Player Matchup

Loki
Loki
 
Loki
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Failsin
The Morrigan
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,346 Elo+
Solo
Odin
Odin
YEETgoddess6600
Odin
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
829W - 766L
1,659 Elo+
Solo
Nu Wa
Nu Wa
jdiazfuentes79
Nu Wa
Level 150
God Stats
602W - 616L
1,556 SR
Queue Stats
933W - 971L
1,505 Elo+
Solo
Team Averages
Level 119
1,511 SR
1,502 Elo+

VS

Team Averages
Level 126
1,641 SR
1,536 Elo+
Cupid
Cupid
Devinhexpyre
Cupid
Level 157
God Stats
2W - 2L
1,676 SR
Queue Stats
111W - 120L
1,530 Elo+
Party 1
Yu Huang
Yu Huang
MongoMat3621
Yu Huang
Level 73
God Stats
7W - 6L
1,728 SR
Queue Stats
15W - 9L
1,618 Elo+
Solo
Set
Set
NumberSnakeTM
Set
Level 147
God Stats
6W - 6L
1,670 SR
Queue Stats
337W - 325L
1,552 Elo+
Solo
Bacchus
Bacchus
papismurf831
Bacchus
Level 128
God Stats
3W - 4L
1,626 SR
Queue Stats
535W - 581L
1,514 Elo+
Solo
Mulan
Mulan
starless_barley
Mulan
Level 124
God Stats
38W - 30L
1,504 SR
Queue Stats
541W - 556L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
6 / 2 / 2
7,098
1,420
8,204
4,992
2,138
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Horus
 
Horus
11
2 / 0 / 6
6,370
1,274
4,440
4,248
3,798
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Morrigan
Failsin
The Morrigan
11
0 / 0 / 9
6,086
1,217
6,146
1,766
778
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 1 / 7
6,111
1,222
5,215
4,002
4,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 0 / 9
6,477
1,295
5,260
1,560
613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

383

VS

Team 2 Tickets

341

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 3
6,179
1,236
3,493
8,704
3,112
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
MongoMat3621
Yu Huang
10
0 / 1 / 0
5,247
1,049
108
1,417
484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 0 / 2
6,387
1,277
3,740
5,814
3,772
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
papismurf831
Bacchus
10
2 / 1 / 0
6,388
1,278
2,154
7,873
7,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
0 / 3 / 2
5,601
1,120
3,134
7,737
5,957
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
10
Kills
3
3
Deaths
10
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
6
2
2
3.5
W
Horus
 
Horus
2
0
6
5
L
0
5
3
0.3
W
The Morrigan
Failsin
The Morrigan
0
0
9
4.5
L
Yu Huang
MongoMat3621
Yu Huang
0
1
0
0
L
1
0
2
2
W
1
1
7
4.5
W
1
0
9
5.5
L
Bacchus
papismurf831
Bacchus
2
1
0
2
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,265
Damage
12,629
16,568
Taken
31,545
11,608
Mitigated
20,589
4,382
Healing
2,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
8,204
1,710
0
35
4,992
2,138
0
534
4,458
0
15,047
W
Horus
 
Horus
4,440
1,372
1,438
1,712
4,248
3,798
0
448
3,800
0
7,559
L
3,493
1,841
622
137
8,704
3,112
0
3,014
5,487
0
23,825
W
The Morrigan
Failsin
The Morrigan
6,146
967
0
0
1,766
778
0
367
1,399
19,085
0
L
Yu Huang
MongoMat3621
Yu Huang
108
0
0
0
1,417
484
0
725
692
2,287
0
L
3,740
905
0
476
5,814
3,772
0
2,453
3,361
0
20,427
W
5,215
742
395
650
4,002
4,281
0
641
3,361
0
9,852
W
5,260
833
0
152
1,560
613
0
272
1,288
18,227
0
L
Bacchus
papismurf831
Bacchus
2,154
147
0
631
7,873
7,264
0
2,865
4,770
6,313
0
L
3,134
465
0
212
7,737
5,957
0
2,405
5,215
0
9,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,142
Gold Earned
29,802
90
Minions Killed
115
5
Camps Cleared
3
565,327
Distance Traveled
356,713
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,098
1,420
11
2
1
109,124
1
W
Horus
6,370
1,274
4
1
0
116,926
1
L
Cupid
6,179
1,236
49
10
2
82,269
0
W
The Morrigan
6,086
1,217
36
7
1
106,446
2
L
Yu Huang
5,247
1,049
4
1
1
12,022
0
L
Set
6,387
1,277
46
9
0
113,581
1
W
Odin
6,111
1,222
8
2
2
114,833
1
W
Nu Wa
6,477
1,295
31
6
1
117,998
1
L
Bacchus
6,388
1,278
6
1
0
65,960
0
L
Mulan
5,601
1,120
10
2
0
82,881
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role