Player Matchup

Ne Zha
Ne Zha
Platinum III
 
Ne Zha
Platinum III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Platinum IV
Nekrorised
Ishtar
Platinum IV
Level 160
God Stats
22W - 29L
1,463 SR
Queue Stats
768W - 767L
1,604 MMR
Solo
Khepri
Khepri
Silver I
Pauloandrade
Khepri
Silver I
Level 158
God Stats
8W - 4L
1,787 SR
Queue Stats
27W - 29L
1,598 MMR
Solo
Agni
Agni
Gold IV
Z4R4KI
Agni
Gold IV
Level 158
God Stats
2W - 5L
1,519 SR
Queue Stats
122W - 129L
1,675 MMR
Solo
Serqet
Serqet
Gold III
iCharls
Serqet
Gold III
Level 157
God Stats
1W - 1L
1,582 SR
Queue Stats
25W - 17L
1,617 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 158
1,570 SR
1,599 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 98
1,512 SR
1,622 MMR
Ares
Ares
Gold III
 
Ares
Gold III
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Gold IV
AlliceGamer
Ravana
Gold IV
Level 157
God Stats
4W - 4L
1,452 SR
Queue Stats
68W - 72L
1,607 MMR
Party 1
Aphrodite
Aphrodite
Silver I
AlyCrimson
Aphrodite
Silver I
Level 160
God Stats
4W - 9L
1,465 SR
Queue Stats
24W - 32L
1,590 MMR
Solo
Thoth
Thoth
Gold II
MaN1PuLaDoR
Thoth
Gold II
Level 47
God Stats
0W - 2L
1,864 SR
Queue Stats
23W - 25L
1,843 MMR
Party 1
Izanami
Izanami
Gold III
clica4
Izanami
Gold III
Level 47
God Stats
0W - 2L
1,277 SR
Queue Stats
56W - 51L
1,571 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
1 / 0 / 1
6,812
619
3,538
6,541
3,612
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ishtar
Nekrorised
Ishtar
10
3 / 2 / 1
5,997
545
8,790
6,763
2,451
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
9
1 / 3 / 3
5,473
498
3,413
7,974
4,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Agni
Z4R4KI
Agni
10
1 / 1 / 3
6,122
557
3,470
5,742
2,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Serqet
iCharls
Serqet
11
6 / 2 / 2
6,839
622
5,237
9,227
4,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
AthenaYu HuangKaliBakasura

VS

Bans
SusanoRatatoskrGebAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
1 / 1 / 2
5,475
498
3,267
9,873
6,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
10
3 / 3 / 2
5,935
540
5,146
6,732
2,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Aphrodite
AlyCrimson
Aphrodite
8
0 / 2 / 1
4,836
440
1,316
4,617
3,401
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

8
0 / 4 / 1
4,960
451
3,537
6,050
1,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
clica4
Izanami
10
3 / 2 / 1
6,084
553
3,555
9,040
2,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
12
Kills
7
8
Deaths
12
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
1
0
1
1.5
L
Ares
 
Ares
1
1
2
2
L
Ravana
3
3
2
1.33
L
Aphrodite
AlyCrimson
Aphrodite
0
2
1
0.25
L
0
4
1
0.13
W
Ishtar
Nekrorised
Ishtar
3
2
1
1.75
W
Khepri
1
3
3
0.83
W
Agni
Z4R4KI
Agni
1
1
3
2.5
L
Izanami
clica4
Izanami
3
2
1
1.75
W
Serqet
iCharls
Serqet
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,448
Damage
16,821
36,247
Taken
36,312
17,470
Mitigated
16,728
8,822
Healing
9,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
3,538
729
0
3,626
6,541
3,612
0
1,204
5,337
0
49,146
L
Ares
 
Ares
3,267
582
0
1,754
9,873
6,201
0
2,660
7,213
20,607
1,773
L
Ravana
5,146
1,809
0
2,275
6,732
2,729
0
1,090
5,642
0
32,957
L
Aphrodite
AlyCrimson
Aphrodite
1,316
319
0
2,224
4,617
3,401
0
0
4,617
24,104
0
L
3,537
108
0
540
6,050
1,619
0
2,036
3,506
27,958
0
W
Ishtar
Nekrorised
Ishtar
8,790
6,526
0
2,320
6,763
2,451
612
1,354
5,409
0
39,910
W
Khepri
3,413
487
0
1,132
7,974
4,939
233
1,422
6,552
16,583
0
W
Agni
Z4R4KI
Agni
3,470
295
0
1,244
5,742
2,084
205
3,025
2,717
38,069
0
L
Izanami
clica4
Izanami
3,555
2,466
0
3,101
9,040
2,778
0
1,097
7,703
0
34,239
W
Serqet
iCharls
Serqet
5,237
1,256
0
500
9,227
4,384
27
695
8,294
0
43,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,243
Gold Earned
27,290
327
Minions Killed
250
0
Camps Cleared
0
1,113,219
Distance Traveled
999,600
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,812
619
89
8
0
234,338
2
L
Ares
5,475
498
42
4
0
216,580
3
L
Ravana
5,935
540
62
6
0
216,914
1
L
Aphrodite
4,836
440
31
3
0
181,756
3
L
Thoth
4,960
451
53
5
0
195,929
6
W
Ishtar
5,997
545
59
5
0
188,856
3
W
Khepri
5,473
498
17
2
0
212,836
2
W
Agni
6,122
557
73
7
0
212,658
3
L
Izanami
6,084
553
62
6
0
188,421
0
W
Serqet
6,839
622
89
8
0
264,531
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role