Player Matchup

Eset
Eset
 
Eset
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
AtlantesSoH
Cthulhu
Level 149
God Stats
10W - 7L
1,479 SR
Queue Stats
538W - 533L
1,518 Elo+
Party 1
Mercury
Mercury
IronGecko13
Mercury
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 103L
1,497 Elo+
Party 2
Chiron
Chiron
The Irishman86
Chiron
Level 155
God Stats
2W - 0L
1,483 SR
Queue Stats
76W - 69L
1,590 Elo+
Party 2
Jing Wei
Jing Wei
Tm563
Jing Wei
Level 86
God Stats
20W - 11L
1,575 SR
Queue Stats
351W - 324L
1,532 Elo+
Party 1
Team Averages
Level 136
1,508 SR
1,527 Elo+

VS

Team Averages
Level 90
1,464 SR
1,520 Elo+
Yu Huang
Yu Huang
FLICKAZS
Yu Huang
Level 129
God Stats
1W - 1L
1,355 SR
Queue Stats
20W - 22L
1,487 Elo+
Party 3
Bakasura
Bakasura
Hey Its Sabo
Bakasura
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,413 Elo+
Solo
Vulcan
Vulcan
ItsJustAssault
Vulcan
Level 28
God Stats
6W - 8L
1,496 SR
Queue Stats
358W - 397L
1,428 Elo+
Solo
Geb
Geb
OTMxLxCk
Geb
Level 128
God Stats
0W - 2L
1,283 SR
Queue Stats
38W - 24L
1,687 Elo+
Party 3
Artio
Artio
muppet107
Artio
Level 142
God Stats
1W - 1L
1,688 SR
Queue Stats
47W - 40L
1,585 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
20
8 / 4 / 19
12,498
833
18,434
15,280
6,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
AtlantesSoH
Cthulhu
18
2 / 6 / 23
11,851
790
15,701
27,063
22,628
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mercury
IronGecko13
Mercury
16
3 / 7 / 15
10,785
719
12,549
14,293
5,061
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
14 / 3 / 14
14,333
956
17,354
17,889
7,087
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Jing Wei
Tm563
Jing Wei
19
6 / 6 / 16
11,870
791
12,882
16,776
6,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
FLICKAZS
Yu Huang
18
1 / 6 / 8
9,946
663
10,675
13,605
6,219
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Hey Its Sabo
Bakasura
17
4 / 7 / 5
10,159
677
8,858
17,655
17,620
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
17 / 6 / 2
14,349
957
28,697
14,294
8,018
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
2 / 7 / 5
9,423
628
9,227
17,488
17,172
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artio
muppet107
Artio
17
1 / 7 / 15
10,098
673
7,660
22,218
32,782
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
60
33
Kills
25
26
Deaths
33
87
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
8
4
19
4.38
W
Cthulhu
AtlantesSoH
Cthulhu
2
6
23
2.25
L
Yu Huang
FLICKAZS
Yu Huang
1
6
8
0.83
L
Bakasura
Hey Its Sabo
Bakasura
4
7
5
0.93
W
Mercury
IronGecko13
Mercury
3
7
15
1.5
L
17
6
2
3
L
2
7
5
0.64
W
14
3
14
7
W
Jing Wei
Tm563
Jing Wei
6
6
16
2.33
L
Artio
muppet107
Artio
1
7
15
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,920
Damage
65,117
91,301
Taken
85,260
47,970
Mitigated
81,811
31,945
Healing
18,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
18,434
1,856
3,954
3,225
15,280
6,628
2,600
10,280
4,840
40,409
0
W
Cthulhu
AtlantesSoH
Cthulhu
15,701
2,074
4,793
5,286
27,063
22,628
33
10,613
15,765
31,756
0
L
Yu Huang
FLICKAZS
Yu Huang
10,675
275
736
1,698
13,605
6,219
790
6,550
6,857
27,998
0
L
Bakasura
Hey Its Sabo
Bakasura
8,858
5,856
0
493
17,655
17,620
0
6,767
10,685
0
12,962
W
Mercury
IronGecko13
Mercury
12,549
5,558
0
312
14,293
5,061
891
8,801
5,442
0
18,849
L
28,697
5,865
1,348
2,980
14,294
8,018
640
3,342
10,858
53,532
0
L
9,227
747
722
1,728
17,488
17,172
180
7,868
9,339
18,213
0
W
17,354
5,690
4,081
6,327
17,889
7,087
3,564
13,975
3,683
0
44,740
W
Jing Wei
Tm563
Jing Wei
12,882
8,206
1,997
1,970
16,776
6,566
3,054
12,590
3,991
0
28,506
L
Artio
muppet107
Artio
7,660
739
3,606
5,285
22,218
32,782
0
8,470
13,386
13,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,337
Gold Earned
53,975
203
Minions Killed
140
0
Camps Cleared
0
1,369,146
Distance Traveled
1,301,161
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
12,498
833
58
4
0
270,870
1
W
Cthulhu
11,851
790
26
2
0
277,158
2
L
Yu Huang
9,946
663
32
2
0
245,774
0
L
Bakasura
10,159
677
25
2
0
261,989
0
W
Mercury
10,785
719
8
1
0
294,518
0
L
Vulcan
14,349
957
59
4
0
285,430
1
L
Geb
9,423
628
17
1
0
254,126
0
W
Chiron
14,333
956
74
5
0
274,982
3
W
Jing Wei
11,870
791
37
2
0
251,618
0
L
Artio
10,098
673
7
0
0
253,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role