Player Matchup

Ra
Ra
DesiredAtol5515
Ra
Level 157
God Stats
4W - 0L
1,179 SR
Queue Stats
151W - 53L
1,886 Elo+
Party 1
Horus
Horus
binkybaby
Horus
Level 141
God Stats
1W - 0L
1,774 SR
Queue Stats
77W - 42L
1,833 Elo+
Party 1
Set
Set
sabrex15
Set
Level 159
God Stats
6W - 0L
2,006 SR
Queue Stats
211W - 107L
1,782 Elo+
Party 1
Team Averages
Level 152
1,653 SR
1,834 Elo+

VS

Team Averages
Level 121
1,549 SR
1,642 Elo+
Baba Yaga
Baba Yaga
LuckyJJ9
Baba Yaga
Level 127
God Stats
4W - 7L
1,773 SR
Queue Stats
70W - 79L
1,611 Elo+
Solo
Cthulhu
Cthulhu
Two Ton Poppa
Cthulhu
Level 126
God Stats
0W - 1L
1,311 SR
Queue Stats
6W - 7L
1,686 Elo+
Party 2
Izanami
Izanami
johncin96
Izanami
Level 109
God Stats
8W - 7L
1,564 SR
Queue Stats
95W - 91L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 1 / 8
10,118
920
15,014
11,542
7,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
binkybaby
Horus
13
2 / 1 / 15
8,755
796
10,391
19,173
20,243
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
6 / 1 / 9
8,614
783
13,447
15,557
16,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
LuckyJJ9
Baba Yaga
11
2 / 6 / 1
7,450
677
9,728
11,561
4,750
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
10
1 / 7 / 1
7,409
674
9,078
18,557
16,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
johncin96
Izanami
11
0 / 6 / 2
6,708
610
8,175
14,420
4,957
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
7
19
Kills
3
3
Deaths
19
32
Assists
4
Player
Kills
Deaths
Assists
KDA
W
11
1
8
15
L
Baba Yaga
LuckyJJ9
Baba Yaga
2
6
1
0.42
L
Cthulhu
1
7
1
0.21
W
Horus
binkybaby
Horus
2
1
15
9.5
L
Izanami
johncin96
Izanami
0
6
2
0.17
W
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,852
Damage
26,981
46,272
Taken
44,538
43,592
Mitigated
26,653
20,397
Healing
5,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,014
2,121
2,632
3,646
11,542
7,173
809
6,617
4,925
57,412
0
L
Baba Yaga
LuckyJJ9
Baba Yaga
9,728
1,148
0
1,322
11,561
4,750
0
3,047
8,264
18,453
0
L
Cthulhu
9,078
1,605
302
1,890
18,557
16,946
0
6,801
11,259
17,232
0
W
Horus
binkybaby
Horus
10,391
4,782
3,335
7,762
19,173
20,243
499
7,701
11,472
92
16,631
L
Izanami
johncin96
Izanami
8,175
5,143
0
1,557
14,420
4,957
0
5,333
8,874
0
33,025
W
13,447
4,632
0
3,022
15,557
16,176
255
5,264
10,293
0
29,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,487
Gold Earned
21,567
138
Minions Killed
93
7
Camps Cleared
2
632,336
Distance Traveled
526,938
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,118
920
104
9
4
212,167
1
L
Baba Yaga
7,450
677
25
2
0
173,786
2
L
Cthulhu
7,409
674
16
1
0
170,708
2
W
Horus
8,755
796
10
1
0
213,854
0
L
Izanami
6,708
610
52
5
2
182,444
1
W
Set
8,614
783
24
2
3
206,315
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role