Player Matchup

Ares
Ares
GravesJK
Ares
Level 61
God Stats
28W - 11L
1,792 SR
Queue Stats
76W - 40L
1,633 Elo+
Party 1
Ymir
Ymir
KingBreezy48
Ymir
Level 52
God Stats
87W - 47L
1,663 SR
Queue Stats
90W - 52L
1,602 Elo+
Party 1
Fenrir
Fenrir
RogueShadow227
Fenrir
Level 51
God Stats
5W - 2L
1,690 SR
Queue Stats
85W - 52L
1,588 Elo+
Party 1
Chaac
Chaac
SicklyLemur69
Chaac
Level 27
God Stats
7W - 2L
1,826 SR
Queue Stats
27W - 18L
1,583 Elo+
Party 1
Chiron
Chiron
smithab1
Chiron
Level 127
God Stats
5W - 1L
1,642 SR
Queue Stats
111W - 61L
1,577 Elo+
Party 1
Team Averages
Level 64
1,723 SR
1,597 Elo+

VS

Team Averages
Level 92
1,451 SR
1,385 Elo+
Kukulkan
Kukulkan
Caly420
Kukulkan
Level 125
God Stats
502W - 564L
1,464 SR
Queue Stats
537W - 591L
1,423 Elo+
Solo
Atlas
Atlas
OversizedOregon
Atlas
Level 45
God Stats
24W - 19L
1,707 SR
Queue Stats
117W - 138L
1,345 Elo+
Solo
Neith
Neith
R LUND2D2
Neith
Level 98
God Stats
34W - 25L
1,477 SR
Queue Stats
150W - 170L
1,351 Elo+
Solo
Hercules
Hercules
SupaSpirm
Hercules
Level 89
God Stats
0W - 5L
1,108 SR
Queue Stats
493W - 548L
1,394 Elo+
Solo
Bakasura
Bakasura
ďŕįþğødž
Bakasura
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 141L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
1 / 0 / 14
10,969
1,097
9,558
10,230
14,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
4 / 0 / 13
11,800
1,180
8,520
11,299
13,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
2 / 1 / 7
9,718
972
8,919
9,200
7,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
1 / 0 / 14
10,204
1,020
13,947
15,460
16,718
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
smithab1
Chiron
17
12 / 0 / 6
12,467
1,247
22,349
9,783
5,973
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

312

VS

Team 2 Tickets

211

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Caly420
Kukulkan
15
0 / 0 / 0
9,514
951
8,979
4,382
2,919
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 4 / 1
8,999
900
8,904
13,138
14,240
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Neith
R LUND2D2
Neith
14
0 / 5 / 1
9,037
904
11,944
11,487
4,689
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
SupaSpirm
Hercules
14
0 / 4 / 0
8,945
895
6,095
17,365
21,250
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bakasura
14
1 / 7 / 0
9,263
926
13,535
19,682
12,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
3
20
Kills
1
1
Deaths
20
54
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Caly420
Kukulkan
0
0
0
0
W
Ares
1
0
14
8
W
4
0
13
10.5
L
0
4
1
0.13
L
Neith
R LUND2D2
Neith
0
5
1
0.1
W
2
1
7
5.5
W
1
0
14
8
L
Hercules
SupaSpirm
Hercules
0
4
0
0
W
Chiron
smithab1
Chiron
12
0
6
15
L
Bakasura
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,293
Damage
49,457
55,972
Taken
66,054
58,574
Mitigated
55,415
14,596
Healing
6,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Caly420
Kukulkan
8,979
553
0
898
4,382
2,919
0
1,015
3,322
36,476
0
W
Ares
9,558
594
588
2,132
10,230
14,774
0
4,038
5,785
18,660
0
W
8,520
1,007
0
1,674
11,299
13,889
0
3,246
7,961
15,464
0
L
8,904
3,185
0
230
13,138
14,240
0
3,179
9,863
16,991
0
L
Neith
R LUND2D2
Neith
11,944
8,524
62
1,439
11,487
4,689
0
3,270
8,170
0
23,634
W
8,919
2,251
0
1,342
9,200
7,220
0
3,094
5,893
0
14,080
W
13,947
3,892
0
5,629
15,460
16,718
0
5,428
9,291
0
36,240
L
Hercules
SupaSpirm
Hercules
6,095
2,431
1,520
1,881
17,365
21,250
0
5,491
11,748
0
12,292
W
Chiron
smithab1
Chiron
22,349
12,026
1,053
2,178
9,783
5,973
0
2,077
7,291
0
47,249
L
Bakasura
13,535
6,935
0
777
19,682
12,317
0
5,123
14,282
0
20,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,158
Gold Earned
45,758
156
Minions Killed
146
9
Camps Cleared
5
1,005,932
Distance Traveled
894,331
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,514
951
60
6
1
217,843
3
W
Ares
10,969
1,097
13
1
3
205,088
0
W
Ymir
11,800
1,180
14
1
2
190,450
0
L
Atlas
8,999
900
19
2
1
163,866
0
L
Neith
9,037
904
23
2
0
123,930
3
W
Fenrir
9,718
972
17
2
1
197,714
0
W
Chaac
10,204
1,020
65
7
1
221,307
0
L
Hercules
8,945
895
12
1
1
196,936
0
W
Chiron
12,467
1,247
47
5
2
191,373
0
L
Bakasura
9,263
926
32
3
2
191,756
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role