Player Matchup

Chernobog
Chernobog
Echelon77
Chernobog
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 166L
1,379 Elo+
Solo
Zeus
Zeus
JayTerrel
Zeus
Level 108
God Stats
2W - 2L
1,598 SR
Queue Stats
272W - 283L
1,339 Elo+
Solo
Hera
Hera
LuCidDReAmS1160
Hera
Level 28
God Stats
4W - 3L
1,274 SR
Queue Stats
256W - 287L
1,382 Elo+
Solo
Kuzenbo
Kuzenbo
Supersilver7329
Kuzenbo
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 118L
1,319 Elo+
Solo
Hun Batz
Hun Batz
violetaa
Hun Batz
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
191W - 193L
1,357 Elo+
Solo
Team Averages
Level 64
1,474 SR
1,355 Elo+

VS

Team Averages
Level 93
1,495 SR
1,455 Elo+
Nox
Nox
 
Nox
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
AROD-2-NICE
Medusa
Level 109
God Stats
3W - 1L
1,454 SR
Queue Stats
146W - 173L
1,405 Elo+
Solo
Skadi
Skadi
MC BARrr98
Skadi
Level 83
God Stats
3W - 0L
1,797 SR
Queue Stats
129W - 135L
1,465 Elo+
Solo
Ao Kuang
Ao Kuang
Reptiliouse
Ao Kuang
Level 84
God Stats
1W - 2L
1,224 SR
Queue Stats
21W - 21L
1,403 Elo+
Solo
Amaterasu
Amaterasu
hawaiian_punch88
Amaterasu
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Echelon77
Chernobog
15
1 / 4 / 3
8,080
673
6,968
12,700
6,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
15
2 / 4 / 4
8,642
720
9,543
7,652
3,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
3 / 4 / 4
9,144
762
11,783
7,536
3,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 3 / 5
8,864
739
8,000
20,964
25,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
violetaa
Hun Batz
13
1 / 6 / 4
7,909
659
6,444
11,198
5,448
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
1 / 1 / 9
8,356
696
6,729
6,267
3,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
16
4 / 0 / 8
8,516
710
6,907
6,617
3,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Skadi
18
5 / 2 / 14
9,718
810
17,992
10,647
4,924
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
Reptiliouse
Ao Kuang
18
9 / 2 / 9
10,652
888
12,014
15,062
11,722
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Amaterasu
12
2 / 4 / 6
7,533
628
1,782
9,552
4,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
67
8
Kills
21
21
Deaths
9
20
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
1
1
9
5.5
W
Medusa
4
0
8
8
L
Chernobog
Echelon77
Chernobog
1
4
3
0.63
L
Zeus
2
4
4
1
L
3
4
4
1.25
W
Skadi
5
2
14
6
W
Ao Kuang
Reptiliouse
Ao Kuang
9
2
9
6.75
L
1
3
5
1.17
W
Amaterasu
2
4
6
1.25
L
Hun Batz
violetaa
Hun Batz
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,738
Damage
45,424
60,050
Taken
48,145
44,642
Mitigated
27,193
16,452
Healing
23,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
6,729
877
968
1,342
6,267
3,075
252
3,867
2,400
24,337
0
W
Medusa
6,907
1,147
1,949
3,710
6,617
3,003
0
4,374
2,243
0
12,178
L
Chernobog
Echelon77
Chernobog
6,968
3,244
916
2,281
12,700
6,338
404
6,427
6,273
0
20,047
L
Zeus
9,543
1,594
0
58
7,652
3,754
89
2,693
4,959
21,319
0
L
11,783
3,594
1,010
516
7,536
3,422
824
2,204
5,332
21,995
0
W
Skadi
17,992
7,150
806
2,874
10,647
4,924
250
7,162
3,485
0
41,655
W
Ao Kuang
Reptiliouse
Ao Kuang
12,014
4,698
2,874
8,190
15,062
11,722
945
7,521
7,541
16,707
0
L
8,000
2,858
1,527
7,609
20,964
25,680
297
4,354
16,610
14,569
0
W
Amaterasu
1,782
729
0
806
9,552
4,469
0
6,402
3,150
0
5,076
L
Hun Batz
violetaa
Hun Batz
6,444
795
1,026
1,509
11,198
5,448
0
3,065
8,133
0
14,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,639
Gold Earned
44,775
108
Minions Killed
120
0
Camps Cleared
0
1,066,805
Distance Traveled
1,144,227
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,356
696
51
4
0
219,568
0
W
Medusa
8,516
710
17
1
0
293,701
0
L
Chernobog
8,080
673
22
2
0
219,520
1
L
Zeus
8,642
720
29
2
0
185,338
0
L
Hera
9,144
762
30
3
0
208,678
1
W
Skadi
9,718
810
36
3
0
223,996
0
W
Ao Kuang
10,652
888
9
1
0
224,439
0
L
Kuzenbo
8,864
739
14
1
0
241,109
0
W
Amaterasu
7,533
628
7
1
0
182,523
0
L
Hun Batz
7,909
659
13
1
0
212,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role