Player Matchup

Fenrir
Fenrir
Dutchmasterbruh
Fenrir
Level 142
God Stats
9W - 10L
1,495 SR
Queue Stats
36W - 37L
1,339 Elo+
Party 1
Izanami
Izanami
MarissaT24
Izanami
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Osiris
Osiris
Red man4234
Osiris
Level 128
God Stats
1W - 1L
1,840 SR
Queue Stats
26W - 26L
1,325 Elo+
Solo
Kuzenbo
Kuzenbo
Squirrel1Bear5
Kuzenbo
Level 18
God Stats
0W - 2L
1,441 SR
Queue Stats
5W - 11L
1,281 Elo+
Party 1
Anubis
Anubis
SurplusRhyme971
Anubis
Level 4
God Stats
0W - 1L
993 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 59
1,454 SR
1,389 Elo+

VS

Team Averages
Level 90
1,471 SR
1,399 Elo+
Tyr
Tyr
FSB Wumbo
Tyr
Level 15
God Stats
2W - 3L
1,499 SR
Queue Stats
2W - 4L
1,286 Elo+
Party 2
Khepri
Khepri
Tamesonic
Khepri
Level 117
God Stats
12W - 5L
1,594 SR
Queue Stats
66W - 61L
1,454 Elo+
Party 2
Poseidon
Poseidon
TooQuayZz
Poseidon
Level 86
God Stats
11W - 4L
1,574 SR
Queue Stats
121W - 104L
1,483 Elo+
Party 2
Hercules
Hercules
UNDEAD STARFOX
Hercules
Level 129
God Stats
2W - 3L
1,572 SR
Queue Stats
138W - 122L
1,440 Elo+
Party 2
Janus
Janus
Vividux
Janus
Level 105
God Stats
1W - 3L
1,117 SR
Queue Stats
32W - 37L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 0
7,738
484
6,236
16,746
7,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
MarissaT24
Izanami
10
0 / 4 / 0
5,875
367
472
5,516
2,065
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
13
1 / 1 / 1
7,894
493
6,040
12,271
11,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 0 / 0
6,623
414
1,276
6,104
4,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
0 / 4 / 0
6,924
433
1,454
9,916
4,895
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
7,386
462
4,848
9,559
7,746
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
Tamesonic
Khepri
12
2 / 0 / 8
8,359
522
3,508
5,934
5,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
TooQuayZz
Poseidon
16
8 / 0 / 1
9,728
608
7,863
5,441
1,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
14
4 / 0 / 1
8,271
517
7,136
10,487
5,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Janus
Vividux
Janus
15
2 / 1 / 2
8,711
544
6,928
6,662
2,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
3
Kills
16
16
Deaths
3
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
7
0
0.29
W
0
2
1
0.25
L
Izanami
MarissaT24
Izanami
0
4
0
0
L
Osiris
1
1
1
1.5
L
0
0
0
0
L
0
4
0
0
W
Khepri
Tamesonic
Khepri
2
0
8
6
W
Poseidon
TooQuayZz
Poseidon
8
0
1
8.5
W
Hercules
4
0
1
4.5
W
Janus
Vividux
Janus
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,478
Damage
30,283
50,553
Taken
38,083
30,002
Mitigated
23,438
17,043
Healing
7,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,236
1,247
0
6,181
16,746
7,143
0
6,424
10,180
0
51,922
W
4,848
1,791
0
1,078
9,559
7,746
236
0
9,559
0
35,337
L
Izanami
MarissaT24
Izanami
472
305
0
82
5,516
2,065
0
3,551
1,965
0
30,909
L
Osiris
6,040
3,343
0
6,512
12,271
11,321
81
456
11,815
0
57,889
L
1,276
586
0
2,092
6,104
4,578
0
2,184
3,920
19,960
0
L
1,454
184
0
2,176
9,916
4,895
1,116
4,612
4,878
41,642
0
W
Khepri
Tamesonic
Khepri
3,508
226
450
1,656
5,934
5,580
192
753
4,657
18,545
4,362
W
Poseidon
TooQuayZz
Poseidon
7,863
1,004
0
1,170
5,441
1,963
1,134
356
5,085
101,776
3,311
W
Hercules
7,136
2,398
0
2,550
10,487
5,806
327
490
9,997
0
59,483
W
Janus
Vividux
Janus
6,928
0
0
1,020
6,662
2,343
326
1,131
5,531
68,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,054
Gold Earned
42,455
359
Minions Killed
497
0
Camps Cleared
0
1,349,538
Distance Traveled
1,488,849
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,738
484
90
6
0
312,072
0
W
Tyr
7,386
462
60
4
0
264,007
0
L
Izanami
5,875
367
63
4
0
238,874
0
L
Osiris
7,894
493
100
6
0
300,857
1
L
Kuzenbo
6,623
414
25
2
0
256,512
2
L
Anubis
6,924
433
81
5
0
241,223
0
W
Khepri
8,359
522
47
3
0
289,817
0
W
Poseidon
9,728
608
163
10
0
314,930
2
W
Hercules
8,271
517
102
6
0
326,607
2
W
Janus
8,711
544
125
8
0
293,488
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role