Player Matchup

Hera
Hera
Bronze III
WariTrvppn
Hera
Bronze III
Level 127
God Stats
0W - 1L
1,604 SR
Queue Stats
1W - 3L
1,500 MMR
Party 1
Ullr
Ullr
Bronze V
iClapEMsoftly
Ullr
Bronze V
Level 144
God Stats
0W - 1L
1,509 SR
Queue Stats
0W - 2L
1,315 MMR
Party 1
Sun Wukong
Sun Wukong
Silver IV
xKingSolomonJrx
Sun Wukong
Silver IV
Level 148
God Stats
0W - 2L
1,289 SR
Queue Stats
56W - 69L
794 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 140
1,467 SR
1,203 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 124
1,462 SR
1,176 MMR
Anubis
Anubis
Silver I
BBehemothh
Anubis
Silver I
Level 105
God Stats
15W - 21L
1,456 SR
Queue Stats
202W - 235L
1,151 MMR
Solo
Serqet
Serqet
Silver II
InsaneChar
Serqet
Silver II
Level 124
God Stats
61W - 69L
1,556 SR
Queue Stats
147W - 179L
1,110 MMR
Party 2
Chaac
Chaac
Silver I
xXCozmoXx
Chaac
Silver I
Level 143
God Stats
42W - 53L
1,372 SR
Queue Stats
456W - 510L
1,267 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 7 / 6
18,009
643
31,256
18,262
8,168
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
4 / 7 / 7
17,850
638
23,889
28,380
12,173
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sun Wukong
xKingSolomonJrx
Sun Wukong
20
4 / 2 / 8
17,867
638
21,591
38,021
47,685
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bans
Ah Muzen CabVulcanKaliMerlin

VS

Bans
Baron SamediAtlasAresKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BBehemothh
Anubis
20
7 / 7 / 5
19,002
679
21,638
28,790
14,296
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Serqet
InsaneChar
Serqet
20
4 / 2 / 8
18,599
664
18,431
34,213
39,795
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Chaac
xXCozmoXx
Chaac
20
5 / 4 / 8
18,235
651
28,286
40,694
49,285
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
37
13
Kills
16
16
Deaths
13
21
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Anubis
BBehemothh
Anubis
7
7
5
1.36
W
Serqet
InsaneChar
Serqet
4
2
8
4
L
5
7
6
1.14
L
4
7
7
1.07
L
Sun Wukong
xKingSolomonJrx
Sun Wukong
4
2
8
4
W
Chaac
xXCozmoXx
Chaac
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,736
Damage
68,355
84,663
Taken
103,697
68,026
Mitigated
103,376
12,487
Healing
30,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
BBehemothh
Anubis
21,638
1,060
26
9,556
28,790
14,296
1,265
8,856
19,659
92,202
0
W
Serqet
InsaneChar
Serqet
18,431
3,606
2,078
6,392
34,213
39,795
772
12,505
21,310
5,309
45,810
L
31,256
8,904
0
3,551
18,262
8,168
1,021
4,097
13,710
93,360
0
L
23,889
8,657
0
3,819
28,380
12,173
1,117
8,652
18,011
0
87,146
L
Sun Wukong
xKingSolomonJrx
Sun Wukong
21,591
2,993
0
5,117
38,021
47,685
1,659
12,195
24,832
0
70,450
W
Chaac
xXCozmoXx
Chaac
28,286
5,131
0
12,152
40,694
49,285
1,405
10,350
29,942
37
110,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,726
Gold Earned
55,836
282
Minions Killed
280
7
Camps Cleared
14
1,394,994
Distance Traveled
1,485,458
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
19,002
679
118
4
4
422,784
0
W
Serqet
18,599
664
57
2
7
551,486
10
L
Hera
18,009
643
107
4
3
457,365
8
L
Ullr
17,850
638
93
3
3
427,467
0
L
Sun Wukong
17,867
638
82
3
1
510,162
4
W
Chaac
18,235
651
105
4
3
511,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role