Player Matchup

Janus
Janus
SSHeinrich
Janus
Level 117
God Stats
1W - 5L
1,368 SR
Queue Stats
50W - 117L
1,202 Elo+
Party 2
Jing Wei
Jing Wei
SSRichtofen
Jing Wei
Level 35
God Stats
9W - 16L
1,413 SR
Queue Stats
47W - 111L
1,229 Elo+
Party 2
Ymir
Ymir
SvgRusty
Ymir
Level 26
God Stats
26W - 76L
1,171 SR
Queue Stats
46W - 120L
1,123 Elo+
Party 2
Team Averages
Level 59
1,317 SR
1,184 Elo+

VS

Team Averages
Level 69
1,463 SR
1,499 Elo+
Olorun
Olorun
Incovient7
Olorun
Level 68
God Stats
2W - 3L
1,182 SR
Queue Stats
54W - 99L
1,287 Elo+
Solo
Mulan
Mulan
LeshNasty
Mulan
Level 112
God Stats
3W - 3L
1,707 SR
Queue Stats
113W - 91L
1,599 Elo+
Party 1
Thor
Thor
lSchmidtyl
Thor
Level 26
God Stats
6W - 4L
1,500 SR
Queue Stats
33W - 16L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
1 / 9 / 2
8,947
596
10,223
14,075
4,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
SSRichtofen
Jing Wei
14
1 / 3 / 0
9,684
646
13,537
19,507
8,065
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
11
0 / 10 / 3
8,729
582
6,188
25,094
13,113
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Incovient7
Olorun
18
5 / 0 / 17
11,274
752
11,455
9,839
5,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
LeshNasty
Mulan
17
5 / 1 / 14
11,146
743
19,313
19,971
18,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
12 / 2 / 9
11,933
796
21,686
11,960
6,208
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
62
2
Kills
22
22
Deaths
3
5
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Olorun
Incovient7
Olorun
5
0
17
13.5
W
Mulan
LeshNasty
Mulan
5
1
14
12
L
Janus
1
9
2
0.22
L
Jing Wei
SSRichtofen
Jing Wei
1
3
0
0.33
L
Ymir
0
10
3
0.15
W
12
2
9
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,948
Damage
52,454
58,676
Taken
41,770
25,647
Mitigated
30,974
3,866
Healing
18,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Incovient7
Olorun
11,455
5,415
2,021
6,026
9,839
5,783
1,536
4,161
5,460
45,528
3,889
W
Mulan
LeshNasty
Mulan
19,313
3,812
212
8,407
19,971
18,983
328
8,280
11,287
0
44,783
L
Janus
10,223
1,053
0
194
14,075
4,469
116
1,740
12,162
31,423
0
L
Jing Wei
SSRichtofen
Jing Wei
13,537
8,738
0
2,311
19,507
8,065
60
4,015
14,954
0
41,469
L
Ymir
6,188
629
0
1,361
25,094
13,113
96
5,330
19,168
19,409
0
W
21,686
2,244
0
1,344
11,960
6,208
515
3,803
8,039
0
47,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,360
Gold Earned
34,353
145
Minions Killed
155
4
Camps Cleared
9
771,492
Distance Traveled
845,317
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,274
752
74
5
2
271,986
2
W
Mulan
11,146
743
46
3
3
291,763
1
L
Janus
8,947
596
47
3
1
232,207
5
L
Jing Wei
9,684
646
67
4
3
306,476
0
L
Ymir
8,729
582
31
2
0
232,809
0
W
Thor
11,933
796
35
2
4
281,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role