Player Matchup

Ymir
Ymir
Aye Incursio
Ymir
Level 122
God Stats
3W - 2L
1,502 SR
Queue Stats
422W - 441L
1,512 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
KohaiNaughty
Morgan Le Fay
Level 138
God Stats
18W - 14L
1,576 SR
Queue Stats
439W - 477L
1,481 Elo+
Party 2
Neith
Neith
NiceSack
Neith
Level 67
God Stats
5W - 2L
1,793 SR
Queue Stats
108W - 99L
1,467 Elo+
Solo
Hun Batz
Hun Batz
Stormiblues
Hun Batz
Level 120
God Stats
3W - 8L
1,277 SR
Queue Stats
529W - 597L
1,499 Elo+
Party 2
Achilles
Achilles
xxArima
Achilles
Level 147
God Stats
13W - 15L
1,492 SR
Queue Stats
630W - 690L
1,485 Elo+
Party 2
Team Averages
Level 119
1,528 SR
1,489 Elo+

VS

Team Averages
Level 107
1,463 SR
1,503 Elo+
Zhong Kui
Zhong Kui
Althoff59
Zhong Kui
Level 66
God Stats
15W - 12L
1,486 SR
Queue Stats
27W - 20L
1,515 Elo+
Party 1
Thanatos
Thanatos
El_Webre75
Thanatos
Level 128
God Stats
5W - 9L
1,482 SR
Queue Stats
219W - 205L
1,471 Elo+
Party 1
Tyr
Tyr
GrimReaper00325
Tyr
Level 66
God Stats
2W - 4L
1,300 SR
Queue Stats
33W - 36L
1,497 Elo+
Party 1
Artio
Artio
ccmixcoatl
Artio
Level 153
God Stats
23W - 13L
1,618 SR
Queue Stats
453W - 512L
1,470 Elo+
Solo
Heimdallr
Heimdallr
loneville
Heimdallr
Level 122
God Stats
2W - 5L
1,428 SR
Queue Stats
288W - 279L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 4 / 18
11,587
463
15,079
25,704
30,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
KohaiNaughty
Morgan Le Fay
20
10 / 1 / 7
14,330
573
26,311
21,323
12,872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
NiceSack
Neith
20
5 / 3 / 3
13,160
526
16,949
13,125
7,077
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hun Batz
Stormiblues
Hun Batz
20
3 / 1 / 11
12,500
500
11,530
16,863
8,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Achilles
xxArima
Achilles
20
11 / 3 / 9
14,304
572
28,261
29,145
36,019
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Althoff59
Zhong Kui
15
1 / 8 / 4
10,050
402
14,596
26,539
19,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
El_Webre75
Thanatos
20
5 / 5 / 2
12,738
510
8,536
22,415
12,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

18
0 / 8 / 4
10,820
433
14,497
32,990
27,236
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Artio
15
2 / 6 / 5
9,262
370
9,813
27,106
16,623
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
loneville
Heimdallr
19
4 / 4 / 6
12,653
506
20,086
20,897
9,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
33
31
Kills
12
12
Deaths
31
48
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Althoff59
Zhong Kui
1
8
4
0.38
W
2
4
18
2.75
L
Thanatos
El_Webre75
Thanatos
5
5
2
1.2
L
0
8
4
0.25
W
Morgan Le Fay
KohaiNaughty
Morgan Le Fay
10
1
7
13.5
W
Neith
NiceSack
Neith
5
3
3
2.17
W
Hun Batz
Stormiblues
Hun Batz
3
1
11
8.5
L
Artio
2
6
5
0.75
L
Heimdallr
loneville
Heimdallr
4
4
6
1.75
W
Achilles
xxArima
Achilles
11
3
9
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,130
Damage
67,528
106,160
Taken
129,947
94,652
Mitigated
85,581
45,038
Healing
50,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Althoff59
Zhong Kui
14,596
1,035
0
6,056
26,539
19,593
0
13,722
12,617
74,584
0
W
15,079
2,293
548
1,407
25,704
30,138
594
9,518
16,173
61,770
753
L
Thanatos
El_Webre75
Thanatos
8,536
1,050
0
20,095
22,415
12,420
0
3,939
18,322
0
129,846
L
14,497
2,135
0
10,056
32,990
27,236
0
5,811
25,448
0
85,346
W
Morgan Le Fay
KohaiNaughty
Morgan Le Fay
26,311
3,865
0
13,800
21,323
12,872
2,302
7,644
13,679
152,917
0
W
Neith
NiceSack
Neith
16,949
5,868
185
3,651
13,125
7,077
3,210
1,516
11,609
0
113,994
W
Hun Batz
Stormiblues
Hun Batz
11,530
2,929
1,855
8,376
16,863
8,546
2,235
3,606
13,257
0
110,133
L
Artio
9,813
776
1,432
7,884
27,106
16,623
273
12,535
14,522
43,981
0
L
Heimdallr
loneville
Heimdallr
20,086
7,991
0
4,718
20,897
9,709
1,035
5,172
15,560
0
108,670
W
Achilles
xxArima
Achilles
28,261
8,052
0
15,216
29,145
36,019
879
2,411
26,734
137
96,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,881
Gold Earned
55,523
743
Minions Killed
642
0
Camps Cleared
0
2,445,622
Distance Traveled
2,256,326
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,050
402
111
4
0
381,299
0
W
Ymir
11,587
463
81
3
0
473,725
2
L
Thanatos
12,738
510
160
6
0
499,021
4
L
Tyr
10,820
433
131
5
0
466,804
0
W
Morgan Le Fay
14,330
573
208
8
0
467,833
9
W
Neith
13,160
526
170
7
0
463,128
1
W
Hun Batz
12,500
500
151
6
0
549,424
2
L
Artio
9,262
370
65
3
0
448,244
0
L
Heimdallr
12,653
506
175
7
0
460,958
7
W
Achilles
14,304
572
133
5
0
491,512
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role