Player Matchup

Kali
Kali
JoeRaeGuu
Kali
Level 160
God Stats
6W - 8L
1,464 SR
Queue Stats
560W - 594L
1,483 Elo+
Party 1
King Arthur
King Arthur
McMalesh
King Arthur
Level 154
God Stats
14W - 30L
1,433 SR
Queue Stats
398W - 426L
1,485 Elo+
Party 1
Poseidon
Poseidon
Rulex 3
Poseidon
Level 87
God Stats
16W - 11L
1,572 SR
Queue Stats
362W - 331L
1,515 Elo+
Solo
Charybdis
Charybdis
Thirdest
Charybdis
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,232 Elo+
Party 1
Ymir
Ymir
countrycookin
Ymir
Level 155
God Stats
46W - 48L
1,501 SR
Queue Stats
611W - 642L
1,471 Elo+
Party 1
Team Averages
Level 133
1,494 SR
1,437 Elo+

VS

Team Averages
Level 104
1,545 SR
1,473 Elo+
Cliodhna
Cliodhna
Bibby2002
Cliodhna
Level 61
God Stats
10W - 5L
1,610 SR
Queue Stats
224W - 234L
1,471 Elo+
Solo
Mercury
Mercury
PoppinVeinz
Mercury
Level 87
God Stats
8W - 2L
1,633 SR
Queue Stats
66W - 79L
1,505 Elo+
Party 2
Cthulhu
Cthulhu
SmittyWJJenson1
Cthulhu
Level 115
God Stats
6W - 2L
1,594 SR
Queue Stats
55W - 42L
1,512 Elo+
Solo
Anubis
Anubis
junsar2
Anubis
Level 129
God Stats
9W - 17L
1,364 SR
Queue Stats
327W - 410L
1,426 Elo+
Party 2
Merlin
Merlin
sheshomaru102
Merlin
Level 128
God Stats
7W - 9L
1,521 SR
Queue Stats
238W - 271L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
12
1 / 3 / 0
7,632
424
4,935
14,348
6,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
McMalesh
King Arthur
13
1 / 4 / 0
8,350
464
7,754
13,638
12,417
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Poseidon
Rulex 3
Poseidon
14
3 / 4 / 2
8,738
485
8,221
10,474
3,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charybdis
Thirdest
Charybdis
11
0 / 4 / 1
7,074
393
4,461
11,124
3,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 3 / 3
8,386
466
5,352
12,253
12,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Bibby2002
Cliodhna
17
4 / 0 / 4
10,587
588
9,419
15,948
14,571
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Mercury
PoppinVeinz
Mercury
19
7 / 0 / 4
11,288
627
11,425
13,814
6,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 3 / 9
9,884
549
8,372
18,872
17,799
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
junsar2
Anubis
14
1 / 4 / 4
8,913
495
4,003
13,229
6,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
2 / 1 / 5
10,572
587
6,872
9,377
3,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
7
Kills
17
18
Deaths
8
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Bibby2002
Cliodhna
4
0
4
6
L
Kali
1
3
0
0.33
L
King Arthur
McMalesh
King Arthur
1
4
0
0.25
W
Mercury
PoppinVeinz
Mercury
7
0
4
9
L
Poseidon
Rulex 3
Poseidon
3
4
2
1
W
3
3
9
2.5
L
Charybdis
Thirdest
Charybdis
0
4
1
0.13
L
2
3
3
1.17
W
Anubis
junsar2
Anubis
1
4
4
0.75
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,723
Damage
40,091
61,837
Taken
71,240
39,644
Mitigated
49,283
9,818
Healing
22,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Bibby2002
Cliodhna
9,419
2,226
0
6,439
15,948
14,571
765
1,636
14,312
0
82,314
L
Kali
4,935
1,633
0
2,279
14,348
6,817
0
1,978
12,370
0
56,717
L
King Arthur
McMalesh
King Arthur
7,754
608
0
612
13,638
12,417
0
5,732
7,906
0
51,659
W
Mercury
PoppinVeinz
Mercury
11,425
5,557
0
364
13,814
6,268
2,424
2,616
11,198
0
103,368
L
Poseidon
Rulex 3
Poseidon
8,221
1,130
0
1,069
10,474
3,987
0
4,774
5,700
80,226
0
W
8,372
969
3,515
5,569
18,872
17,799
1,180
4,506
14,366
42,868
0
L
Charybdis
Thirdest
Charybdis
4,461
2,459
0
2,743
11,124
3,494
0
1,751
9,373
0
39,039
L
5,352
1,132
289
2,826
12,253
12,929
0
5,732
6,521
21,370
1,234
W
Anubis
junsar2
Anubis
4,003
178
0
3,395
13,229
6,974
1,389
7,508
5,721
62,878
0
W
6,872
231
0
3,549
9,377
3,671
2,143
0
9,377
74,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,180
Gold Earned
51,244
427
Minions Killed
621
0
Camps Cleared
0
1,540,394
Distance Traveled
1,773,010
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
10,587
588
142
8
0
357,961
2
L
Kali
7,632
424
95
5
0
332,822
3
L
King Arthur
8,350
464
96
5
0
306,869
1
W
Mercury
11,288
627
157
9
0
431,108
0
L
Poseidon
8,738
485
136
8
0
355,282
4
W
Cthulhu
9,884
549
67
4
0
342,201
0
L
Charybdis
7,074
393
68
4
0
286,302
3
L
Ymir
8,386
466
32
2
0
259,119
3
W
Anubis
8,913
495
102
6
0
304,434
3
W
Merlin
10,572
587
153
9
0
337,306
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role