Player Matchup

Bacchus
Bacchus
Gold IV
 
Bacchus
Gold IV
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Silver I
 
Ne Zha
Silver I
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Gold III
Supernova324
Charybdis
Gold III
Level 124
God Stats
5W - 2L
1,938 SR
Queue Stats
67W - 67L
1,629 MMR
Party 1
Ra
Ra
Silver I
UndyingLegacy
Ra
Silver I
Level 160
God Stats
4W - 2L
1,696 SR
Queue Stats
380W - 399L
1,282 MMR
Party 1
Susano
Susano
Bronze III
YurLord
Susano
Bronze III
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,473 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 119
1,627 SR
1,477 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 144
1,603 SR
1,462 MMR
Neith
Neith
Gold IV
 
Neith
Gold IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Geb
Geb
Gold II
Arvad
Geb
Gold II
Level 154
God Stats
4W - 2L
1,785 SR
Queue Stats
66W - 68L
1,437 MMR
Solo
Bastet
Bastet
Platinum IV
Crush1230
Bastet
Platinum IV
Level 142
God Stats
17W - 11L
1,567 SR
Queue Stats
501W - 497L
1,512 MMR
Party 3
Ah Puch
Ah Puch
Gold II
Executions97
Ah Puch
Gold II
Level 149
God Stats
11W - 7L
1,581 SR
Queue Stats
100W - 98L
1,448 MMR
Party 2
Arachne
Arachne
Gold III
SforSimple
Arachne
Gold III
Level 126
God Stats
4W - 3L
1,581 SR
Queue Stats
269W - 266L
1,414 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
0 / 0 / 2
6,133
511
5,591
9,112
8,520
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ne Zha
 
Ne Zha
11
0 / 0 / 1
5,907
492
2,083
10,863
3,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Charybdis
Supernova324
Charybdis
11
1 / 1 / 1
6,235
520
7,923
10,632
3,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 4 / 0
6,372
531
4,337
8,758
3,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Susano
YurLord
Susano
11
1 / 3 / 0
6,401
533
6,605
12,133
5,213
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
HadesCupidLancelotCliodhna

VS

Bans
King ArthurKaliPeleYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 1 / 2
6,499
542
6,543
7,846
3,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Geb
Arvad
Geb
9
0 / 1 / 5
5,881
490
4,527
9,496
4,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
Crush1230
Bastet
12
2 / 1 / 3
7,106
592
9,809
10,643
5,072
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

Ah Puch
Executions97
Ah Puch
12
2 / 1 / 3
6,870
573
7,526
7,157
3,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
SforSimple
Arachne
12
3 / 0 / 2
6,864
572
3,953
9,518
4,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
4
Kills
8
8
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
0
2
1
L
Ne Zha
 
Ne Zha
0
0
1
0.5
W
Neith
 
Neith
1
1
2
2
W
Geb
Arvad
Geb
0
1
5
2.5
W
Bastet
Crush1230
Bastet
2
1
3
3.5
W
Ah Puch
Executions97
Ah Puch
2
1
3
3.5
W
Arachne
SforSimple
Arachne
3
0
2
4
L
Charybdis
Supernova324
Charybdis
1
1
1
1.5
L
2
4
0
0.5
L
Susano
YurLord
Susano
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,539
Damage
32,358
51,498
Taken
44,660
25,088
Mitigated
21,272
16,584
Healing
17,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
5,591
520
1,806
2,302
9,112
8,520
0
3,057
6,055
18,020
3,244
L
Ne Zha
 
Ne Zha
2,083
186
0
2,029
10,863
3,992
0
643
10,220
0
50,002
W
Neith
 
Neith
6,543
2,689
0
2,972
7,846
3,649
0
1,037
6,809
0
54,502
W
Geb
Arvad
Geb
4,527
524
0
2,299
9,496
4,971
0
2,354
6,660
15,065
2,124
W
Bastet
Crush1230
Bastet
9,809
1,788
0
4,904
10,643
5,072
0
364
10,279
0
52,019
W
Ah Puch
Executions97
Ah Puch
7,526
645
0
3,073
7,157
3,089
0
4,117
3,040
48,616
0
W
Arachne
SforSimple
Arachne
3,953
2,106
0
4,718
9,518
4,491
0
1,808
7,710
0
49,791
L
Charybdis
Supernova324
Charybdis
7,923
4,371
0
5,557
10,632
3,696
0
1,391
9,241
0
54,878
L
4,337
519
248
1,382
8,758
3,667
0
5,424
3,334
41,088
0
L
Susano
YurLord
Susano
6,605
1,081
0
3,260
12,133
5,213
0
1,003
11,130
0
43,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,048
Gold Earned
33,220
397
Minions Killed
396
0
Camps Cleared
0
1,172,698
Distance Traveled
1,260,328
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,133
511
28
2
0
250,526
4
L
Ne Zha
5,907
492
88
7
0
264,188
6
W
Neith
6,499
542
107
9
0
208,436
1
W
Geb
5,881
490
23
2
0
257,573
4
W
Bastet
7,106
592
94
8
0
273,267
3
W
Ah Puch
6,870
573
91
8
0
237,578
6
W
Arachne
6,864
572
81
7
0
283,474
5
L
Charybdis
6,235
520
100
8
0
197,265
3
L
Ra
6,372
531
85
7
0
230,153
5
L
Susano
6,401
533
96
8
0
230,566
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role