Player Matchup

Cupid
Cupid
Gold IV
 
Cupid
Gold IV
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Persephone
Persephone
Silver I
 
Persephone
Silver I
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Da Ji
Da Ji
Silver IV
Daneel0
Da Ji
Silver IV
Level 156
God Stats
0W - 2L
1,703 SR
Queue Stats
12W - 27L
1,252 MMR
Solo
Odin
Odin
Silver I
IM YOUR MANAGER
Odin
Silver I
Level 88
God Stats
1W - 1L
1,741 SR
Queue Stats
47W - 60L
1,251 MMR
Solo
King Arthur
King Arthur
Silver IV
SlySoIar
King Arthur
Silver IV
Level 82
God Stats
0W - 5L
1,308 SR
Queue Stats
18W - 21L
1,325 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 113
1,550 SR
1,366 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 130
1,513 SR
1,282 MMR
Ah Muzen Cab
Ah Muzen Cab
Silver I
AvengXIronManX
Ah Muzen Cab
Silver I
Level 157
God Stats
8W - 3L
1,618 SR
Queue Stats
150W - 154L
1,250 MMR
Solo
Hades
Hades
Silver II
Loopedpenguin
Hades
Silver II
Level 95
God Stats
2W - 0L
1,624 SR
Queue Stats
24W - 34L
1,286 MMR
Solo
Kali
Kali
Silver I
Vitinho2243
Kali
Silver I
Level 119
God Stats
1W - 3L
1,492 SR
Queue Stats
19W - 20L
1,495 MMR
Party 2
Guan Yu
Guan Yu
Gold V
dvd_bo-ps
Guan Yu
Gold V
Level 139
God Stats
13W - 14L
1,520 SR
Queue Stats
832W - 835L
1,282 MMR
Solo
Bacchus
Bacchus
Silver V
webbyparrott49
Bacchus
Silver V
Level 139
God Stats
2W - 1L
1,313 SR
Queue Stats
23W - 28L
1,097 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
3 / 3 / 1
6,637
474
6,982
8,823
3,025
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
 
Persephone
9
0 / 3 / 1
6,163
440
2,104
6,414
2,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Daneel0
Da Ji
9
1 / 7 / 1
6,163
440
7,008
12,339
5,265
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 2 / 2
6,084
435
3,140
13,917
10,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

King Arthur
SlySoIar
King Arthur
12
0 / 2 / 0
6,933
495
5,311
11,783
11,543
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Bans
HeraAchillesLokiAtlas

VS

Bans
Yu HuangAwilixGebPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AvengXIronManX
Ah Muzen Cab
12
3 / 3 / 4
7,592
542
10,393
11,316
3,962
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
7 / 1 / 2
9,419
673
7,392
8,960
4,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
3 / 1 / 4
8,155
583
5,292
11,084
4,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
dvd_bo-ps
Guan Yu
13
0 / 0 / 3
7,775
555
6,564
9,228
12,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

12
4 / 0 / 8
8,160
583
6,492
10,153
9,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
4
Kills
17
17
Deaths
5
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
3
3
1
1.17
L
Persephone
 
Persephone
0
3
1
0.17
W
Ah Muzen Cab
AvengXIronManX
Ah Muzen Cab
3
3
4
1.67
L
Da Ji
Daneel0
Da Ji
1
7
1
0.21
L
0
2
2
0.5
W
7
1
2
8
L
King Arthur
SlySoIar
King Arthur
0
2
0
0
W
3
1
4
5
W
Guan Yu
dvd_bo-ps
Guan Yu
0
0
3
1.5
W
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,545
Damage
36,133
53,276
Taken
50,741
33,083
Mitigated
34,878
9,523
Healing
19,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
6,982
3,875
65
1,828
8,823
3,025
0
2,619
6,204
0
41,493
L
Persephone
 
Persephone
2,104
222
0
587
6,414
2,435
0
2,711
3,700
32,123
0
W
Ah Muzen Cab
AvengXIronManX
Ah Muzen Cab
10,393
4,422
155
3,238
11,316
3,962
588
0
11,316
0
54,096
L
Da Ji
Daneel0
Da Ji
7,008
1,495
0
522
12,339
5,265
0
3,564
8,691
0
34,297
L
3,140
1,207
538
4,474
13,917
10,815
0
3,842
10,075
0
24,895
W
7,392
807
330
5,721
8,960
4,356
983
1,615
7,345
70,665
0
L
King Arthur
SlySoIar
King Arthur
5,311
801
0
1,509
11,783
11,543
0
695
10,161
0
52,423
W
5,292
3,084
0
2,211
11,084
4,761
402
351
10,733
0
64,635
W
Guan Yu
dvd_bo-ps
Guan Yu
6,564
854
322
3,218
9,228
12,431
104
0
9,228
0
53,487
W
6,492
984
584
3,373
10,153
9,368
287
138
10,015
23,035
1,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,980
Gold Earned
41,101
332
Minions Killed
445
0
Camps Cleared
0
1,190,182
Distance Traveled
1,412,268
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,637
474
85
6
0
237,054
3
L
Persephone
6,163
440
49
4
0
165,001
0
W
Ah Muzen Cab
7,592
542
81
6
0
257,729
1
L
Da Ji
6,163
440
63
5
0
269,705
0
L
Odin
6,084
435
43
3
0
257,181
4
W
Hades
9,419
673
142
10
0
252,468
7
L
King Arthur
6,933
495
92
7
0
261,241
0
W
Kali
8,155
583
109
8
0
325,952
1
W
Guan Yu
7,775
555
90
6
0
309,898
4
W
Bacchus
8,160
583
23
2
0
266,221
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role