Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
Heart-Less-one-
Ishtar
Level 80
God Stats
38W - 22L
1,605 SR
Queue Stats
413W - 303L
1,559 Elo+
Party 2
Nox
Nox
Wibf99
Nox
Level 36
God Stats
3W - 2L
1,843 SR
Queue Stats
123W - 101L
1,454 Elo+
Solo
Nu Wa
Nu Wa
funnychique
Nu Wa
Level 106
God Stats
163W - 99L
1,604 SR
Queue Stats
576W - 443L
1,530 Elo+
Party 2
Artio
Artio
ii_mango3
Artio
Level 154
God Stats
10W - 4L
1,743 SR
Queue Stats
890W - 747L
1,545 Elo+
Party 2
Team Averages
Level 101
1,659 SR
1,518 Elo+

VS

Team Averages
Level 76
1,686 SR
1,579 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
ArchonVC
Geb
Level 89
God Stats
4W - 1L
1,819 SR
Queue Stats
34W - 38L
1,462 Elo+
Solo
Sol
Sol
Gorganuos
Sol
Level 100
God Stats
5W - 2L
1,837 SR
Queue Stats
704W - 377L
1,713 Elo+
Party 1
Susano
Susano
ItsYaBoiALE90
Susano
Level 16
God Stats
65W - 20L
1,766 SR
Queue Stats
448W - 169L
1,771 Elo+
Party 1
Nu Wa
Nu Wa
bbdop4p41
Nu Wa
Level 69
God Stats
57W - 55L
1,507 SR
Queue Stats
161W - 190L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
1 / 5 / 1
8,704
967
10,186
18,641
16,094
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
0 / 3 / 1
7,951
883
5,187
6,626
2,520
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nox
Wibf99
Nox
14
0 / 3 / 1
8,733
970
4,039
8,993
3,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 3 / 0
9,016
1,002
7,736
5,837
1,928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
ii_mango3
Artio
14
0 / 4 / 2
8,630
959
2,887
17,662
16,288
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

220

VS

Team 2 Tickets

318

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
15
3 / 0 / 13
9,433
1,048
9,875
5,373
2,328
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 0 / 15
10,352
1,150
5,587
8,078
7,009
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

16
6 / 0 / 11
10,425
1,158
14,171
6,419
2,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
7 / 1 / 10
10,416
1,157
13,558
7,878
2,974
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
bbdop4p41
Nu Wa
15
0 / 1 / 11
8,884
987
10,182
5,827
2,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
78
2
Kills
18
18
Deaths
2
5
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
5
1
0.3
W
Hou Yi
 
Hou Yi
3
0
13
9.5
W
2
0
15
9.5
W
6
0
11
11.5
L
0
3
1
0.17
W
7
1
10
12
L
Nox
Wibf99
Nox
0
3
1
0.17
W
Nu Wa
bbdop4p41
Nu Wa
0
1
11
5.5
L
1
3
0
0.33
L
Artio
ii_mango3
Artio
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,035
Damage
53,373
57,759
Taken
33,575
39,986
Mitigated
17,266
9,393
Healing
11,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
10,186
1,219
2,017
2,624
18,641
16,094
0
9,751
8,705
0
23,495
W
Hou Yi
 
Hou Yi
9,875
5,748
0
1,577
5,373
2,328
0
2,733
2,640
0
27,268
W
5,587
889
2,800
3,508
8,078
7,009
0
3,206
4,872
15,428
0
W
14,171
8,253
0
2,252
6,419
2,675
0
2,325
4,094
39,591
0
L
5,187
2,586
0
0
6,626
2,520
0
3,242
3,212
0
14,367
W
13,558
2,528
0
190
7,878
2,974
0
4,465
3,413
0
25,563
L
Nox
Wibf99
Nox
4,039
277
0
0
8,993
3,156
0
3,106
5,765
32,268
0
W
Nu Wa
bbdop4p41
Nu Wa
10,182
4,368
273
656
5,827
2,280
0
1,933
3,894
27,119
0
L
7,736
1,773
0
0
5,837
1,928
0
2,677
3,036
34,913
0
L
Artio
ii_mango3
Artio
2,887
190
1,773
2,979
17,662
16,288
0
10,220
7,101
8,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,034
Gold Earned
49,510
171
Minions Killed
189
5
Camps Cleared
9
741,159
Distance Traveled
793,803
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,704
967
18
2
0
169,208
0
W
Hou Yi
9,433
1,048
31
3
2
155,327
1
W
Geb
10,352
1,150
18
2
0
155,201
1
W
Sol
10,425
1,158
79
9
2
156,664
1
L
Ishtar
7,951
883
16
2
2
100,520
0
W
Susano
10,416
1,157
23
3
3
171,834
0
L
Nox
8,733
970
75
8
1
170,835
0
W
Nu Wa
8,884
987
38
4
2
154,777
3
L
Nu Wa
9,016
1,002
52
6
1
124,936
0
L
Artio
8,630
959
10
1
1
175,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role