Player Matchup

Guan Yu
Guan Yu
Silver III
 
Guan Yu
Silver III
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Silver II
Jaxco1973
Discordia
Silver II
Level 67
God Stats
1W - 1L
1,609 SR
Queue Stats
65W - 78L
1,050 MMR
Solo
Hachiman
Hachiman
Silver II
SportsFanatic58
Hachiman
Silver II
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
145W - 158L
1,000 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
pitaboys2
Baron Samedi
Silver II
Level 101
God Stats
8W - 3L
1,543 SR
Queue Stats
173W - 204L
1,035 MMR
Solo
Da Ji
Da Ji
Bronze I
shadowspikefire
Da Ji
Bronze I
Level 124
God Stats
1W - 1L
1,298 SR
Queue Stats
23W - 42L
1,055 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 111
1,490 SR
1,128 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 122
1,612 SR
1,044 MMR
Geb
Geb
Silver II
Angel_AA95
Geb
Silver II
Level 143
God Stats
2W - 1L
1,613 SR
Queue Stats
138W - 148L
997 MMR
Solo
Bakasura
Bakasura
Silver IV
HippyTrix4856
Bakasura
Silver IV
Level 69
God Stats
9W - 7L
1,556 SR
Queue Stats
210W - 234L
783 MMR
Party 1
Janus
Janus
Gold V
Respectpays
Janus
Gold V
Level 109
God Stats
1W - 1L
1,693 SR
Queue Stats
78W - 89L
1,215 MMR
Party 1
Skadi
Skadi
Silver I
hyuga17
Skadi
Silver I
Level 147
God Stats
31W - 26L
1,538 SR
Queue Stats
111W - 119L
1,111 MMR
Party 2
Zhong Kui
Zhong Kui
Silver I
meekboy127
Zhong Kui
Silver I
Level 143
God Stats
8W - 5L
1,660 SR
Queue Stats
107W - 112L
1,111 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
0 / 1 / 0
6,899
406
3,854
8,419
8,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
Jaxco1973
Discordia
13
2 / 6 / 1
7,748
456
7,888
10,902
3,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
15
1 / 4 / 0
8,305
489
6,196
13,944
4,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
pitaboys2
Baron Samedi
12
1 / 4 / 1
7,629
449
3,431
13,358
13,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 3 / 1
7,077
416
2,419
12,072
4,731
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bans
HadesAtlasArachne

VS

Bans
MerlinCabrakanKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 5
8,937
526
3,358
13,702
13,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bakasura
HippyTrix4856
Bakasura
15
2 / 3 / 2
9,456
556
6,731
15,389
7,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
4 / 1 / 3
9,031
531
4,298
6,240
2,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Skadi
hyuga17
Skadi
16
6 / 0 / 6
10,068
592
13,958
9,875
3,797
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
meekboy127
Zhong Kui
17
3 / 0 / 2
10,554
621
8,545
11,521
7,499
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
4
Kills
17
18
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
1
0
0
W
2
0
5
4.5
W
Bakasura
HippyTrix4856
Bakasura
2
3
2
1
L
Discordia
Jaxco1973
Discordia
2
6
1
0.42
W
4
1
3
5.5
L
Hachiman
1
4
0
0.25
W
Skadi
hyuga17
Skadi
6
0
6
9
W
Zhong Kui
meekboy127
Zhong Kui
3
0
2
4
L
Baron Samedi
pitaboys2
Baron Samedi
1
4
1
0.38
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,788
Damage
36,890
58,695
Taken
56,727
34,125
Mitigated
35,251
14,961
Healing
23,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
3,854
387
0
3,675
8,419
8,089
0
4,898
3,481
0
45,696
W
3,358
472
630
3,887
13,702
13,628
15
2,572
11,130
19,965
0
W
Bakasura
HippyTrix4856
Bakasura
6,731
4,177
0
6,339
15,389
7,803
753
3,752
11,357
0
85,607
L
Discordia
Jaxco1973
Discordia
7,888
716
0
1,183
10,902
3,558
237
3,083
7,329
58,189
0
W
4,298
111
0
523
6,240
2,524
237
973
5,222
51,824
0
L
Hachiman
6,196
3,740
0
5,172
13,944
4,616
0
1,377
12,402
0
77,637
W
Skadi
hyuga17
Skadi
13,958
6,291
0
2,548
9,875
3,797
1,098
2,861
7,014
0
73,152
W
Zhong Kui
meekboy127
Zhong Kui
8,545
1,427
0
9,163
11,521
7,499
1,447
1,249
9,668
89,608
0
L
Baron Samedi
pitaboys2
Baron Samedi
3,431
311
666
3,355
13,358
13,131
0
4,660
8,185
31,286
0
L
2,419
587
0
910
12,072
4,731
0
1,815
10,197
0
48,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,658
Gold Earned
48,046
424
Minions Killed
525
0
Camps Cleared
0
1,391,995
Distance Traveled
1,695,745
8
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,899
406
82
5
0
212,169
1
W
Geb
8,937
526
25
1
0
349,262
7
W
Bakasura
9,456
556
138
8
0
375,853
2
L
Discordia
7,748
456
107
6
0
290,581
3
W
Janus
9,031
531
98
6
0
360,636
2
L
Hachiman
8,305
489
130
8
0
270,044
4
W
Skadi
10,068
592
105
6
0
306,320
6
W
Zhong Kui
10,554
621
159
9
0
303,674
7
L
Baron Samedi
7,629
449
31
2
0
289,216
0
L
Da Ji
7,077
416
74
4
0
329,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role