Player Matchup

Ishtar
Ishtar
DHAKER10
Ishtar
Level 146
God Stats
4W - 5L
1,637 SR
Queue Stats
281W - 269L
1,578 Elo+
Solo
He Bo
He Bo
Preddd
He Bo
Level 129
God Stats
7W - 6L
1,608 SR
Queue Stats
28W - 22L
1,638 Elo+
Party 2
Shiva
Shiva
enlightenone
Shiva
Level 129
God Stats
1W - 3L
1,448 SR
Queue Stats
18W - 18L
1,609 Elo+
Party 2
Set
Set
iAmTaiTai
Set
Level 159
God Stats
1W - 2L
1,486 SR
Queue Stats
109W - 107L
1,660 Elo+
Solo
Bacchus
Bacchus
luisfons30
Bacchus
Level 125
God Stats
17W - 22L
1,574 SR
Queue Stats
187W - 206L
1,491 Elo+
Solo
Team Averages
Level 138
1,551 SR
1,595 Elo+

VS

Team Averages
Level 131
1,635 SR
1,591 Elo+
Danzaburou
Danzaburou
AnAverageSharp
Danzaburou
Level 110
God Stats
4W - 2L
1,842 SR
Queue Stats
211W - 191L
1,622 Elo+
Party 1
Nu Wa
Nu Wa
Anubis-The-Red
Nu Wa
Level 159
God Stats
448W - 442L
1,494 SR
Queue Stats
449W - 445L
1,461 Elo+
Solo
Vulcan
Vulcan
Decim96
Vulcan
Level 108
God Stats
19W - 10L
1,714 SR
Queue Stats
72W - 57L
1,626 Elo+
Party 1
Pele
Pele
Extra425
Pele
Level 122
God Stats
3W - 1L
1,559 SR
Queue Stats
168W - 130L
1,621 Elo+
Solo
King Arthur
King Arthur
Spicewood
King Arthur
Level 157
God Stats
24W - 26L
1,565 SR
Queue Stats
365W - 268L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
DHAKER10
Ishtar
18
0 / 6 / 4
10,889
681
12,590
19,392
9,176
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

He Bo
Preddd
He Bo
16
2 / 7 / 2
10,302
644
16,442
18,976
7,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 7 / 2
10,537
659
13,408
24,834
22,649
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

18
4 / 5 / 3
11,248
703
12,677
25,610
16,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
luisfons30
Bacchus
16
0 / 6 / 4
10,272
642
8,167
25,126
29,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AnAverageSharp
Danzaburou
20
4 / 1 / 16
13,019
814
18,002
13,041
6,154
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
4 / 4 / 15
12,797
800
18,215
11,866
5,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
Decim96
Vulcan
20
5 / 0 / 12
12,728
796
26,976
9,906
5,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Pele
20
9 / 4 / 13
13,147
822
20,753
25,503
21,212
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

King Arthur
Spicewood
King Arthur
20
9 / 1 / 10
12,791
799
18,903
21,164
29,730
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
97
10
Kills
31
31
Deaths
10
15
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AnAverageSharp
Danzaburou
4
1
16
12
W
4
4
15
2.88
L
Ishtar
DHAKER10
Ishtar
0
6
4
0.33
W
Vulcan
Decim96
Vulcan
5
0
12
11
W
Pele
9
4
13
3.88
L
He Bo
Preddd
He Bo
2
7
2
0.43
W
King Arthur
Spicewood
King Arthur
9
1
10
14
L
4
7
2
0.71
L
4
5
3
1.1
L
Bacchus
luisfons30
Bacchus
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,284
Damage
102,849
113,938
Taken
81,480
85,476
Mitigated
67,235
15,917
Healing
18,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AnAverageSharp
Danzaburou
18,002
8,555
0
4,360
13,041
6,154
3,712
2,171
10,562
36
61,889
W
18,215
5,935
0
3,188
11,866
5,104
4,574
3,854
8,012
54,479
0
L
Ishtar
DHAKER10
Ishtar
12,590
7,108
0
3,444
19,392
9,176
504
7,818
11,364
0
70,722
W
Vulcan
Decim96
Vulcan
26,976
8,262
0
1,703
9,906
5,035
2,205
3,668
6,238
66,655
0
W
Pele
20,753
3,799
0
7,184
25,503
21,212
732
6,330
19,173
106
61,816
L
He Bo
Preddd
He Bo
16,442
676
0
1,637
18,976
7,034
106
8,883
9,981
46,188
0
W
King Arthur
Spicewood
King Arthur
18,903
1,893
0
2,442
21,164
29,730
132
8,586
12,578
632
36,483
L
13,408
1,836
482
3,842
24,834
22,649
36
9,589
15,080
0
28,852
L
12,677
4,699
0
2,808
25,610
16,819
0
9,083
16,362
0
53,498
L
Bacchus
luisfons30
Bacchus
8,167
399
535
3,169
25,126
29,798
0
10,161
14,699
19,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,248
Gold Earned
64,482
322
Minions Killed
335
0
Camps Cleared
0
1,507,551
Distance Traveled
1,808,022
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,019
814
75
5
0
372,541
1
W
Nu Wa
12,797
800
75
5
0
302,616
6
L
Ishtar
10,889
681
130
8
0
285,891
0
W
Vulcan
12,728
796
81
5
0
382,518
1
W
Pele
13,147
822
65
4
0
367,353
3
L
He Bo
10,302
644
61
4
0
283,982
1
W
King Arthur
12,791
799
39
2
0
382,994
2
L
Shiva
10,537
659
35
2
0
312,324
0
L
Set
11,248
703
76
5
0
322,497
3
L
Bacchus
10,272
642
20
1
0
302,857
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role