Player Matchup

Neith
Neith
Breyveheart24
Neith
Level 86
God Stats
7W - 6L
1,381 SR
Queue Stats
17W - 21L
1,411 Elo+
Solo
Cerberus
Cerberus
HighOctane1984
Cerberus
Level 143
God Stats
12W - 5L
1,567 SR
Queue Stats
114W - 97L
1,540 Elo+
Party 1
Ares
Ares
KeKe BoFeke
Ares
Level 134
God Stats
3W - 4L
1,535 SR
Queue Stats
106W - 99L
1,501 Elo+
Party 1
Cthulhu
Cthulhu
Qusquse
Cthulhu
Level 92
God Stats
10W - 8L
1,618 SR
Queue Stats
157W - 155L
1,500 Elo+
Party 1
Bacchus
Bacchus
XXXX SNUG XXXX
Bacchus
Level 68
God Stats
19W - 16L
1,536 SR
Queue Stats
115W - 82L
1,597 Elo+
Party 1
Team Averages
Level 105
1,527 SR
1,510 Elo+

VS

Team Averages
Level 90
1,438 SR
1,434 Elo+
Poseidon
Poseidon
BinoIsPurple
Poseidon
Level 68
God Stats
0W - 6L
1,166 SR
Queue Stats
299W - 323L
1,462 Elo+
Solo
Gilgamesh
Gilgamesh
ItsDexi
Gilgamesh
Level 85
God Stats
4W - 6L
1,545 SR
Queue Stats
46W - 44L
1,548 Elo+
Party 2
Ishtar
Ishtar
Juicy-_-XV
Ishtar
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,262 Elo+
Party 2
Sun Wukong
Sun Wukong
Schwarz Effect
Sun Wukong
Level 107
God Stats
11W - 16L
1,456 SR
Queue Stats
108W - 101L
1,434 Elo+
Solo
The Morrigan
The Morrigan
lukem34111
The Morrigan
Level 104
God Stats
452W - 471L
1,521 SR
Queue Stats
466W - 484L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 18
12,179
1,015
13,586
12,454
8,223
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
20
15 / 0 / 17
15,011
1,251
26,566
22,100
18,526
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
4 / 0 / 29
14,116
1,176
17,770
17,230
31,191
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cthulhu
Qusquse
Cthulhu
18
3 / 2 / 17
12,182
1,015
17,251
18,569
20,967
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
8 / 0 / 20
13,697
1,141
16,417
15,309
27,048
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Team 1 Tickets

268

VS

Team 2 Tickets

29

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BinoIsPurple
Poseidon
16
1 / 10 / 1
10,909
909
18,170
18,669
12,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
ItsDexi
Gilgamesh
16
1 / 4 / 2
10,717
893
17,406
19,967
13,085
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ishtar
Juicy-_-XV
Ishtar
16
1 / 6 / 2
10,451
871
16,046
19,181
8,027
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Schwarz Effect
Sun Wukong
16
0 / 8 / 2
10,657
888
15,836
24,906
22,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

The Morrigan
lukem34111
The Morrigan
16
1 / 7 / 2
10,895
908
9,041
15,648
11,709
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
13
35
Kills
4
4
Deaths
35
101
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Poseidon
BinoIsPurple
Poseidon
1
10
1
0.15
W
5
2
18
7
W
Cerberus
15
0
17
23.5
L
Gilgamesh
ItsDexi
Gilgamesh
1
4
2
0.5
L
Ishtar
Juicy-_-XV
Ishtar
1
6
2
0.33
W
4
0
29
18.5
W
Cthulhu
Qusquse
Cthulhu
3
2
17
5.75
L
Sun Wukong
Schwarz Effect
Sun Wukong
0
8
2
0.13
W
8
0
20
18
L
The Morrigan
lukem34111
The Morrigan
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,590
Damage
76,499
85,662
Taken
98,371
105,955
Mitigated
67,408
28,672
Healing
5,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
BinoIsPurple
Poseidon
18,170
2,069
0
318
18,669
12,106
0
14,092
4,577
44,065
0
W
13,586
10,338
0
4,065
12,454
8,223
0
2,516
9,656
0
29,156
W
Cerberus
26,566
3,764
0
4,313
22,100
18,526
0
6,587
15,200
62,905
0
L
Gilgamesh
ItsDexi
Gilgamesh
17,406
5,282
0
1,848
19,967
13,085
0
15,521
4,446
0
27,405
L
Ishtar
Juicy-_-XV
Ishtar
16,046
8,720
0
611
19,181
8,027
0
16,440
2,741
0
23,191
W
17,770
3,082
0
1,856
17,230
31,191
0
6,502
10,534
26,789
0
W
Cthulhu
Qusquse
Cthulhu
17,251
1,116
5,234
6,550
18,569
20,967
0
4,245
14,077
51,704
0
L
Sun Wukong
Schwarz Effect
Sun Wukong
15,836
2,815
0
2,525
24,906
22,481
0
20,060
4,846
0
35,015
W
16,417
2,864
3,354
3,300
15,309
27,048
0
6,103
8,907
34,665
0
L
The Morrigan
lukem34111
The Morrigan
9,041
2,456
0
17
15,648
11,709
0
11,876
3,757
32,072
1,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,185
Gold Earned
53,629
259
Minions Killed
201
9
Camps Cleared
5
1,123,366
Distance Traveled
933,428
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
10,909
909
54
5
2
187,141
1
W
Neith
12,179
1,015
34
3
1
182,994
0
W
Cerberus
15,011
1,251
94
8
5
240,544
0
L
Gilgamesh
10,717
893
35
3
1
178,634
2
L
Ishtar
10,451
871
18
2
0
165,724
0
W
Ares
14,116
1,176
17
1
0
233,574
0
W
Cthulhu
12,182
1,015
78
7
2
215,405
0
L
Sun Wukong
10,657
888
42
4
2
200,415
0
W
Bacchus
13,697
1,141
36
3
1
250,849
0
L
The Morrigan
10,895
908
52
4
0
201,514
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role