Player Matchup

Odin
Odin
Diamond II
 
Odin
Diamond II
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Diamond III
 
Fenrir
Diamond III
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Platinum I
Cwaw
Kukulkan
Platinum I
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 9L
2,240 MMR
Party 1
Baron Samedi
Baron Samedi
Diamond IV
Eurynome11
Baron Samedi
Diamond IV
Level 137
God Stats
9W - 8L
1,587 SR
Queue Stats
251W - 241L
2,246 MMR
Solo
Hou Yi
Hou Yi
Diamond III
Takame
Hou Yi
Diamond III
Level 158
God Stats
29W - 16L
1,868 SR
Queue Stats
84W - 63L
2,437 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 119
1,591 SR
1,985 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 130
1,654 SR
2,205 MMR
Khepri
Khepri
Platinum II
 
Khepri
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Diamond I
Durzy
Cupid
Diamond I
Level 62
God Stats
2W - 2L
1,474 SR
Queue Stats
136W - 124L
2,313 MMR
Solo
Camazotz
Camazotz
Diamond I
JorshyL
Camazotz
Diamond I
Level 143
God Stats
3W - 2L
1,686 SR
Queue Stats
329W - 305L
2,378 MMR
Solo
Ravana
Ravana
Diamond I
UnIimitedSpace
Ravana
Diamond I
Level 124
God Stats
14W - 7L
1,870 SR
Queue Stats
198W - 188L
2,399 MMR
Solo
Vulcan
Vulcan
Diamond II
xxxMegaxManxxx
Vulcan
Diamond II
Level 160
God Stats
13W - 15L
1,737 SR
Queue Stats
464W - 462L
2,435 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
2 / 3 / 0
8,214
483
9,312
17,604
17,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
 
Fenrir
10
3 / 1 / 4
7,306
430
4,969
8,519
3,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
Cwaw
Kukulkan
14
0 / 5 / 2
7,994
470
10,313
10,712
4,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Eurynome11
Baron Samedi
11
0 / 5 / 3
7,199
423
6,898
17,847
18,127
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hou Yi
Takame
Hou Yi
13
3 / 7 / 0
8,211
483
12,197
19,913
6,879
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Ne ZhaKaliAgniAwilix

VS

Bans
LancelotSusanoYu HuangHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
0 / 1 / 12
9,728
572
6,196
18,482
14,034
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
Durzy
Cupid
18
7 / 2 / 3
11,974
704
20,354
18,614
8,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Camazotz
JorshyL
Camazotz
16
10 / 4 / 5
10,722
631
13,968
25,678
11,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
4 / 1 / 6
10,878
640
10,603
9,352
9,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
0 / 0 / 7
9,580
564
7,971
6,409
2,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
54
8
Kills
21
21
Deaths
8
9
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
2
3
0
0.67
L
Fenrir
 
Fenrir
3
1
4
5
W
Khepri
 
Khepri
0
1
12
6
L
Kukulkan
Cwaw
Kukulkan
0
5
2
0.2
W
Cupid
Durzy
Cupid
7
2
3
4.25
L
Baron Samedi
Eurynome11
Baron Samedi
0
5
3
0.3
W
Camazotz
JorshyL
Camazotz
10
4
5
3.13
L
Hou Yi
Takame
Hou Yi
3
7
0
0.43
W
4
1
6
7
W
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,689
Damage
59,092
74,595
Taken
78,535
50,195
Mitigated
46,430
21,713
Healing
43,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
9,312
1,533
0
5,046
17,604
17,039
0
2,042
14,905
0
56,774
L
Fenrir
 
Fenrir
4,969
1,115
0
4,406
8,519
3,223
0
1,141
7,378
0
34,353
W
Khepri
 
Khepri
6,196
713
2,892
7,927
18,482
14,034
120
7,629
10,749
28,823
1,713
L
Kukulkan
Cwaw
Kukulkan
10,313
1,619
0
407
10,712
4,927
0
3,608
7,011
86,862
0
W
Cupid
Durzy
Cupid
20,354
11,358
1,811
12,209
18,614
8,750
7,165
2,242
16,275
0
103,096
L
Baron Samedi
Eurynome11
Baron Samedi
6,898
1,291
1,067
7,033
17,847
18,127
0
6,068
11,612
21,607
0
W
Camazotz
JorshyL
Camazotz
13,968
4,408
0
11,903
25,678
11,050
991
5,266
20,022
0
78,277
L
Hou Yi
Takame
Hou Yi
12,197
9,119
0
3,754
19,913
6,879
1,422
1,065
18,848
0
65,952
W
10,603
3,667
0
4,452
9,352
9,633
1,061
2,442
6,662
71
70,355
W
7,971
2,360
0
2,064
6,409
2,963
2,127
3,773
2,588
74,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,924
Gold Earned
52,882
460
Minions Killed
560
0
Camps Cleared
0
1,444,152
Distance Traveled
1,756,787
11
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,214
483
121
7
0
328,481
3
L
Fenrir
7,306
430
57
3
0
235,275
3
W
Khepri
9,728
572
32
2
0
357,073
11
L
Kukulkan
7,994
470
157
9
0
297,126
0
W
Cupid
11,974
704
154
9
0
301,407
0
L
Baron Samedi
7,199
423
12
1
0
308,881
3
W
Camazotz
10,722
631
88
5
0
393,862
5
L
Hou Yi
8,211
483
113
7
0
274,389
2
W
Ravana
10,878
640
141
8
0
366,672
3
W
Vulcan
9,580
564
145
9
0
337,773
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role