Player Matchup

Cthulhu
Cthulhu
BrittanyLyn33
Cthulhu
Level 155
God Stats
6W - 0L
1,936 SR
Queue Stats
256W - 290L
1,321 Elo+
Solo
Cernunnos
Cernunnos
CODE5EDGARD
Cernunnos
Level 128
God Stats
5W - 6L
1,498 SR
Queue Stats
230W - 239L
1,416 Elo+
Party 2
Achilles
Achilles
J0RG3 UZ1
Achilles
Level 106
God Stats
7W - 6L
1,417 SR
Queue Stats
175W - 178L
1,398 Elo+
Party 2
Fenrir
Fenrir
JJEFFRO
Fenrir
Level 157
God Stats
4W - 7L
1,324 SR
Queue Stats
333W - 360L
1,342 Elo+
Solo
Chiron
Chiron
noobstorm187
Chiron
Level 127
God Stats
1W - 0L
1,452 SR
Queue Stats
8W - 3L
1,201 Elo+
Solo
Team Averages
Level 135
1,525 SR
1,336 Elo+

VS

Team Averages
Level 80
1,470 SR
1,326 Elo+
Mulan
Mulan
FlashyPaper6
Mulan
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
306W - 302L
1,401 Elo+
Party 1
Scylla
Scylla
FoggyHead7311
Scylla
Level 28
God Stats
4W - 3L
1,598 SR
Queue Stats
68W - 112L
1,270 Elo+
Solo
Geb
Geb
ray20da
Geb
Level 26
God Stats
0W - 2L
1,232 SR
Queue Stats
23W - 66L
1,168 Elo+
Party 1
Hachiman
Hachiman
swt_babygzus
Hachiman
Level 84
God Stats
5W - 4L
1,571 SR
Queue Stats
497W - 520L
1,394 Elo+
Party 1
Amaterasu
Amaterasu
xX Mr Word Xx
Amaterasu
Level 129
God Stats
8W - 8L
1,447 SR
Queue Stats
669W - 669L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
2 / 5 / 25
12,673
704
18,794
21,722
32,217
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
CODE5EDGARD
Cernunnos
19
3 / 9 / 14
12,262
681
21,969
20,838
10,310
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
J0RG3 UZ1
Achilles
20
15 / 5 / 16
15,430
857
28,218
27,658
40,259
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fenrir
JJEFFRO
Fenrir
17
2 / 7 / 13
11,361
631
12,930
22,164
15,292
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chiron
20
11 / 4 / 16
13,895
772
26,002
16,050
9,237
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 9 / 9
14,074
782
21,289
25,233
17,519
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

20
10 / 6 / 7
13,554
753
24,065
17,065
8,706
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
17
0 / 7 / 12
11,344
630
4,390
26,525
33,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Hachiman
swt_babygzus
Hachiman
20
8 / 7 / 10
12,800
711
19,329
20,618
11,245
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
xX Mr Word Xx
Amaterasu
20
3 / 5 / 20
14,121
785
15,349
46,088
49,562
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
88
33
Kills
30
30
Deaths
34
84
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
2
5
25
2.9
W
Cernunnos
CODE5EDGARD
Cernunnos
3
9
14
1.11
L
9
9
9
1.5
L
10
6
7
2.25
W
Achilles
J0RG3 UZ1
Achilles
15
5
16
4.6
W
Fenrir
JJEFFRO
Fenrir
2
7
13
1.21
W
Chiron
11
4
16
4.75
L
Geb
0
7
12
0.86
L
Hachiman
swt_babygzus
Hachiman
8
7
10
1.86
L
Amaterasu
xX Mr Word Xx
Amaterasu
3
5
20
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,913
Damage
84,422
108,432
Taken
135,529
107,315
Mitigated
120,108
31,721
Healing
44,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
18,794
1,259
3,519
1,641
21,722
32,217
192
4,596
17,126
35,774
0
W
Cernunnos
CODE5EDGARD
Cernunnos
21,969
9,844
1,634
1,897
20,838
10,310
1,955
6,557
14,281
21
46,589
L
21,289
7,864
3,172
5,366
25,233
17,519
2,882
2,406
22,827
0
33,133
L
24,065
1,937
935
1,746
17,065
8,706
2,062
2,436
14,629
43,186
0
W
Achilles
J0RG3 UZ1
Achilles
28,218
8,879
1,679
5,020
27,658
40,259
66
8,402
19,256
0
43,738
W
Fenrir
JJEFFRO
Fenrir
12,930
3,741
1,261
7,093
22,164
15,292
2,004
6,613
15,551
0
27,870
W
Chiron
26,002
12,464
3,964
4,013
16,050
9,237
3,776
4,781
11,269
19
50,397
L
Geb
4,390
562
739
2,062
26,525
33,076
84
3,505
23,020
9,913
0
L
Hachiman
swt_babygzus
Hachiman
19,329
10,426
1,358
2,914
20,618
11,245
3,248
2,927
17,691
0
42,553
L
Amaterasu
xX Mr Word Xx
Amaterasu
15,349
3,082
5,521
21,087
46,088
49,562
664
7,560
38,294
6,745
22,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,621
Gold Earned
65,893
176
Minions Killed
145
0
Camps Cleared
0
1,639,504
Distance Traveled
1,547,674
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,673
704
47
3
0
348,709
0
W
Cernunnos
12,262
681
40
2
0
280,298
4
L
Mulan
14,074
782
24
1
0
300,158
1
L
Scylla
13,554
753
49
3
0
279,538
0
W
Achilles
15,430
857
13
1
0
342,218
0
W
Fenrir
11,361
631
23
1
0
343,318
5
W
Chiron
13,895
772
53
3
0
324,961
0
L
Geb
11,344
630
10
1
0
317,291
0
L
Hachiman
12,800
711
41
2
0
301,489
0
L
Amaterasu
14,121
785
21
1
0
349,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role