Player Matchup

Atlas
Atlas
DaddyEnglish420
Atlas
Level 141
God Stats
1W - 0L
1,451 SR
Queue Stats
27W - 20L
1,645 Elo+
Party 2
Sun Wukong
Sun Wukong
I AM PREDITOR
Sun Wukong
Level 160
God Stats
2W - 2L
1,698 SR
Queue Stats
5W - 9L
1,508 Elo+
Party 2
Scylla
Scylla
bills83223
Scylla
Level 149
God Stats
26W - 17L
1,767 SR
Queue Stats
403W - 344L
1,672 Elo+
Solo
Team Averages
Level 150
1,639 SR
1,608 Elo+

VS

Team Averages
Level 143
1,591 SR
1,541 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
 
Thor
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Jnthn04
Mulan
Level 137
God Stats
2W - 1L
1,772 SR
Queue Stats
82W - 78L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 5
7,246
725
6,793
9,607
9,226
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sun Wukong
I AM PREDITOR
Sun Wukong
11
2 / 3 / 5
7,061
706
7,013
11,686
6,837
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Scylla
bills83223
Scylla
13
4 / 0 / 4
7,853
785
9,614
6,725
2,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
3 / 3 / 2
7,183
718
8,414
8,475
4,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Magic Focus

Magic Focus

+20
Magical Power

Thor
 
Thor
10
1 / 3 / 4
6,429
643
10,242
11,466
5,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
Jnthn04
Mulan
10
1 / 3 / 3
6,490
649
5,314
11,357
10,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
9
Kills
5
5
Deaths
9
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
3
3
2
1.33
L
Thor
 
Thor
1
3
4
1
W
3
2
5
2.75
W
Sun Wukong
I AM PREDITOR
Sun Wukong
2
3
5
1.5
L
Mulan
Jnthn04
Mulan
1
3
3
0.83
W
Scylla
bills83223
Scylla
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,420
Damage
23,970
28,018
Taken
31,298
18,288
Mitigated
20,247
6,679
Healing
12,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
8,414
766
4,366
4,710
8,475
4,442
28
4,294
4,181
21,939
0
L
Thor
 
Thor
10,242
1,958
0
1,330
11,466
5,639
141
6,142
5,324
0
22,818
W
6,793
2,647
284
2,001
9,607
9,226
17
2,940
5,964
14,381
0
W
Sun Wukong
I AM PREDITOR
Sun Wukong
7,013
1,863
167
2,977
11,686
6,837
265
4,162
6,760
0
18,082
L
Mulan
Jnthn04
Mulan
5,314
681
0
2,426
11,357
10,166
0
6,341
5,016
201
14,356
W
Scylla
bills83223
Scylla
9,614
1,018
0
1,250
6,725
2,225
162
1,889
4,384
36,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,160
Gold Earned
20,102
97
Minions Killed
92
6
Camps Cleared
2
521,382
Distance Traveled
551,361
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,183
718
46
5
1
174,057
2
L
Thor
6,429
643
18
2
0
173,492
3
W
Atlas
7,246
725
10
1
2
142,613
1
W
Sun Wukong
7,061
706
23
2
1
188,713
2
L
Mulan
6,490
649
28
3
1
203,812
3
W
Scylla
7,853
785
64
6
3
190,056
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role