Player Matchup

Charybdis
Charybdis
Gold V
 
Charybdis
Gold V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ymir
Ymir
Silver I
Muth372
Ymir
Silver I
Level 54
God Stats
10W - 18L
1,436 SR
Queue Stats
79W - 113L
1,392 MMR
Party 2
Ao Kuang
Ao Kuang
Gold II
Plouts
Ao Kuang
Gold II
Level 144
God Stats
6W - 3L
1,879 SR
Queue Stats
22W - 20L
1,750 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 108
1,605 SR
1,547 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 103
1,519 SR
1,262 MMR
Ishtar
Ishtar
Silver III
Honneyy_Badger
Ishtar
Silver III
Level 126
God Stats
1W - 2L
1,387 SR
Queue Stats
21W - 15L
1,476 MMR
Party 1
Ah Puch
Ah Puch
Bronze V
JoyBoy1120
Ah Puch
Bronze V
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 20L
989 MMR
Party 1
Cthulhu
Cthulhu
Silver IV
xExotiic_Killer1
Cthulhu
Silver IV
Level 96
God Stats
0W - 1L
1,671 SR
Queue Stats
2W - 7L
1,320 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
2 / 0 / 10
8,347
759
10,018
10,442
4,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ymir
Muth372
Ymir
11
0 / 1 / 12
8,396
763
5,550
13,676
12,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
Plouts
Ao Kuang
13
11 / 0 / 2
10,180
925
15,505
18,885
17,625
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
AtlasAnubisGebChaacHades

VS

Bans
BacchusBaron SamediHeraArtioYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
6,660
605
10,464
11,666
4,397
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
JoyBoy1120
Ah Puch
11
0 / 4 / 1
6,499
591
7,559
9,530
3,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 5 / 0
6,662
606
6,701
13,534
8,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
2
13
Kills
1
1
Deaths
13
24
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
2
0
10
7
L
1
4
0
0.25
L
Ah Puch
JoyBoy1120
Ah Puch
0
4
1
0.13
W
Ymir
Muth372
Ymir
0
1
12
6
W
Ao Kuang
Plouts
Ao Kuang
11
0
2
12
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,073
Damage
24,724
43,003
Taken
34,730
34,572
Mitigated
17,148
18,610
Healing
6,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
10,018
4,088
0
5,259
10,442
4,381
1,042
3,247
7,195
0
49,908
L
10,464
6,818
0
2,081
11,666
4,397
0
6,794
4,465
0
27,347
L
Ah Puch
JoyBoy1120
Ah Puch
7,559
491
0
1,165
9,530
3,928
0
7,146
2,168
14,275
0
W
Ymir
Muth372
Ymir
5,550
1,355
0
3,921
13,676
12,566
149
5,109
8,567
11,355
0
W
Ao Kuang
Plouts
Ao Kuang
15,505
3,274
1,682
7,748
18,885
17,625
350
6,356
12,529
26,987
0
L
6,701
562
748
2,242
13,534
8,823
0
6,411
6,889
16,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,923
Gold Earned
19,821
119
Minions Killed
85
8
Camps Cleared
3
609,014
Distance Traveled
546,782
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,347
759
84
8
4
185,307
0
L
Ishtar
6,660
605
36
3
0
175,404
4
L
Ah Puch
6,499
591
27
2
2
183,023
1
W
Ymir
8,396
763
11
1
0
203,466
0
W
Ao Kuang
10,180
925
24
2
4
220,241
1
L
Cthulhu
6,662
606
22
2
1
188,355
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role