Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
Churrans
Awilix
Level 22
God Stats
11W - 4L
1,851 SR
Queue Stats
40W - 25L
1,560 Elo+
Party 2
Mulan
Mulan
JusPanda
Mulan
Level 25
God Stats
11W - 7L
1,264 SR
Queue Stats
85W - 57L
1,488 Elo+
Party 2
Jing Wei
Jing Wei
SSN13
Jing Wei
Level 118
God Stats
2W - 0L
1,741 SR
Queue Stats
103W - 68L
1,564 Elo+
Party 2
Ra
Ra
xpsi3
Ra
Level 128
God Stats
15W - 5L
1,581 SR
Queue Stats
58W - 40L
1,533 Elo+
Party 2
Team Averages
Level 82
1,587 SR
1,529 Elo+

VS

Team Averages
Level 107
1,468 SR
1,562 Elo+
Hel
Hel
 
Hel
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
KingOfTrevas
Awilix
Level 160
God Stats
8W - 2L
1,821 SR
Queue Stats
212W - 216L
1,559 Elo+
Party 1
Sun Wukong
Sun Wukong
RETINOSCOPIO
Sun Wukong
Level 43
God Stats
0W - 7L
1,308 SR
Queue Stats
121W - 72L
1,741 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ReiArckay
Ah Muzen Cab
Level 141
God Stats
0W - 3L
1,148 SR
Queue Stats
186W - 197L
1,511 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Thomberry
Morgan Le Fay
Level 47
God Stats
4W - 7L
1,561 SR
Queue Stats
171W - 158L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
20
3 / 6 / 12
13,397
536
14,824
22,662
10,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Awilix
Churrans
Awilix
20
6 / 4 / 6
12,999
520
9,527
14,739
9,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mulan
JusPanda
Mulan
20
8 / 1 / 13
15,210
608
23,552
23,841
29,544
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jing Wei
SSN13
Jing Wei
20
5 / 4 / 5
14,299
572
16,966
22,612
9,265
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ra
20
7 / 2 / 4
14,087
563
18,403
17,115
7,520
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
20
2 / 5 / 3
13,813
553
7,745
17,922
15,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
18
5 / 10 / 2
11,575
463
12,990
25,531
11,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
RETINOSCOPIO
Sun Wukong
16
2 / 3 / 9
10,511
420
15,544
26,553
22,600
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
ReiArckay
Ah Muzen Cab
20
7 / 6 / 2
13,281
531
17,794
24,110
11,599
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
Thomberry
Morgan Le Fay
17
1 / 5 / 5
11,083
443
13,501
18,662
9,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
38
29
Kills
17
17
Deaths
29
40
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
3
6
12
1.5
L
Hel
 
Hel
2
5
3
0.7
W
Awilix
Churrans
Awilix
6
4
6
2.25
W
Mulan
JusPanda
Mulan
8
1
13
14.5
L
Awilix
5
10
2
0.6
L
Sun Wukong
RETINOSCOPIO
Sun Wukong
2
3
9
2.17
L
Ah Muzen Cab
ReiArckay
Ah Muzen Cab
7
6
2
1.33
W
Jing Wei
SSN13
Jing Wei
5
4
5
1.88
L
Morgan Le Fay
Thomberry
Morgan Le Fay
1
5
5
0.7
W
Ra
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,272
Damage
67,574
100,969
Taken
112,778
66,285
Mitigated
70,971
36,749
Healing
33,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
14,824
4,181
0
4,125
22,662
10,671
325
6,687
15,975
0
127,995
L
Hel
 
Hel
7,745
438
3,476
7,568
17,922
15,026
582
2,853
15,069
116,158
0
W
Awilix
Churrans
Awilix
9,527
3,013
0
1,636
14,739
9,285
95
1,454
13,285
0
59,508
W
Mulan
JusPanda
Mulan
23,552
4,131
0
7,508
23,841
29,544
510
6,397
17,444
0
123,998
L
Awilix
12,990
5,243
0
6,973
25,531
11,915
0
2,989
22,542
0
94,226
L
Sun Wukong
RETINOSCOPIO
Sun Wukong
15,544
3,986
0
6,983
26,553
22,600
327
6,837
19,716
0
67,949
L
Ah Muzen Cab
ReiArckay
Ah Muzen Cab
17,794
9,679
0
6,920
24,110
11,599
1,280
0
24,110
0
120,641
W
Jing Wei
SSN13
Jing Wei
16,966
13,292
0
11,540
22,612
9,265
3,104
923
21,689
0
129,726
L
Morgan Le Fay
Thomberry
Morgan Le Fay
13,501
1,770
0
2,014
18,662
9,831
0
5,724
12,938
89,572
0
W
Ra
18,403
3,030
2,958
8,982
17,115
7,520
1,522
7,329
9,786
130,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,992
Gold Earned
60,263
800
Minions Killed
739
0
Camps Cleared
0
2,508,046
Distance Traveled
2,286,779
27
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
13,397
536
139
6
0
517,095
3
L
Hel
13,813
553
226
9
0
451,127
5
W
Awilix
12,999
520
62
2
0
530,307
5
W
Mulan
15,210
608
184
7
0
488,720
4
L
Awilix
11,575
463
110
4
0
481,435
8
L
Sun Wukong
10,511
420
71
3
0
488,750
8
L
Ah Muzen Cab
13,281
531
187
7
0
416,174
10
W
Jing Wei
14,299
572
206
8
0
465,656
8
L
Morgan Le Fay
11,083
443
145
6
0
449,293
5
W
Ra
14,087
563
209
8
0
506,268
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role