Player Matchup

Heimdallr
Heimdallr
Hungieyy
Heimdallr
Level 27
God Stats
10W - 4L
1,615 SR
Queue Stats
47W - 56L
1,344 Elo+
Party 1
Neith
Neith
NotReallyHunter
Neith
Level 12
God Stats
10W - 11L
1,481 SR
Queue Stats
12W - 17L
1,302 Elo+
Party 1
Kali
Kali
Pungieyy
Kali
Level 63
God Stats
8W - 5L
1,578 SR
Queue Stats
40W - 64L
1,318 Elo+
Party 1
Ares
Ares
SpinalMeyhem
Ares
Level 145
God Stats
15W - 15L
1,502 SR
Queue Stats
30W - 29L
1,465 Elo+
Party 1
Merlin
Merlin
Wungieyy
Merlin
Level 84
God Stats
6W - 8L
1,435 SR
Queue Stats
101W - 103L
1,429 Elo+
Party 1
Team Averages
Level 66
1,522 SR
1,372 Elo+

VS

Team Averages
Level 76
1,533 SR
1,454 Elo+
Lancelot
Lancelot
WhoHaWho
Lancelot
Level 49
God Stats
4W - 10L
1,383 SR
Queue Stats
166W - 135L
1,613 Elo+
Solo
Ishtar
Ishtar
bnguppy00
Ishtar
Level 96
God Stats
22W - 15L
1,560 SR
Queue Stats
354W - 340L
1,490 Elo+
Solo
Kuzenbo
Kuzenbo
imvadron
Kuzenbo
Level 42
God Stats
9W - 2L
1,571 SR
Queue Stats
13W - 16L
1,312 Elo+
Solo
Tsukuyomi
Tsukuyomi
miguel14k
Tsukuyomi
Level 111
God Stats
5W - 4L
1,685 SR
Queue Stats
65W - 75L
1,398 Elo+
Solo
Ra
Ra
tritritrino2017
Ra
Level 82
God Stats
9W - 6L
1,467 SR
Queue Stats
88W - 77L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Hungieyy
Heimdallr
10
0 / 3 / 0
5,852
450
4,330
10,167
4,571
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 2
5,662
436
4,363
9,047
3,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Kali
10
1 / 3 / 0
6,170
475
4,228
11,442
5,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

9
1 / 3 / 2
6,105
470
5,424
11,642
8,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
Wungieyy
Merlin
10
1 / 3 / 0
6,178
475
7,487
7,427
3,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
WhoHaWho
Lancelot
13
5 / 0 / 0
8,025
617
9,899
9,805
11,001
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
bnguppy00
Ishtar
13
3 / 2 / 1
7,641
588
7,980
10,282
4,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Kuzenbo
imvadron
Kuzenbo
11
0 / 1 / 5
6,344
488
5,343
11,558
10,652
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
miguel14k
Tsukuyomi
13
4 / 0 / 2
7,446
573
3,926
9,748
3,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
2 / 2 / 3
7,000
538
8,653
9,252
4,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
4
Kills
14
14
Deaths
5
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Hungieyy
Heimdallr
0
3
0
0
L
1
2
2
1
L
Kali
1
3
0
0.33
L
1
3
2
0.67
W
Lancelot
WhoHaWho
Lancelot
5
0
0
5
L
Merlin
Wungieyy
Merlin
1
3
0
0.33
W
Ishtar
bnguppy00
Ishtar
3
2
1
1.75
W
Kuzenbo
imvadron
Kuzenbo
0
1
5
2.5
W
Tsukuyomi
miguel14k
Tsukuyomi
4
0
2
5
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,832
Damage
35,801
49,725
Taken
50,645
25,359
Mitigated
33,718
8,605
Healing
22,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Hungieyy
Heimdallr
4,330
1,943
0
1,265
10,167
4,571
260
115
10,052
0
37,163
L
4,363
1,835
0
2,284
9,047
3,636
0
999
8,048
0
28,155
L
Kali
4,228
1,411
0
1,951
11,442
5,077
0
2,346
9,096
0
41,719
L
5,424
546
0
2,788
11,642
8,836
0
5,280
6,362
20,196
0
W
Lancelot
WhoHaWho
Lancelot
9,899
1,905
0
2,869
9,805
11,001
0
0
9,805
0
51,467
L
Merlin
Wungieyy
Merlin
7,487
311
0
317
7,427
3,239
0
5,256
2,171
45,633
0
W
Ishtar
bnguppy00
Ishtar
7,980
4,216
0
4,374
10,282
4,155
612
1,571
8,711
0
57,882
W
Kuzenbo
imvadron
Kuzenbo
5,343
3,319
604
3,202
11,558
10,652
426
4,845
6,713
19,788
0
W
Tsukuyomi
miguel14k
Tsukuyomi
3,926
1,085
0
5,671
9,748
3,753
0
1,377
8,371
0
41,467
W
8,653
605
1,560
3,833
9,252
4,157
603
5,118
4,134
55,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,967
Gold Earned
36,456
275
Minions Killed
397
0
Camps Cleared
0
1,194,759
Distance Traveled
1,349,052
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,852
450
60
5
0
224,357
0
L
Neith
5,662
436
45
3
0
231,905
0
L
Kali
6,170
475
73
6
0
269,365
0
L
Ares
6,105
470
23
2
0
249,598
0
W
Lancelot
8,025
617
98
8
0
327,652
2
L
Merlin
6,178
475
74
6
0
219,534
1
W
Ishtar
7,641
588
102
8
0
229,947
3
W
Kuzenbo
6,344
488
17
1
0
247,843
1
W
Tsukuyomi
7,446
573
78
6
0
284,830
5
W
Ra
7,000
538
102
8
0
258,780
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role