Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
AEMELIA
Anhur
Level 92
God Stats
0W - 7L
1,038 SR
Queue Stats
385W - 372L
1,619 Elo+
Solo
Guan Yu
Guan Yu
Aros Sros
Guan Yu
Level 160
God Stats
6W - 5L
1,747 SR
Queue Stats
767W - 745L
1,587 Elo+
Solo
Hercules
Hercules
Skorrch
Hercules
Level 127
God Stats
3W - 7L
1,396 SR
Queue Stats
353W - 369L
1,632 Elo+
Solo
Chronos
Chronos
Vreika
Chronos
Level 127
God Stats
0W - 6L
1,124 SR
Queue Stats
170W - 171L
1,641 Elo+
Solo
Team Averages
Level 133
1,361 SR
1,596 Elo+

VS

Team Averages
Level 134
1,532 SR
1,574 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Valkyrie654
Hercules
Level 156
God Stats
6W - 4L
1,518 SR
Queue Stats
591W - 619L
1,579 Elo+
Solo
Ne Zha
Ne Zha
netsuun
Ne Zha
Level 109
God Stats
2W - 2L
1,365 SR
Queue Stats
279W - 304L
1,590 Elo+
Solo
Ah Puch
Ah Puch
vizard1510
Ah Puch
Level 124
God Stats
3W - 2L
1,523 SR
Queue Stats
214W - 189L
1,636 Elo+
Solo
Bacchus
Bacchus
x215 SnAcKiN
Bacchus
Level 157
God Stats
1W - 0L
1,756 SR
Queue Stats
237W - 258L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
18
1 / 0 / 6
9,404
672
27,300
13,240
7,963
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Anhur
AEMELIA
Anhur
14
2 / 5 / 5
8,360
597
7,712
13,475
6,172
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Guan Yu
Aros Sros
Guan Yu
14
1 / 4 / 6
8,335
595
6,837
18,501
20,556
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
Skorrch
Hercules
16
2 / 3 / 5
8,936
638
11,337
20,907
19,189
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos
Vreika
Chronos
15
2 / 3 / 3
8,664
619
10,466
13,130
5,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
3 / 3 / 9
10,223
730
9,443
25,304
32,299
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Hercules
Valkyrie654
Hercules
17
5 / 4 / 6
10,309
736
9,380
24,239
27,711
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

Ne Zha
netsuun
Ne Zha
17
3 / 2 / 9
10,022
716
19,310
15,274
9,726
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
vizard1510
Ah Puch
18
3 / 1 / 10
10,520
751
23,878
13,002
7,559
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bacchus
x215 SnAcKiN
Bacchus
16
1 / 1 / 10
9,365
669
13,256
16,108
24,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
59
8
Kills
15
15
Deaths
11
25
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
1
0
6
4
W
Sylvanus
 
Sylvanus
3
3
9
2.5
L
Anhur
AEMELIA
Anhur
2
5
5
0.9
L
Guan Yu
Aros Sros
Guan Yu
1
4
6
1
L
Hercules
Skorrch
Hercules
2
3
5
1.5
W
Hercules
Valkyrie654
Hercules
5
4
6
2
L
Chronos
Vreika
Chronos
2
3
3
1.17
W
Ne Zha
netsuun
Ne Zha
3
2
9
3.75
W
Ah Puch
vizard1510
Ah Puch
3
1
10
8
W
Bacchus
x215 SnAcKiN
Bacchus
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,652
Damage
75,267
79,253
Taken
93,927
59,715
Mitigated
102,135
27,707
Healing
48,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
27,300
742
936
3,277
13,240
7,963
0
7,176
5,916
50,731
0
W
Sylvanus
 
Sylvanus
9,443
1,424
12,112
9,703
25,304
32,299
579
11,712
13,592
13,430
0
L
Anhur
AEMELIA
Anhur
7,712
2,611
414
949
13,475
6,172
0
6,056
7,155
0
14,709
L
Guan Yu
Aros Sros
Guan Yu
6,837
504
8,479
6,016
18,501
20,556
0
12,102
5,997
0
8,368
L
Hercules
Skorrch
Hercules
11,337
1,328
709
3,756
20,907
19,189
0
11,184
9,264
0
14,811
W
Hercules
Valkyrie654
Hercules
9,380
1,664
2,886
7,449
24,239
27,711
305
7,153
17,086
0
16,344
L
Chronos
Vreika
Chronos
10,466
2,183
1,464
1,707
13,130
5,835
0
8,635
4,344
34,142
0
W
Ne Zha
netsuun
Ne Zha
19,310
2,353
1,678
4,105
15,274
9,726
1,994
5,279
9,995
0
45,904
W
Ah Puch
vizard1510
Ah Puch
23,878
948
1,460
5,145
13,002
7,559
1,011
6,216
6,786
45,087
0
W
Bacchus
x215 SnAcKiN
Bacchus
13,256
787
1,430
2,455
16,108
24,840
640
7,406
8,702
18,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,699
Gold Earned
50,439
182
Minions Killed
191
0
Camps Cleared
0
1,257,030
Distance Traveled
1,439,582
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,404
672
70
5
0
304,682
5
W
Sylvanus
10,223
730
33
2
0
261,320
3
L
Anhur
8,360
597
28
2
0
207,635
0
L
Guan Yu
8,335
595
5
0
0
240,106
2
L
Hercules
8,936
638
15
1
0
253,935
0
W
Hercules
10,309
736
34
2
0
294,876
2
L
Chronos
8,664
619
64
5
0
250,672
4
W
Ne Zha
10,022
716
61
4
0
294,044
0
W
Ah Puch
10,520
751
50
4
0
288,620
2
W
Bacchus
9,365
669
13
1
0
300,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role