Player Matchup

Guan Yu
Guan Yu
MrTtam
Guan Yu
Level 39
God Stats
17W - 6L
1,826 SR
Queue Stats
115W - 96L
1,632 Elo+
Party 1
Hachiman
Hachiman
Neptunus165
Hachiman
Level 16
God Stats
5W - 1L
1,500 SR
Queue Stats
48W - 16L
1,737 Elo+
Party 1
Olorun
Olorun
SockeyeSlamMan
Olorun
Level 63
God Stats
9W - 1L
1,874 SR
Queue Stats
86W - 86L
1,553 Elo+
Party 1
Team Averages
Level 39
1,733 SR
1,640 Elo+

VS

Team Averages
Level 104
1,418 SR
1,188 Elo+
Loki
Loki
Daze_The_Casual
Loki
Level 109
God Stats
0W - 1L
1,307 SR
Queue Stats
34W - 85L
1,192 Elo+
Party 2
Izanami
Izanami
Neko_King16
Izanami
Level 108
God Stats
11W - 12L
1,470 SR
Queue Stats
54W - 122L
1,211 Elo+
Party 2
Yemoja
Yemoja
loudmouth_heffa
Yemoja
Level 96
God Stats
8W - 15L
1,478 SR
Queue Stats
27W - 70L
1,162 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
MrTtam
Guan Yu
13
3 / 0 / 11
9,201
836
10,633
15,117
15,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
Neptunus165
Hachiman
13
6 / 2 / 8
8,858
805
9,135
9,599
3,725
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
6 / 0 / 8
9,264
842
8,512
7,588
4,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 0
7,034
639
7,015
12,459
3,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Neko_King16
Izanami
11
1 / 8 / 1
7,071
643
8,735
12,816
3,102
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 1 / 2
7,296
663
3,146
7,028
5,989
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
5
15
Kills
2
2
Deaths
15
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
W
Guan Yu
MrTtam
Guan Yu
3
0
11
8.5
L
Izanami
Neko_King16
Izanami
1
8
1
0.19
W
Hachiman
Neptunus165
Hachiman
6
2
8
5
W
6
0
8
10
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,280
Damage
18,896
32,304
Taken
32,303
23,205
Mitigated
12,951
15,050
Healing
2,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,015
735
0
697
12,459
3,860
0
2,358
10,101
0
21,790
W
Guan Yu
MrTtam
Guan Yu
10,633
2,047
2,495
7,012
15,117
15,118
354
1,769
13,348
0
22,375
L
Izanami
Neko_King16
Izanami
8,735
6,756
0
46
12,816
3,102
0
3,425
9,391
0
23,578
W
Hachiman
Neptunus165
Hachiman
9,135
5,294
0
1,197
9,599
3,725
318
394
9,205
0
27,878
W
8,512
3,699
1,263
3,083
7,588
4,362
1,630
1,342
6,246
33,146
2,501
L
3,146
726
966
1,069
7,028
5,989
0
2,099
4,929
12,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,323
Gold Earned
21,401
107
Minions Killed
85
6
Camps Cleared
3
676,490
Distance Traveled
544,993
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,034
639
28
3
2
204,661
2
W
Guan Yu
9,201
836
25
2
1
240,719
3
L
Izanami
7,071
643
45
4
0
152,628
0
W
Hachiman
8,858
805
32
3
2
203,288
0
W
Olorun
9,264
842
50
5
3
232,483
4
L
Yemoja
7,296
663
12
1
1
187,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role