Player Matchup

Gilgamesh
Gilgamesh
CthuluMainbtw
Gilgamesh
Level 61
God Stats
5W - 3L
1,704 SR
Queue Stats
55W - 68L
1,438 Elo+
Solo
Hun Batz
Hun Batz
Droky420
Hun Batz
Level 67
God Stats
11W - 16L
1,686 SR
Queue Stats
221W - 198L
1,463 Elo+
Party 4
Bacchus
Bacchus
chanfondiano
Bacchus
Level 24
God Stats
2W - 5L
1,566 SR
Queue Stats
38W - 43L
1,522 Elo+
Party 4
Sol
Sol
elMambrux
Sol
Level 25
God Stats
5W - 11L
1,344 SR
Queue Stats
52W - 54L
1,253 Elo+
Party 2
Agni
Agni
theDjangov
Agni
Level 44
God Stats
53W - 48L
1,480 SR
Queue Stats
191W - 184L
1,460 Elo+
Party 2
Team Averages
Level 44
1,556 SR
1,427 Elo+

VS

Team Averages
Level 70
1,409 SR
1,376 Elo+
Ratatoskr
Ratatoskr
CaRe115
Ratatoskr
Level 125
God Stats
4W - 1L
1,407 SR
Queue Stats
93W - 85L
1,527 Elo+
Party 1
Baba Yaga
Baba Yaga
CaReLeGaCy
Baba Yaga
Level 80
God Stats
6W - 6L
1,485 SR
Queue Stats
82W - 86L
1,459 Elo+
Party 1
Loki
Loki
CaptainMJCabose
Loki
Level 29
God Stats
4W - 9L
1,231 SR
Queue Stats
6W - 19L
1,164 Elo+
Party 1
Neith
Neith
Dabigrock64
Neith
Level 87
God Stats
1W - 0L
1,423 SR
Queue Stats
6W - 6L
1,407 Elo+
Party 3
Ymir
Ymir
MikeHawk91101
Ymir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,323 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CthuluMainbtw
Gilgamesh
7
1 / 4 / 0
5,166
431
3,226
9,151
5,008
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
Droky420
Hun Batz
10
1 / 1 / 1
6,012
501
2,857
8,349
2,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
chanfondiano
Bacchus
7
0 / 2 / 0
5,320
443
2,377
7,758
6,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 1 / 0
5,536
461
2,576
4,472
1,261
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 1 / 0
6,271
523
2,347
5,849
2,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
CaRe115
Ratatoskr
12
6 / 1 / 1
8,033
669
9,142
12,276
6,145
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baba Yaga
CaReLeGaCy
Baba Yaga
12
1 / 0 / 2
6,760
563
4,560
4,462
1,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 1 / 1
6,400
533
2,898
7,677
2,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 0 / 2
5,866
489
4,379
2,846
1,003
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
0 / 0 / 2
5,448
454
257
4,029
2,634
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
2
Kills
9
9
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
CaRe115
Ratatoskr
6
1
1
6.5
W
Baba Yaga
CaReLeGaCy
Baba Yaga
1
0
2
2
W
2
1
1
2.5
L
Gilgamesh
CthuluMainbtw
Gilgamesh
1
4
0
0.25
W
0
0
2
1
L
Hun Batz
Droky420
Hun Batz
1
1
1
1.5
W
0
0
2
1
L
Bacchus
chanfondiano
Bacchus
0
2
0
0
L
0
1
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,383
Damage
21,236
35,579
Taken
31,290
17,697
Mitigated
14,348
9,168
Healing
12,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
CaRe115
Ratatoskr
9,142
1,629
0
5,464
12,276
6,145
0
1,093
11,183
0
53,340
W
Baba Yaga
CaReLeGaCy
Baba Yaga
4,560
179
0
1,616
4,462
1,895
177
1,169
3,293
50,309
0
W
2,898
981
0
4,244
7,677
2,671
387
964
6,713
0
34,356
L
Gilgamesh
CthuluMainbtw
Gilgamesh
3,226
473
0
662
9,151
5,008
0
1,282
7,869
0
20,653
W
4,379
1,940
0
490
2,846
1,003
902
1,339
1,507
0
47,593
L
Hun Batz
Droky420
Hun Batz
2,857
474
0
3,522
8,349
2,962
0
397
7,952
0
33,709
W
257
107
181
323
4,029
2,634
393
2,735
1,294
10,434
0
L
Bacchus
chanfondiano
Bacchus
2,377
162
0
1,381
7,758
6,180
0
790
6,968
17,905
0
L
2,576
1,333
0
1,856
4,472
1,261
0
29
4,443
33,625
0
L
2,347
77
0
1,747
5,849
2,286
0
2,319
3,530
51,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,305
Gold Earned
32,507
304
Minions Killed
336
0
Camps Cleared
0
1,148,645
Distance Traveled
1,193,659
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
8,033
669
86
7
0
258,570
4
W
Baba Yaga
6,760
563
92
8
0
257,053
3
W
Loki
6,400
533
64
5
0
275,362
2
L
Gilgamesh
5,166
431
35
3
0
222,568
3
W
Neith
5,866
489
71
6
0
190,320
0
L
Hun Batz
6,012
501
72
6
0
248,674
2
W
Ymir
5,448
454
23
2
0
212,354
0
L
Bacchus
5,320
443
15
1
0
242,174
3
L
Sol
5,536
461
78
7
0
198,336
1
L
Agni
6,271
523
104
9
0
236,893
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role