Player Matchup

Terra
Terra
Atomicflea06
Terra
Level 73
God Stats
1W - 2L
1,560 SR
Queue Stats
70W - 107L
1,305 Elo+
Solo
Agni
Agni
ClazZle
Agni
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 15L
1,100 Elo+
Party 1
Mercury
Mercury
JCNR
Mercury
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,276 Elo+
Solo
Jing Wei
Jing Wei
WokeXDaddy
Jing Wei
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 18L
1,023 Elo+
Party 1
Ares
Ares
itsmeyep619
Ares
Level 133
God Stats
1W - 1L
1,392 SR
Queue Stats
22W - 29L
1,315 Elo+
Solo
Team Averages
Level 66
1,490 SR
1,204 Elo+

VS

Team Averages
Level 91
1,562 SR
1,380 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
AliasNastyPR
Merlin
Level 74
God Stats
14W - 10L
1,505 SR
Queue Stats
242W - 291L
1,389 Elo+
Party 2
Charybdis
Charybdis
ThaKingIs_Dead
Charybdis
Level 124
God Stats
1W - 2L
1,704 SR
Queue Stats
75W - 66L
1,433 Elo+
Solo
Scylla
Scylla
TrashPanda94824
Scylla
Level 49
God Stats
7W - 6L
1,598 SR
Queue Stats
200W - 266L
1,348 Elo+
Party 2
Chang'e
Chang'e
rebelknight90
Chang'e
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 16L
1,228 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 6
7,194
600
3,565
14,755
9,910
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Agni
ClazZle
Agni
16
3 / 6 / 8
9,126
761
13,232
11,982
6,004
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
JCNR
Mercury
13
3 / 6 / 5
8,095
675
6,308
12,236
6,420
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jing Wei
WokeXDaddy
Jing Wei
16
2 / 6 / 3
8,363
697
9,230
14,600
8,299
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 3 / 7
8,691
724
10,814
13,421
14,376
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
18
10 / 3 / 12
10,615
885
14,720
15,102
15,495
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
17
3 / 2 / 11
10,136
845
11,968
5,901
2,272
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
ThaKingIs_Dead
Charybdis
17
5 / 3 / 12
10,012
834
17,917
12,133
5,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
6 / 4 / 13
9,889
824
10,601
10,035
3,992
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
15
2 / 2 / 12
8,985
749
3,896
8,171
3,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
86
14
Kills
26
26
Deaths
14
29
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
10
3
12
5.33
W
Merlin
3
2
11
4.25
L
1
5
6
0.8
L
Agni
ClazZle
Agni
3
6
8
1.17
L
Mercury
JCNR
Mercury
3
6
5
0.92
W
Charybdis
ThaKingIs_Dead
Charybdis
5
3
12
3.67
W
6
4
13
3.13
L
Jing Wei
WokeXDaddy
Jing Wei
2
6
3
0.58
L
5
3
7
2.83
W
Chang'e
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,149
Damage
59,102
66,994
Taken
51,342
45,009
Mitigated
30,671
19,286
Healing
20,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
14,720
3,408
1,124
3,453
15,102
15,495
420
7,541
7,561
0
22,057
W
Merlin
11,968
378
924
550
5,901
2,272
823
2,198
3,703
33,255
0
L
3,565
573
4,440
3,794
14,755
9,910
0
7,420
7,335
6,904
0
L
Agni
ClazZle
Agni
13,232
2,119
1,110
1,896
11,982
6,004
495
4,281
7,701
30,702
0
L
Mercury
JCNR
Mercury
6,308
1,391
1,586
1,646
12,236
6,420
0
4,201
8,035
0
11,852
W
Charybdis
ThaKingIs_Dead
Charybdis
17,917
6,122
1,582
3,953
12,133
5,739
1,627
5,097
7,036
0
39,501
W
10,601
888
1,059
886
10,035
3,992
973
5,804
4,231
17,202
0
L
Jing Wei
WokeXDaddy
Jing Wei
9,230
6,177
1,055
2,891
14,600
8,299
0
6,640
7,960
0
26,188
L
10,814
457
78
790
13,421
14,376
0
3,923
9,498
14,551
0
W
Chang'e
3,896
348
4,168
2,667
8,171
3,173
730
6,971
1,200
7,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,469
Gold Earned
49,637
99
Minions Killed
134
0
Camps Cleared
0
999,588
Distance Traveled
980,863
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,615
885
10
1
0
194,665
0
W
Merlin
10,136
845
45
4
0
207,734
0
L
Terra
7,194
600
5
0
0
182,240
0
L
Agni
9,126
761
43
4
0
159,588
4
L
Mercury
8,095
675
17
1
0
232,412
1
W
Charybdis
10,012
834
52
4
0
179,606
3
W
Scylla
9,889
824
20
2
0
203,746
0
L
Jing Wei
8,363
697
33
3
0
197,219
3
L
Ares
8,691
724
1
0
0
228,129
1
W
Chang'e
8,985
749
7
1
0
195,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role