Player Matchup

Skadi
Skadi
BastingJester3
Skadi
Level 159
God Stats
0W - 3L
1,443 SR
Queue Stats
98W - 130L
1,549 Elo+
Solo
Zeus
Zeus
DarkestYoshi69
Zeus
Level 127
God Stats
1W - 1L
1,777 SR
Queue Stats
74W - 70L
1,610 Elo+
Solo
Nu Wa
Nu Wa
ErickSoulStealr
Nu Wa
Level 158
God Stats
3W - 3L
1,638 SR
Queue Stats
669W - 682L
1,553 Elo+
Solo
Chiron
Chiron
FlotSamAndJetSam
Chiron
Level 160
God Stats
14W - 21L
1,530 SR
Queue Stats
1,344W - 1,418L
1,590 Elo+
Solo
Da Ji
Da Ji
TrashDragon
Da Ji
Level 148
God Stats
2W - 4L
1,486 SR
Queue Stats
358W - 310L
1,677 Elo+
Solo
Team Averages
Level 150
1,575 SR
1,596 Elo+

VS

Team Averages
Level 136
1,596 SR
1,568 Elo+
Chaac
Chaac
 
Chaac
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
ThouBeSmitten
Osiris
Level 144
God Stats
1W - 3L
1,514 SR
Queue Stats
122W - 100L
1,612 Elo+
Party 1
Hou Yi
Hou Yi
cocoscones
Hou Yi
Level 127
God Stats
3W - 1L
1,721 SR
Queue Stats
141W - 134L
1,596 Elo+
Party 1
Athena
Athena
netsuun
Athena
Level 109
God Stats
4W - 2L
1,518 SR
Queue Stats
279W - 304L
1,589 Elo+
Solo
Zeus
Zeus
somuthebad
Zeus
Level 154
God Stats
9W - 3L
1,728 SR
Queue Stats
527W - 553L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 10
13,904
732
29,418
22,661
15,091
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
2 / 1 / 12
12,364
651
20,282
14,316
8,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
2 / 5 / 9
11,287
594
20,881
16,846
9,553
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
4 / 4 / 9
11,380
599
22,261
14,103
7,696
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 8 / 10
13,563
714
14,345
27,127
44,103
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
4 / 4 / 13
12,823
675
19,665
33,351
45,365
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
3 / 4 / 15
14,133
744
17,711
25,329
31,050
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hou Yi
cocoscones
Hou Yi
20
11 / 2 / 8
14,182
746
19,840
17,821
10,139
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
netsuun
Athena
19
2 / 5 / 14
12,986
683
9,355
28,353
37,282
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

20
3 / 6 / 8
12,877
678
19,263
19,555
9,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
81
21
Kills
23
23
Deaths
21
50
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
4
13
2.63
L
6
5
10
2.2
L
2
1
12
8
L
2
5
9
1.3
L
4
4
9
2.13
W
3
4
15
2.63
L
7
8
10
1.5
W
Hou Yi
cocoscones
Hou Yi
11
2
8
7.5
W
Athena
netsuun
Athena
2
5
14
1.8
W
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,187
Damage
85,834
95,053
Taken
124,409
84,447
Mitigated
132,962
26,345
Healing
45,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
19,665
2,673
2,343
12,188
33,351
45,365
406
8,560
24,791
65
44,739
L
29,418
8,359
1,396
6,234
22,661
15,091
4,455
6,618
16,043
0
68,123
L
20,282
1,473
390
2,932
14,316
8,004
1,283
5,306
9,010
46,707
0
L
20,881
4,705
895
2,456
16,846
9,553
742
5,235
11,611
36,496
0
L
22,261
5,375
6,353
2,400
14,103
7,696
1,860
4,075
10,008
0
31,621
W
17,711
4,456
6,567
4,819
25,329
31,050
1,963
8,263
17,066
3,915
30,230
L
14,345
2,679
877
2,412
27,127
44,103
589
9,149
17,978
0
16,680
W
Hou Yi
cocoscones
Hou Yi
19,840
8,289
2,790
5,631
17,821
10,139
4,691
5,567
12,254
0
62,643
W
Athena
netsuun
Athena
9,355
2,114
2,213
6,074
28,353
37,282
232
11,988
16,365
23,766
0
W
19,263
652
557
1,955
19,555
9,126
955
6,785
12,770
52,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,498
Gold Earned
67,001
196
Minions Killed
245
0
Camps Cleared
0
1,688,265
Distance Traveled
1,753,659
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,823
675
33
2
0
379,570
0
L
Skadi
13,904
732
83
4
0
327,204
1
L
Zeus
12,364
651
56
3
0
384,389
4
L
Nu Wa
11,287
594
33
2
0
291,857
0
L
Chiron
11,380
599
21
1
0
357,429
0
W
Osiris
14,133
744
28
1
0
338,363
0
L
Da Ji
13,563
714
3
0
0
327,386
0
W
Hou Yi
14,182
746
71
4
0
355,543
6
W
Athena
12,986
683
24
1
0
357,464
0
W
Zeus
12,877
678
89
5
0
322,719
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role