Player Matchup

Anhur
Anhur
Alías
Anhur
Level 75
God Stats
0W - 2L
1,298 SR
Queue Stats
12W - 18L
1,661 Elo+
Solo
Aphrodite
Aphrodite
SportingCristal
Aphrodite
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,536 Elo+
Solo
Cabrakan
Cabrakan
sintropico
Cabrakan
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 105L
1,747 Elo+
Solo
Team Averages
Level 97
1,433 SR
1,648 Elo+

VS

Team Averages
Level 156
1,620 SR
1,684 Elo+
Olorun
Olorun
 
Olorun
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
JovenIzguerra
Yemoja
Level 147
God Stats
1W - 0L
1,688 SR
Queue Stats
57W - 27L
1,673 Elo+
Party 1
Rama
Rama
gambull
Rama
Level 160
God Stats
14W - 7L
1,672 SR
Queue Stats
25W - 9L
1,880 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Alías
Anhur
12
3 / 2 / 1
7,719
772
8,553
9,573
4,452
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
SportingCristal
Aphrodite
10
0 / 4 / 2
6,410
641
7,643
10,112
8,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
sintropico
Cabrakan
9
1 / 5 / 1
6,965
697
5,435
15,157
15,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
3 / 1 / 7
7,443
744
14,953
9,589
4,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
2 / 1 / 9
8,042
804
6,183
10,634
9,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rama
gambull
Rama
13
6 / 2 / 4
8,337
834
10,778
7,671
3,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
4
Kills
11
11
Deaths
4
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
3
1
7
6.5
L
Anhur
Alías
Anhur
3
2
1
1.75
W
2
1
9
6.5
L
Aphrodite
SportingCristal
Aphrodite
0
4
2
0.25
W
Rama
gambull
Rama
6
2
4
4
L
Cabrakan
sintropico
Cabrakan
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,631
Damage
31,914
34,842
Taken
27,894
28,532
Mitigated
17,614
11,373
Healing
13,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
14,953
6,753
1,000
5,649
9,589
4,736
848
4,798
4,791
30,979
5,052
L
Anhur
Alías
Anhur
8,553
4,708
0
2,851
9,573
4,452
350
6,017
3,556
0
33,457
W
6,183
1,747
1,820
3,439
10,634
9,219
154
4,509
6,125
13,166
0
L
Aphrodite
SportingCristal
Aphrodite
7,643
1,086
2,600
4,401
10,112
8,279
0
4,300
5,812
21,407
0
W
Rama
gambull
Rama
10,778
7,204
0
1,781
7,671
3,659
854
4,203
3,468
0
36,362
L
Cabrakan
sintropico
Cabrakan
5,435
1,053
0
1,521
15,157
15,801
0
9,263
5,894
7,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,094
Gold Earned
23,822
113
Minions Killed
115
3
Camps Cleared
6
531,645
Distance Traveled
490,933
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,443
744
35
4
3
160,700
5
L
Anhur
7,719
772
75
8
0
170,777
1
W
Yemoja
8,042
804
12
1
1
168,226
3
L
Aphrodite
6,410
641
36
4
2
185,561
3
W
Rama
8,337
834
68
7
2
162,007
3
L
Cabrakan
6,965
697
2
0
1
175,307
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role