Player Matchup

Chiron
Chiron
 
Chiron
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
Budalizam
Ullr
Level 153
God Stats
2W - 1L
1,689 SR
Queue Stats
50W - 26L
1,655 Elo+
Party 2
Jormungandr
Jormungandr
CptLongShlong
Jormungandr
Level 160
God Stats
2W - 0L
1,596 SR
Queue Stats
141W - 81L
1,695 Elo+
Party 2
Chronos
Chronos
Gasmarkfive
Chronos
Level 157
God Stats
2W - 0L
1,674 SR
Queue Stats
55W - 42L
1,601 Elo+
Party 2
Sobek
Sobek
MoistHotPckt
Sobek
Level 156
God Stats
1W - 0L
1,744 SR
Queue Stats
16W - 9L
1,681 Elo+
Party 2
Team Averages
Level 138
1,641 SR
1,626 Elo+

VS

Team Averages
Level 138
1,395 SR
1,514 Elo+
Kumbhakarna
Kumbhakarna
KYBERJU1CE
Kumbhakarna
Level 158
God Stats
0W - 2L
1,322 SR
Queue Stats
24W - 15L
1,625 Elo+
Solo
Nox
Nox
KitsuneHikari
Nox
Level 156
God Stats
1W - 4L
1,172 SR
Queue Stats
85W - 98L
1,469 Elo+
Party 1
Thor
Thor
Snakebanana
Thor
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 76L
1,473 Elo+
Party 1
Hades
Hades
Taeva
Hades
Level 147
God Stats
2W - 2L
1,479 SR
Queue Stats
256W - 251L
1,504 Elo+
Solo
Cerberus
Cerberus
Youpivision
Cerberus
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
6 / 4 / 18
10,634
886
12,520
11,076
4,890
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
17
10 / 2 / 16
10,735
895
15,198
9,847
4,972
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
CptLongShlong
Jormungandr
17
9 / 3 / 19
11,393
949
15,102
14,771
12,603
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos
Gasmarkfive
Chronos
17
4 / 3 / 13
10,661
888
13,427
15,183
6,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
2 / 4 / 18
10,253
854
5,608
16,501
20,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
KYBERJU1CE
Kumbhakarna
7
0 / 1 / 2
6,762
564
0
1,318
438
16
1 / 6 / 10
8,849
737
8,598
11,692
5,408
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
6 / 7 / 3
9,593
799
14,183
15,874
10,833
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
Taeva
Hades
16
6 / 8 / 3
9,272
773
10,611
18,860
11,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
Youpivision
Cerberus
14
1 / 9 / 11
9,022
752
7,924
22,236
19,058
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
43
31
Kills
14
16
Deaths
31
84
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
6
4
18
3.75
W
Ullr
10
2
16
9
W
Jormungandr
CptLongShlong
Jormungandr
9
3
19
6.17
W
Chronos
Gasmarkfive
Chronos
4
3
13
3.5
L
Kumbhakarna
KYBERJU1CE
Kumbhakarna
0
1
2
1
L
1
6
10
1
W
2
4
18
2.75
L
6
7
3
1.07
L
Hades
Taeva
Hades
6
8
3
0.94
L
Cerberus
Youpivision
Cerberus
1
9
11
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,855
Damage
41,316
67,378
Taken
69,980
48,987
Mitigated
47,235
19,318
Healing
11,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
12,520
5,461
2,943
2,073
11,076
4,890
2,446
6,316
3,671
41
27,408
W
Ullr
15,198
6,538
0
1,000
9,847
4,972
1,546
4,332
5,515
0
31,049
W
Jormungandr
CptLongShlong
Jormungandr
15,102
3,243
678
3,491
14,771
12,603
523
3,462
10,704
28,051
0
W
Chronos
Gasmarkfive
Chronos
13,427
7,829
1,167
3,588
15,183
6,400
3,840
6,539
8,644
32,656
0
L
Kumbhakarna
KYBERJU1CE
Kumbhakarna
0
0
0
0
1,318
438
0
591
727
0
0
L
8,598
100
908
1,870
11,692
5,408
0
4,715
6,977
27,662
0
W
5,608
522
730
3,648
16,501
20,122
270
6,484
8,361
11,786
0
L
14,183
2,528
483
600
15,874
10,833
0
8,575
7,299
0
19,768
L
Hades
Taeva
Hades
10,611
1,576
1,798
2,766
18,860
11,498
0
9,869
8,991
20,479
0
L
Cerberus
Youpivision
Cerberus
7,924
569
414
2,806
22,236
19,058
0
10,352
11,808
19,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,676
Gold Earned
43,498
115
Minions Killed
102
0
Camps Cleared
0
1,172,086
Distance Traveled
784,402
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,634
886
30
3
0
234,274
0
W
Ullr
10,735
895
21
2
0
230,497
1
W
Jormungandr
11,393
949
21
2
0
207,798
0
W
Chronos
10,661
888
34
3
0
245,630
3
L
Kumbhakarna
6,762
564
0
0
0
0
0
L
Nox
8,849
737
33
3
0
212,865
0
W
Sobek
10,253
854
9
1
0
253,887
0
L
Thor
9,593
799
11
1
0
192,306
0
L
Hades
9,272
773
22
2
0
177,683
0
L
Cerberus
9,022
752
36
3
0
201,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role