Player Matchup

Ares
Ares
Lithium Pain
Ares
Level 47
God Stats
2W - 3L
1,500 SR
Queue Stats
6W - 19L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Razz Pain
Sun Wukong
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,500 Elo+
Party 1
Merlin
Merlin
Xenon Pain
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 18
1,500 SR
1,500 Elo+

VS

Team Averages
Level 101
1,482 SR
1,298 Elo+
Discordia
Discordia
DeityOblivian00
Discordia
Level 48
God Stats
1W - 1L
1,386 SR
Queue Stats
3W - 14L
857 Elo+
Solo
Guan Yu
Guan Yu
Nrpman15
Guan Yu
Level 128
God Stats
2W - 1L
1,561 SR
Queue Stats
495W - 426L
1,517 Elo+
Party 2
Cthulhu
Cthulhu
PieroScaruffi
Cthulhu
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
357W - 282L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 6 / 1
6,300
630
4,210
14,025
9,175
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
Razz Pain
Sun Wukong
11
1 / 4 / 2
6,319
632
6,385
12,255
6,787
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
Xenon Pain
Merlin
8
0 / 9 / 3
5,871
587
2,255
11,055
3,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DeityOblivian00
Discordia
11
2 / 1 / 12
7,355
736
6,549
5,180
1,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Guan Yu
Nrpman15
Guan Yu
14
13 / 1 / 5
9,152
915
15,694
14,266
14,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
12
4 / 2 / 13
8,806
881
8,376
12,317
8,838
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
49
3
Kills
19
19
Deaths
4
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Discordia
DeityOblivian00
Discordia
2
1
12
8
L
2
6
1
0.42
W
Guan Yu
Nrpman15
Guan Yu
13
1
5
15.5
W
Cthulhu
4
2
13
5.25
L
Sun Wukong
Razz Pain
Sun Wukong
1
4
2
0.5
L
Merlin
Xenon Pain
Merlin
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,850
Damage
30,619
37,335
Taken
31,763
19,066
Mitigated
25,268
1,044
Healing
11,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
DeityOblivian00
Discordia
6,549
681
0
0
5,180
1,760
737
1,442
3,738
24,268
0
L
4,210
157
224
388
14,025
9,175
0
4,648
8,905
11,249
0
W
Guan Yu
Nrpman15
Guan Yu
15,694
2,198
1,432
5,764
14,266
14,670
690
2,881
11,385
0
32,049
W
Cthulhu
8,376
782
2,022
1,872
12,317
8,838
270
2,732
9,585
23,991
0
L
Sun Wukong
Razz Pain
Sun Wukong
6,385
1,503
0
432
12,255
6,787
0
5,410
6,570
0
19,873
L
Merlin
Xenon Pain
Merlin
2,255
1,076
0
0
11,055
3,104
0
5,101
5,678
4,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,490
Gold Earned
25,313
46
Minions Killed
91
1
Camps Cleared
6
417,318
Distance Traveled
562,054
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,355
736
25
3
3
170,132
0
L
Ares
6,300
630
14
1
1
141,195
0
W
Guan Yu
9,152
915
38
4
1
196,099
0
W
Cthulhu
8,806
881
28
3
2
195,823
1
L
Sun Wukong
6,319
632
29
3
0
169,631
0
L
Merlin
5,871
587
3
0
0
106,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role