Player Matchup

Neith
Neith
Cr-Edu-Cr
Neith
Level 94
God Stats
204W - 177L
1,541 SR
Queue Stats
426W - 411L
1,423 Elo+
Solo
Medusa
Medusa
LocoGuy90
Medusa
Level 158
God Stats
4W - 0L
1,612 SR
Queue Stats
230W - 235L
1,563 Elo+
Solo
Poseidon
Poseidon
Papy_Sodom
Poseidon
Level 127
God Stats
104W - 86L
1,515 SR
Queue Stats
275W - 312L
1,386 Elo+
Solo
Atlas
Atlas
fogolith
Atlas
Level 55
God Stats
4W - 1L
1,856 SR
Queue Stats
71W - 60L
1,560 Elo+
Solo
Thanatos
Thanatos
inbrynncible
Thanatos
Level 128
God Stats
4W - 9L
1,376 SR
Queue Stats
347W - 375L
1,572 Elo+
Solo
Team Averages
Level 112
1,580 SR
1,501 Elo+

VS

Team Averages
Level 133
1,556 SR
1,493 Elo+
Thoth
Thoth
Dr-Mezcalina
Thoth
Level 87
God Stats
1W - 12L
1,253 SR
Queue Stats
624W - 658L
1,434 Elo+
Solo
Sol
Sol
Nasir-2000
Sol
Level 122
God Stats
2W - 3L
1,791 SR
Queue Stats
312W - 283L
1,532 Elo+
Solo
Nike
Nike
Puggie-Smallz
Nike
Level 158
God Stats
5W - 6L
1,489 SR
Queue Stats
375W - 412L
1,527 Elo+
Solo
Hades
Hades
kyros25
Hades
Level 144
God Stats
17W - 15L
1,583 SR
Queue Stats
748W - 757L
1,479 Elo+
Solo
Xing Tian
Xing Tian
tifredioux24110
Xing Tian
Level 156
God Stats
23W - 14L
1,665 SR
Queue Stats
143W - 166L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cr-Edu-Cr
Neith
14
0 / 2 / 3
8,389
524
7,686
10,795
4,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
LocoGuy90
Medusa
14
2 / 0 / 2
8,683
543
8,016
7,542
3,029
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Papy_Sodom
Poseidon
15
1 / 1 / 1
8,641
540
3,100
4,069
1,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Atlas
fogolith
Atlas
12
1 / 2 / 2
7,364
460
4,152
10,075
8,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
inbrynncible
Thanatos
16
6 / 1 / 0
9,602
600
7,524
12,873
6,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
7,127
445
3,370
7,333
1,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
2 / 2 / 0
8,279
517
4,181
9,303
3,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 2 / 1
7,545
472
5,458
12,047
5,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Hades
kyros25
Hades
13
0 / 2 / 3
7,918
495
8,031
14,644
7,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
tifredioux24110
Xing Tian
13
1 / 1 / 2
7,772
486
2,849
12,145
9,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
10
Kills
6
6
Deaths
10
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
Cr-Edu-Cr
Neith
0
2
3
0.75
L
0
3
0
0
W
Medusa
LocoGuy90
Medusa
2
0
2
3
L
2
2
0
1
W
Poseidon
Papy_Sodom
Poseidon
1
1
1
1.5
L
3
2
1
1.75
W
Atlas
fogolith
Atlas
1
2
2
1
W
Thanatos
inbrynncible
Thanatos
6
1
0
6
L
Hades
kyros25
Hades
0
2
3
0.75
L
Xing Tian
tifredioux24110
Xing Tian
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,478
Damage
23,889
45,354
Taken
55,472
23,804
Mitigated
26,433
26,762
Healing
16,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Cr-Edu-Cr
Neith
7,686
3,734
0
5,139
10,795
4,381
636
6,111
4,684
0
56,827
L
3,370
115
0
250
7,333
1,951
343
45
7,288
58,144
0
W
Medusa
LocoGuy90
Medusa
8,016
1,984
0
2,000
7,542
3,029
1,464
2,958
4,584
0
70,323
L
4,181
1,267
0
4,545
9,303
3,269
26
3,012
6,291
71,715
0
W
Poseidon
Papy_Sodom
Poseidon
3,100
462
0
310
4,069
1,482
791
2,051
2,018
67,560
0
L
5,458
1,144
0
1,481
12,047
5,040
0
809
11,238
0
65,015
W
Atlas
fogolith
Atlas
4,152
1,780
0
3,140
10,075
8,005
144
5,269
4,806
19,831
1,647
W
Thanatos
inbrynncible
Thanatos
7,524
1,919
0
16,173
12,873
6,907
0
1,573
11,300
0
80,799
L
Hades
kyros25
Hades
8,031
1,354
178
7,933
14,644
7,001
48
404
14,240
65,711
0
L
Xing Tian
tifredioux24110
Xing Tian
2,849
258
0
2,240
12,145
9,172
0
2,582
9,563
27,688
12,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,679
Gold Earned
38,641
505
Minions Killed
517
0
Camps Cleared
0
1,594,969
Distance Traveled
1,467,496
11
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,389
524
100
6
0
251,045
0
L
Thoth
7,127
445
113
7
0
282,509
6
W
Medusa
8,683
543
116
7
0
315,934
5
L
Sol
8,279
517
128
8
0
264,368
7
W
Poseidon
8,641
540
123
8
0
326,705
1
L
Nike
7,545
472
92
6
0
334,634
2
W
Atlas
7,364
460
33
2
0
346,353
4
W
Thanatos
9,602
600
133
8
0
354,932
1
L
Hades
7,918
495
134
8
0
272,009
3
L
Xing Tian
7,772
486
50
3
0
313,976
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role