Player Matchup

Cerberus
Cerberus
HorrorsoftheDeep
Cerberus
Level 160
God Stats
5W - 2L
1,807 SR
Queue Stats
271W - 110L
1,832 Elo+
Party 1
Tyr
Tyr
MechaAnime
Tyr
Level 128
God Stats
8W - 1L
1,979 SR
Queue Stats
100W - 48L
1,788 Elo+
Party 1
Danzaburou
Danzaburou
SailingSunny
Danzaburou
Level 159
God Stats
6W - 1L
1,902 SR
Queue Stats
201W - 76L
1,830 Elo+
Party 1
Ra
Ra
WillieKoff
Ra
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,863 Elo+
Party 1
Bacchus
Bacchus
Zésty
Bacchus
Level 158
God Stats
1W - 0L
1,786 SR
Queue Stats
35W - 25L
1,660 Elo+
Party 1
Team Averages
Level 124
1,795 SR
1,794 Elo+

VS

Team Averages
Level 90
1,556 SR
1,535 Elo+
Ullr
Ullr
Bishop477856
Ullr
Level 117
God Stats
0W - 1L
1,451 SR
Queue Stats
82W - 57L
1,593 Elo+
Party 2
Cupid
Cupid
KaolaTheGreat
Cupid
Level 68
God Stats
2W - 3L
1,549 SR
Queue Stats
75W - 52L
1,594 Elo+
Party 2
Horus
Horus
KingKorthals
Horus
Level 115
God Stats
3W - 2L
1,531 SR
Queue Stats
78W - 56L
1,570 Elo+
Party 2
Chang'e
Chang'e
gucci67
Chang'e
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,340 Elo+
Solo
Baron Samedi
Baron Samedi
zmusiclover
Baron Samedi
Level 124
God Stats
2W - 1L
1,750 SR
Queue Stats
101W - 77L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 16
9,517
793
10,580
12,426
13,112
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
5 / 0 / 14
9,627
802
12,073
11,881
12,045
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
SailingSunny
Danzaburou
17
5 / 1 / 14
9,928
827
10,716
8,347
4,041
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
7 / 0 / 15
10,602
884
11,510
5,624
2,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Zésty
Bacchus
17
3 / 1 / 13
9,734
811
12,861
9,029
6,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 1
7,845
654
6,525
9,148
4,164
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 3 / 1
7,732
644
2,771
11,546
5,218
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 6 / 2
7,893
658
5,234
18,473
18,192
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
gucci67
Chang'e
13
0 / 6 / 1
7,486
624
4,599
13,775
6,099
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Baron Samedi
zmusiclover
Baron Samedi
15
2 / 7 / 0
8,766
731
6,796
11,452
7,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
7
24
Kills
2
2
Deaths
24
72
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
4
0
16
12
L
0
3
1
0.17
L
0
6
2
0.17
W
5
0
14
12
W
Danzaburou
SailingSunny
Danzaburou
5
1
14
12
W
7
0
15
14.5
W
Bacchus
Zésty
Bacchus
3
1
13
9.5
L
Chang'e
gucci67
Chang'e
0
6
1
0.08
L
Baron Samedi
zmusiclover
Baron Samedi
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,740
Damage
25,925
47,307
Taken
64,394
38,758
Mitigated
40,813
19,202
Healing
11,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,525
1,605
0
454
9,148
4,164
0
4,354
4,794
0
29,571
W
10,580
569
0
4,721
12,426
13,112
463
3,891
8,535
27,028
0
L
2,771
1,568
203
1,412
11,546
5,218
0
7,119
4,427
0
20,777
L
5,234
1,708
699
2,951
18,473
18,192
0
9,378
9,095
0
12,596
W
12,073
823
0
2,904
11,881
12,045
140
2,629
9,252
103
22,194
W
Danzaburou
SailingSunny
Danzaburou
10,716
5,437
0
3,479
8,347
4,041
2,167
3,014
5,333
23
37,185
W
11,510
724
2,749
3,358
5,624
2,667
2,487
1,007
4,617
48,882
0
W
Bacchus
Zésty
Bacchus
12,861
859
0
1,991
9,029
6,893
801
854
8,175
45,081
0
L
Chang'e
gucci67
Chang'e
4,599
990
1,771
2,634
13,775
6,099
0
9,372
4,403
16,287
0
L
Baron Samedi
zmusiclover
Baron Samedi
6,796
244
859
522
11,452
7,140
66
4,854
6,598
31,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,408
Gold Earned
39,722
287
Minions Killed
199
0
Camps Cleared
0
1,463,883
Distance Traveled
1,176,466
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,845
654
52
4
0
251,063
1
W
Cerberus
9,517
793
43
4
0
265,059
1
L
Cupid
7,732
644
42
4
0
242,156
0
L
Horus
7,893
658
20
2
0
251,440
0
W
Tyr
9,627
802
20
2
0
327,990
0
W
Danzaburou
9,928
827
66
6
0
256,193
1
W
Ra
10,602
884
110
9
0
322,243
3
W
Bacchus
9,734
811
48
4
0
292,398
0
L
Chang'e
7,486
624
35
3
0
230,561
4
L
Baron Samedi
8,766
731
50
4
0
201,246
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role