Player Matchup

Chang'e
Chang'e
SILVER CROW 000
Chang'e
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 55L
1,155 Elo+
Party 1
Chaac
Chaac
YTAldoGG
Chaac
Level 17
God Stats
8W - 10L
1,568 SR
Queue Stats
32W - 55L
1,155 Elo+
Party 1
Kukulkan
Kukulkan
gerarl1200pique
Kukulkan
Level 13
God Stats
12W - 19L
1,287 SR
Queue Stats
24W - 44L
1,102 Elo+
Party 1
Team Averages
Level 24
1,452 SR
1,138 Elo+

VS

Team Averages
Level 70
1,544 SR
1,129 Elo+
Cthulhu
Cthulhu
Ncshi
Cthulhu
Level 23
God Stats
13W - 14L
1,632 SR
Queue Stats
64W - 104L
1,061 Elo+
Party 2
Anubis
Anubis
panda_Cracked
Anubis
Level 84
God Stats
4W - 2L
1,500 SR
Queue Stats
115W - 174L
1,246 Elo+
Party 2
Neith
Neith
ricky4life005
Neith
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 20L
1,079 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 4
11,877
660
14,569
19,319
7,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chaac
YTAldoGG
Chaac
16
1 / 5 / 7
11,295
628
10,742
22,945
17,531
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
16
3 / 6 / 4
11,752
653
9,629
14,604
5,368
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ncshi
Cthulhu
17
4 / 1 / 6
11,660
648
10,526
15,978
14,631
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

16
2 / 3 / 6
11,330
629
17,563
14,992
7,150
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 4 / 4
12,199
678
19,345
12,542
4,268
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
28
8
Kills
12
12
Deaths
8
15
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Ncshi
Cthulhu
4
1
6
7
W
4
1
4
6
W
Chaac
YTAldoGG
Chaac
1
5
7
0.9
W
Kukulkan
3
6
4
0.83
L
2
3
6
1.67
L
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,940
Damage
47,434
56,868
Taken
43,512
30,207
Mitigated
26,049
12,345
Healing
14,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Ncshi
Cthulhu
10,526
124
0
4,663
15,978
14,631
0
9,009
6,969
28,217
0
W
14,569
1,598
3,056
5,812
19,319
7,308
1,632
8,676
10,643
43,979
0
W
Chaac
YTAldoGG
Chaac
10,742
1,491
0
2,506
22,945
17,531
170
11,907
11,038
0
40,742
W
Kukulkan
9,629
957
0
971
14,604
5,368
843
8,052
6,552
37,454
0
L
17,563
391
0
6,625
14,992
7,150
286
8,719
6,273
60,990
0
L
19,345
6,908
746
2,112
12,542
4,268
675
6,825
5,717
0
56,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,924
Gold Earned
35,189
172
Minions Killed
198
5
Camps Cleared
10
940,185
Distance Traveled
905,308
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,660
648
29
2
2
331,317
3
W
Chang'e
11,877
660
47
3
2
331,235
4
W
Chaac
11,295
628
52
3
3
337,417
0
W
Kukulkan
11,752
653
73
4
0
271,533
0
L
Anubis
11,330
629
90
5
5
277,974
1
L
Neith
12,199
678
79
4
3
296,017
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role