Player Matchup

Ganesha
Ganesha
BacaniCat
Ganesha
Level 129
God Stats
8W - 6L
1,584 SR
Queue Stats
213W - 212L
1,440 Elo+
Party 2
Bakasura
Bakasura
Glutt-Butty
Bakasura
Level 65
God Stats
2W - 5L
1,271 SR
Queue Stats
61W - 77L
1,427 Elo+
Party 3
Kukulkan
Kukulkan
IfritsClaw
Kukulkan
Level 25
God Stats
9W - 5L
1,324 SR
Queue Stats
58W - 53L
1,384 Elo+
Party 2
Bellona
Bellona
Jay_Man_7803
Bellona
Level 41
God Stats
15W - 16L
1,471 SR
Queue Stats
66W - 85L
1,415 Elo+
Party 3
Zeus
Zeus
Makeawishkiddd
Zeus
Level 46
God Stats
1W - 1L
1,771 SR
Queue Stats
20W - 19L
1,515 Elo+
Solo
Team Averages
Level 61
1,484 SR
1,436 Elo+

VS

Team Averages
Level 115
1,503 SR
1,462 Elo+
Lancelot
Lancelot
Dr Tranybal
Lancelot
Level 98
God Stats
3W - 0L
1,716 SR
Queue Stats
39W - 52L
1,497 Elo+
Party 1
Cabrakan
Cabrakan
HoboOnAHelo
Cabrakan
Level 160
God Stats
4W - 4L
1,384 SR
Queue Stats
103W - 124L
1,392 Elo+
Solo
Cu Chulainn
Cu Chulainn
Kchris Unknow
Cu Chulainn
Level 127
God Stats
33W - 33L
1,500 SR
Queue Stats
494W - 562L
1,534 Elo+
Party 1
Baron Samedi
Baron Samedi
SolaAesir
Baron Samedi
Level 139
God Stats
7W - 7L
1,562 SR
Queue Stats
43W - 52L
1,441 Elo+
Solo
Charybdis
Charybdis
viruschamo
Charybdis
Level 49
God Stats
4W - 7L
1,351 SR
Queue Stats
23W - 38L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BacaniCat
Ganesha
16
0 / 1 / 7
10,415
1,042
9,394
18,747
25,214
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Bakasura
Glutt-Butty
Bakasura
15
0 / 4 / 2
9,126
913
7,844
15,699
10,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
IfritsClaw
Kukulkan
15
0 / 4 / 6
9,463
946
14,335
10,977
5,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
Jay_Man_7803
Bellona
15
3 / 1 / 4
10,903
1,090
9,438
16,704
17,920
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 6 / 3
10,629
1,063
16,712
12,655
6,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

190

VS

Team 2 Tickets

260

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Dr Tranybal
Lancelot
16
5 / 3 / 7
10,718
1,072
10,885
10,676
5,724
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cabrakan
HoboOnAHelo
Cabrakan
16
2 / 2 / 10
10,824
1,082
10,467
15,404
20,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Kchris Unknow
Cu Chulainn
15
3 / 2 / 7
10,095
1,010
18,134
19,736
19,991
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
SolaAesir
Baron Samedi
17
6 / 0 / 8
11,827
1,183
18,468
10,152
5,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
viruschamo
Charybdis
16
0 / 0 / 8
9,578
958
11,961
6,613
3,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
56
7
Kills
16
16
Deaths
7
22
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Ganesha
BacaniCat
Ganesha
0
1
7
3.5
W
Lancelot
Dr Tranybal
Lancelot
5
3
7
2.83
L
Bakasura
Glutt-Butty
Bakasura
0
4
2
0.25
W
Cabrakan
HoboOnAHelo
Cabrakan
2
2
10
3.5
L
Kukulkan
IfritsClaw
Kukulkan
0
4
6
0.75
L
Bellona
Jay_Man_7803
Bellona
3
1
4
5
W
Cu Chulainn
Kchris Unknow
Cu Chulainn
3
2
7
3.25
L
4
6
3
0.92
W
Baron Samedi
SolaAesir
Baron Samedi
6
0
8
10
W
Charybdis
viruschamo
Charybdis
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,723
Damage
69,915
74,782
Taken
62,581
65,972
Mitigated
54,841
8,096
Healing
16,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
BacaniCat
Ganesha
9,394
716
2,508
1,893
18,747
25,214
0
6,176
12,571
23,685
0
W
Lancelot
Dr Tranybal
Lancelot
10,885
2,058
134
208
10,676
5,724
0
6,920
3,701
0
24,487
L
Bakasura
Glutt-Butty
Bakasura
7,844
4,407
0
867
15,699
10,944
0
6,412
9,287
0
18,718
W
Cabrakan
HoboOnAHelo
Cabrakan
10,467
1,532
0
2,676
15,404
20,067
0
9,861
4,871
14,386
0
L
Kukulkan
IfritsClaw
Kukulkan
14,335
2,850
0
201
10,977
5,686
0
6,334
4,643
32,939
0
L
Bellona
Jay_Man_7803
Bellona
9,438
2,901
1,366
1,196
16,704
17,920
0
5,070
11,634
0
24,097
W
Cu Chulainn
Kchris Unknow
Cu Chulainn
18,134
3,941
0
3,176
19,736
19,991
0
13,136
6,323
4,044
33,537
L
16,712
3,799
0
65
12,655
6,208
0
6,479
6,176
39,718
0
W
Baron Samedi
SolaAesir
Baron Samedi
18,468
2,079
4,365
4,047
10,152
5,963
0
5,592
3,996
51,201
0
W
Charybdis
viruschamo
Charybdis
11,961
6,613
0
1,817
6,613
3,096
0
4,932
1,641
0
28,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,536
Gold Earned
53,042
205
Minions Killed
209
6
Camps Cleared
9
898,719
Distance Traveled
964,565
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,415
1,042
1
0
0
191,867
0
W
Lancelot
10,718
1,072
34
3
1
202,338
0
L
Bakasura
9,126
913
51
5
3
180,901
0
W
Cabrakan
10,824
1,082
13
1
1
175,312
0
L
Kukulkan
9,463
946
60
6
1
176,307
0
L
Bellona
10,903
1,090
29
3
2
192,736
1
W
Cu Chulainn
10,095
1,010
23
2
1
205,586
1
L
Zeus
10,629
1,063
64
6
0
156,908
1
W
Baron Samedi
11,827
1,183
91
9
5
199,897
1
W
Charybdis
9,578
958
48
5
1
181,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role