Player Matchup

Kali
Kali
ItzBubbaBro
Kali
Level 109
God Stats
1W - 0L
1,287 SR
Queue Stats
1W - 3L
1,316 Elo+
Party 2
Tsukuyomi
Tsukuyomi
PBandJpancakes
Tsukuyomi
Level 138
God Stats
1W - 0L
1,465 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 3
He Bo
He Bo
Smiten1
He Bo
Level 15
God Stats
2W - 3L
1,500 SR
Queue Stats
188W - 197L
1,500 Elo+
Solo
Discordia
Discordia
Xstaticc97
Discordia
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,316 Elo+
Party 2
Fenrir
Fenrir
viccerra
Fenrir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Party 3
Team Averages
Level 61
1,450 SR
1,426 Elo+

VS

Team Averages
Level 69
1,523 SR
1,629 Elo+
Artemis
Artemis
 
Artemis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
AoKuangD
Ganesha
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 2L
1,857 Elo+
Party 1
King Arthur
King Arthur
BlaqLite
King Arthur
Level 114
God Stats
2W - 2L
1,397 SR
Queue Stats
169W - 213L
1,351 Elo+
Solo
Kumbhakarna
Kumbhakarna
MercWallDash
Kumbhakarna
Level 26
God Stats
0W - 1L
1,715 SR
Queue Stats
46W - 6L
1,968 Elo+
Party 1
Raijin
Raijin
elian01
Raijin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 19
9,659
690
6,973
15,499
7,774
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tsukuyomi
PBandJpancakes
Tsukuyomi
20
15 / 5 / 11
12,863
919
27,161
21,525
15,959
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

He Bo
Smiten1
He Bo
20
7 / 1 / 16
12,218
873
12,864
14,409
9,825
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Discordia
Xstaticc97
Discordia
19
7 / 2 / 10
10,983
785
22,651
9,814
4,686
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
viccerra
Fenrir
18
4 / 4 / 17
11,046
789
8,161
18,322
21,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
3 / 8 / 8
9,815
701
12,880
15,270
7,849
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ganesha
AoKuangD
Ganesha
16
0 / 6 / 13
8,979
641
18,154
16,588
10,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
BlaqLite
King Arthur
14
3 / 8 / 4
9,104
650
10,558
22,384
20,960
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kumbhakarna
MercWallDash
Kumbhakarna
18
6 / 5 / 6
9,967
712
7,729
17,584
22,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
elian01
Raijin
15
2 / 8 / 8
8,620
616
5,369
13,905
7,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
53
35
Kills
14
18
Deaths
35
73
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
3
8
8
0.88
L
Ganesha
AoKuangD
Ganesha
0
6
13
1.08
L
King Arthur
BlaqLite
King Arthur
3
8
4
0.63
W
2
6
19
1.92
L
Kumbhakarna
MercWallDash
Kumbhakarna
6
5
6
1.8
W
Tsukuyomi
PBandJpancakes
Tsukuyomi
15
5
11
4.1
W
He Bo
Smiten1
He Bo
7
1
16
15
W
Discordia
Xstaticc97
Discordia
7
2
10
6
L
Raijin
elian01
Raijin
2
8
8
0.75
W
Fenrir
viccerra
Fenrir
4
4
17
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,810
Damage
54,690
79,569
Taken
85,731
59,402
Mitigated
68,460
33,061
Healing
13,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
12,880
5,480
0
1,525
15,270
7,849
0
5,743
9,527
0
28,844
L
Ganesha
AoKuangD
Ganesha
18,154
877
866
3,777
16,588
10,369
0
5,989
10,599
25,666
0
L
King Arthur
BlaqLite
King Arthur
10,558
774
269
3,298
22,384
20,960
0
10,349
12,035
0
19,031
W
6,973
2,414
0
4,265
15,499
7,774
1,295
5,602
9,663
0
14,326
L
Kumbhakarna
MercWallDash
Kumbhakarna
7,729
701
771
2,725
17,584
22,148
0
6,378
11,206
16,845
0
W
Tsukuyomi
PBandJpancakes
Tsukuyomi
27,161
6,116
711
8,417
21,525
15,959
1,464
6,736
14,604
0
57,017
W
He Bo
Smiten1
He Bo
12,864
1,644
1,962
7,387
14,409
9,825
1,374
5,803
8,320
28,817
0
W
Discordia
Xstaticc97
Discordia
22,651
2,153
2,358
4,034
9,814
4,686
1,298
3,997
5,637
36,275
0
L
Raijin
elian01
Raijin
5,369
478
68
586
13,905
7,134
0
7,164
6,741
13,560
0
W
Fenrir
viccerra
Fenrir
8,161
2,840
952
2,975
18,322
21,158
974
7,747
10,093
108
13,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,769
Gold Earned
46,485
133
Minions Killed
114
0
Camps Cleared
0
1,333,730
Distance Traveled
1,068,325
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,815
701
43
3
0
181,757
1
L
Ganesha
8,979
641
0
0
0
229,601
0
L
King Arthur
9,104
650
18
1
0
198,091
0
W
Kali
9,659
690
11
1
0
252,990
0
L
Kumbhakarna
9,967
712
32
2
0
245,363
1
W
Tsukuyomi
12,863
919
57
4
0
288,215
0
W
He Bo
12,218
873
32
2
0
279,796
4
W
Discordia
10,983
785
27
2
0
243,334
0
L
Raijin
8,620
616
21
2
0
213,513
1
W
Fenrir
11,046
789
6
0
0
269,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role