Camps Cleared
6
796,896
Distance Traveled
728,691
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,032
645
69
5
4
265,867
2
W
Guan Yu
9,441
674
41
3
0
292,275
1
W
Skadi
11,348
811
89
6
4
241,763
7
W
Hades
10,114
722
64
5
3
262,858
2
L
Terra
8,185
585
23
2
0
230,853
0
L
Neith
9,589
685
59
4
2
231,971
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role