Player Matchup

Chronos
Chronos
ChocoMacho_00
Chronos
Level 138
God Stats
40W - 33L
1,455 SR
Queue Stats
666W - 707L
1,257 Elo+
Solo
Hercules
Hercules
SootierSine4173
Hercules
Level 118
God Stats
1W - 2L
1,492 SR
Queue Stats
25W - 41L
1,355 Elo+
Solo
Bastet
Bastet
Stabby007
Bastet
Level 68
God Stats
1W - 2L
1,449 SR
Queue Stats
77W - 94L
1,298 Elo+
Solo
Hachiman
Hachiman
TheVatiHendo
Hachiman
Level 59
God Stats
3W - 3L
1,460 SR
Queue Stats
226W - 289L
1,309 Elo+
Solo
King Arthur
King Arthur
super_mancoXD
King Arthur
Level 84
God Stats
4W - 3L
1,286 SR
Queue Stats
479W - 474L
1,298 Elo+
Solo
Team Averages
Level 93
1,428 SR
1,303 Elo+

VS

Team Averages
Level 94
1,452 SR
1,356 Elo+
Horus
Horus
COOKIE_ADRIAN
Horus
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 47L
1,300 Elo+
Solo
Anubis
Anubis
KoCxYanBrx7
Anubis
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 34L
1,500 Elo+
Solo
Hercules
Hercules
Robert2381
Hercules
Level 146
God Stats
134W - 147L
1,396 SR
Queue Stats
247W - 248L
1,279 Elo+
Solo
Neith
Neith
allanrr_mello
Neith
Level 49
God Stats
4W - 4L
1,331 SR
Queue Stats
70W - 110L
1,296 Elo+
Solo
Cthulhu
Cthulhu
olkingcole1666
Cthulhu
Level 128
God Stats
6W - 2L
1,534 SR
Queue Stats
121W - 132L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
18
2 / 0 / 3
10,302
515
14,679
13,745
6,719
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
16
4 / 0 / 0
9,816
491
17,946
17,347
16,557
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bastet
Stabby007
Bastet
13
0 / 7 / 2
7,953
398
5,110
20,127
7,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
TheVatiHendo
Hachiman
12
1 / 5 / 0
7,788
389
9,083
19,104
6,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
super_mancoXD
King Arthur
13
0 / 6 / 1
8,573
429
7,996
17,669
22,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 5
9,319
466
7,919
16,393
8,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
14
0 / 2 / 2
8,719
436
5,099
9,623
6,885
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hercules
Robert2381
Hercules
16
1 / 1 / 2
10,092
505
12,382
19,623
13,441
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
8 / 0 / 3
11,203
560
16,719
15,459
6,649
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
7 / 2 / 5
10,636
532
12,613
26,910
23,641
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
7
Kills
18
18
Deaths
7
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
2
5
2.25
L
Chronos
2
0
3
3.5
W
Anubis
0
2
2
0.5
W
Hercules
Robert2381
Hercules
1
1
2
2
L
Hercules
4
0
0
4
L
Bastet
Stabby007
Bastet
0
7
2
0.14
L
Hachiman
TheVatiHendo
Hachiman
1
5
0
0.2
W
8
0
3
9.5
W
7
2
5
4.75
L
King Arthur
super_mancoXD
King Arthur
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,814
Damage
54,732
87,992
Taken
88,008
59,421
Mitigated
59,066
30,330
Healing
41,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,919
3,982
910
7,975
16,393
8,450
81
2,528
13,865
0
70,480
L
Chronos
14,679
11,016
0
5,366
13,745
6,719
960
6,045
7,700
95,331
0
W
Anubis
5,099
698
0
3,212
9,623
6,885
1,002
4,968
4,655
46,294
0
W
Hercules
Robert2381
Hercules
12,382
3,224
0
7,788
19,623
13,441
573
3,222
16,401
5,703
79,200
L
Hercules
17,946
4,726
0
5,311
17,347
16,557
0
3,516
13,831
0
70,878
L
Bastet
Stabby007
Bastet
5,110
2,297
0
7,658
20,127
7,841
0
4,373
15,754
0
53,992
L
Hachiman
TheVatiHendo
Hachiman
9,083
5,512
0
8,330
19,104
6,048
50
1,551
17,553
0
56,463
W
16,719
7,976
0
7,581
15,459
6,649
2,108
0
15,459
0
103,701
W
12,613
2,145
4,220
9,520
26,910
23,641
966
3,961
22,949
47,150
4,440
L
King Arthur
super_mancoXD
King Arthur
7,996
1,043
104
3,561
17,669
22,256
82
2,819
14,850
0
50,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,432
Gold Earned
49,969
488
Minions Killed
568
0
Camps Cleared
0
1,648,971
Distance Traveled
1,820,199
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,319
466
109
5
0
393,708
0
L
Chronos
10,302
515
155
8
0
334,096
2
W
Anubis
8,719
436
60
3
0
276,156
6
W
Hercules
10,092
505
171
9
0
422,788
6
L
Hercules
9,816
491
111
6
0
377,432
3
L
Bastet
7,953
398
77
4
0
275,873
4
L
Hachiman
7,788
389
89
4
0
288,604
6
W
Neith
11,203
560
159
8
0
341,953
2
W
Cthulhu
10,636
532
69
3
0
385,594
1
L
King Arthur
8,573
429
56
3
0
372,966
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role